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A character's resurrection problem in battle.  (Read 2441 times)

Started by TheDragon, March 23, 2021, 06:21:55 am
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A character's resurrection problem in battle.
#1  March 23, 2021, 06:21:55 am
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Hello MUGEN companions, as they meet, anyway I have again a problem, this time it is with a character, and it is that I should resurrect every one who beats him and has the maximum level, the problem only happens when it is by turns of characters or in a survival. What happens is that when he is defeated he is not resurrected he just lays on the floor and the K.O. ad doesn't come out, he just stays on the ground, and unless time runs out the fight runs out.

But this doesn't happen in Single mode, in Single mode if resurrected, but it doesn't happen in turn-and-survival mode. What's that about? How can I get him resurrected in turn-based and survival mode? Anyway, I really appreciate your someone helping me. Best regards
Re: A character's resurrection problem in battle.
#2  March 25, 2021, 05:47:13 am
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Post the code you have that makes him resurrect.
vVv Ryuko718 Updated 10/31/22 vVv
Re: A character's resurrection problem in battle.
#3  April 06, 2021, 12:22:11 am
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The code is that:

[States 831, Dead]
type = ChangeState
trigger1 = life = 0
value = 5150
ctrl = 0

Thank you