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Street Fighter All-Stars (Anniversary Edition coming soon) (Read 200293 times)

Started by RagingRowen, January 31, 2021, 05:25:15 pm
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lui

Re: Street Fighter SUPREME
#41  March 03, 2021, 09:03:00 am
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Please not another pots comp its 2021 guys
fuck off, nobody asked you

And I surely aint aint ask ya pathetic empty beta garbage hentai loving Weak ass either.... Pitiful scum!

RIKUDO OSATSU!!!!!!







Please not another pots comp its 2021 guys
fuck off, nobody asked you

Seconded.

You went out of your way to post something to purposely discourage someone from making something they want to do. Whatever the compilation/full game/char/etc. So, you get what you deserve. Everyday people see things that they don't like or may not interest them. It's when you choose to be an asshole and act on that is when it becomes a problem.


DW fall back the comment wasnt directed to you nor was It discouragement it was a suggestion your being an asshole by tryna use the excuse of trying to defend someones post that you dont know from adam to get at me well I got news for you im not the one.

My Rikudo Osatsu will turn you into a devine cat boy










Please not another pots comp its 2021 guys

Trust me bro, will not be a simple POTS comp. Make sure to pay attention in the first post to see all the stuff Rowen is doing.

fuck off, nobody asked you

Damn Ume. xD

Maybe IKE wasn't aware about the whole project tho.



Whats up Gui, I saw the video but soon as I start seeing all pots stuff i closed it, I hope its not all pots thats all I meant









Please not another pots comp its 2021 guys

theres nothing wrong  with basing your gameplay on pots chars as the systemes built in are solid.
Also some of the best coders around are making pots chars Jmorph, DW, Karma etc.

Feel free to dislike the style, but as I said its solid.

Edit:

Looking at your threads Rowen has left you some good feedback.
https://mugenguild.com/forum/topics/cvs2-released-188537.0.html

Next time why not try his game out and leave him some feedback as well ?



Yea I figured thats why that DW commented because of his involvement in this..... The sytem is not solid its missing so much basic stuff its a shame like jump height corner push on normals...... Thats  why I hope they use a totally new system.....



Looking at my bro threads hes left very hateful feedback karma as well these the guys you name "some of the best coders"?


https://mugenguild.com/forum/topics/sf3-yun-pots-style-varohades-and-swagga-kings-191162.msg2489632.html#msg2489632

Will you acknowledge his bad feedback like you did is "good" feedback? 


I will surely  try it out when I see a new system installed







This man really dodged every main point of why people are dogging on him

role played in an extremely awkward manner that gave me secondhand embarassment for whatever keyboard he used to type it out.

and somehow made an even worse post that somehow digs the hole deeper.



this has got to be a new record.
oof.
Re: Street Fighter SUPREME
#42  March 03, 2021, 09:21:53 am
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Again, this is very good looking.
And it's definitely NOT a POTS compilation.

And, I don't know any of them in the community.
I saw few on youtube, but nothing else.


We all can see with the first post RR is going for custom gameplay/system.

Keep it up RR, your work is awesome !
Re: Street Fighter SUPREME
#43  March 03, 2021, 10:00:00 am
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This man really dodged every main point of why people are dogging on him

role played in an extremely awkward manner that gave me secondhand embarassment for whatever keyboard he used to type it out.

and somehow made an even worse post that somehow digs the hole deeper.



this has got to be a new record.
oof.

Be aware though, he will Rikudo Osatsu you too.
Re: Street Fighter SUPREME
#44  March 03, 2021, 10:36:06 am
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This man really dodged every main point of why people are dogging on him

role played in an extremely awkward manner that gave me secondhand embarassment for whatever keyboard he used to type it out.

and somehow made an even worse post that somehow digs the hole deeper.



this has got to be a new record.
oof.



I came to respond to said person(s) who spoke out against me not to deal with you or anyones so called "points"......

People dogging me?? In your dreams they are... Ha










Be aware though, he will Rikudo Osatsu you too.



He know better




If you don't like the system, stay out of the thread.

Or in other words - little wanderer hie thee home. Thine input was naught beseeched.



Ive never stated weather or not I liked anything about the system........ Thus my input was received. 






HIDDEN BOSS
Last Edit: March 03, 2021, 11:26:25 am by IKEISLEGEND
Re: Street Fighter SUPREME
#45  March 03, 2021, 11:27:01 am
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Re: Street Fighter SUPREME
#46  March 03, 2021, 11:47:20 am
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Yea I figured thats why that DW commented because of his involvement in this..... The system is not solid its missing so much basic stuff its a shame like jump height corner push on normals...... Thats  why I hope they use a totally new system.....

I'm gonna keep it clean and say making a totally new system would be a pain for me. I'm not sure what you mean by jump height corner push (presumably the push occurring mid-jump), but I still think it's fine on its own, unless I'm going for the source-accurate route.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Street Fighter SUPREME
#47  March 03, 2021, 12:16:33 pm
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How you feel about the POTS system is fine, when it comes to coding though you are not even close to to these people and thats putting it lightly maybe try to study their code and how they go about making chars and you will learn a lot.

My point still stands. Rowen left you good feeback and you were a dick in his thread, you got what you deserved.

Edit:
You are making a mockery out of yourself with your responses.
Last Edit: March 03, 2021, 12:25:45 pm by PeXXeR
Re: Street Fighter SUPREME
#48  March 03, 2021, 04:14:31 pm
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IKEISLEGEND said:
Ive never stated weather or not I liked anything about the system........ Thus my input was received.

IKEISLEGEND said:
I will surely  try it out when I see a new system installed

Well if flowery requests don't work, you leave me no choice.

Don't piss up my leg and tell me it's rain. Take your role playing and bluster somewhere else. The time of this thread being focused on you is at an end. Any more responses to you from other people in this thread from this moment forward will be trashed.

Any more responses from you in this thread will result in your posting privileges being removed.
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Last Edit: March 03, 2021, 04:22:48 pm by Speedpreacher
Re: Street Fighter SUPREME
#49  March 03, 2021, 05:44:59 pm
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Looks really nice.

Keep up the good work!
Re: Street Fighter SUPREME
#50  March 03, 2021, 08:13:47 pm
  • ***
  • I swear I've been working on Geese all this time.
  • Kind of POTS style editor, except not really.
Seems pretty good so far.
Haven't really found any bugs yet.

EDIT: Wait, actually i think i found one:
You can still activate Chun-Li's Shadow Lady mode by holding Start when selecting her,
unlike with the other characters.

I would personally prefer having 2 level 1 supers & a level 3
rather than just having 1 super per level,
but that's just me.

By the way, i don't remember seeing that animation for Akuma's Supreme Attack (Gouha Ken) in DW's version.
Was it in another Akuma?
Re: Street Fighter SUPREME
#51  March 03, 2021, 08:44:20 pm
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Seems pretty good so far.
Haven't really found any bugs yet.

EDIT: Wait, actually i think i found one:
You can still activate Chun-Li's Shadow Lady mode by holding Start when selecting her,
unlike with the other characters.

I would personally prefer having 2 level 1 supers & a level 3
rather than just having 1 super per level,
but that's just me.

By the way, i don't remember seeing that animation for Akuma's Supreme Attack (Gouha Ken) in DW's version.
Was it in another Akuma?

The Shadow Lady thing is nothing serious. I just forgot to insert the normal .def into select.def.

The Gouha Ken sprites were originally used in PotS Shin Akuma for the Tenma Shurretou iirc.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Street Fighter SUPREME
#52  March 03, 2021, 09:00:08 pm
  • ***
  • I swear I've been working on Geese all this time.
  • Kind of POTS style editor, except not really.
The Shadow Lady thing is nothing serious. I just forgot to insert the normal .def into select.def.

The Gouha Ken sprites were originally used in PotS Shin Akuma for the Tenma Shurretou iirc.

Ahh, ok then. Thank you, and keep up the great work! ^w^

EDIT: I think i found where the Gouha Ken sprites came from.
Mwryly's edit of POTS's Akuma & 1.8.7's beta edit of DivineWolf's Akuma has an MVC style multi-fireball super that uses a similar animation
for when he throws some of the fireballs.

lui

Re: Street Fighter SUPREME
#53  March 05, 2021, 08:05:24 am
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    • USA
Seems pretty good so far.
Haven't really found any bugs yet.

EDIT: Wait, actually i think i found one:
You can still activate Chun-Li's Shadow Lady mode by holding Start when selecting her,
unlike with the other characters.

I would personally prefer having 2 level 1 supers & a level 3
rather than just having 1 super per level,
but that's just me.

By the way, i don't remember seeing that animation for Akuma's Supreme Attack (Gouha Ken) in DW's version.
Was it in another Akuma?

The Shadow Lady thing is nothing serious. I just forgot to insert the normal .def into select.def.

The Gouha Ken sprites were originally used in PotS Shin Akuma for the Tenma Shurretou iirc.

Dang and here I was finally thinking we were gonna get Shadow Lady with the butt missles and drill :(
Re: Street Fighter SUPREME
#54  March 05, 2021, 08:06:41 am
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Dang and here I was finally thinking we were gonna get Shadow Lady with the butt :(

There you go Lui, I fixed your message to show what you really meant. You can thank me later lol

I do this to you because I love you bro
Re: Street Fighter SUPREME
#55  March 17, 2021, 09:51:36 am
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This March update is small, but includes, but isn't limited to:
- A WIP Sagat.
- Lifebar changed to Devon's SVDRE Lifebar.
- Menu Background given a darker gradient.
- Menu Font changed.
- Disabled Ryu's personal Hit Ground FX.
- Ryu & Chun-Li's Hurt Sounds changed.
- Ryu's D.HP startup improved.
- Longer hitbox for Chun-Li's Kintekishu.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Street Fighter SUPREME
#56  May 08, 2021, 03:45:27 pm
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Don't mind me, just leaving this here:
WIP Schedule:
The next Street Fighter All-Stars update
Re: Street Fighter SUPREME
#57  May 08, 2021, 07:27:49 pm
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Will he have Angry Charge specific juggle combos?
Re: Street Fighter SUPREME
#58  May 08, 2021, 07:39:24 pm
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I should've mentioned that Sagat is available as we speak with the latest Update.

Will he have Angry Charge specific juggle combos?

Sort of. For non-charged Uppercuts, only LP can combo, while charged Uppercuts don't have this limitation.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Street Fighter SUPREME
#59  May 08, 2021, 08:53:28 pm
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yo the editing on the video when sagat's name and pictured showed up was clean
Re: Street Fighter SUPREME
#60  July 29, 2021, 01:33:13 pm
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This Saturday...
WIP Schedule:
The next Street Fighter All-Stars update