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Training Grid (6 variations) (Read 4889 times)

Started by PotS, June 24, 2022, 05:47:01 pm
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Training Grid (6 variations)
#1  June 24, 2022, 05:47:01 pm
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So I felt like making another training stage. Because it was so simple to make, I went nuts and made 6 different versions.

Spoiler: Screenshots (click to see content)

The versions inspired by Capcom's games are not meant to be accurate but to be simple and fast to load.

They all have super jump and optional zoom.

EDIT: Updated the stage(s) with improved floor perspective. They now look like this:



Download
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Last Edit: June 24, 2022, 10:50:33 pm by PotS
Re: Training Grid (6 variations)
#2  June 25, 2022, 12:11:24 am
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I liked these so much it got me looking how to pick up a random element from an array in command line, so I get a random one every time I fire ikemen from a shortcut.
Re: Training Grid (6 variations)
#3  June 25, 2022, 12:20:07 am
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I love you :smitten:
I still use your old training stages to this day, mainly because they are simple and good looking, and you kept that with these new ones. Thanks for sharing!
Re: Training Grid (6 variations)
#4  June 25, 2022, 12:39:41 am
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Exactly as I call this, magnificent. Parralax floor, reflections, and variations of colors.
Re: Training Grid (6 variations)
#5  June 25, 2022, 12:46:28 am
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Magnifique! Simple and elegant.
Re: Training Grid (6 variations)
#6  June 25, 2022, 01:45:28 am
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Sometimes simplicity is best. Nice work.

Off topic, but do your bonus games and other characters work well on Ikemen?

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Last Edit: June 25, 2022, 01:52:36 am by Vegaz_Parrelli
Re: Training Grid (6 variations)
#7  June 25, 2022, 02:28:50 am
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That reminds me of Shiyo Kakuge's Training Room I like how it came out.
Re: Training Grid (6 variations)
#8  June 25, 2022, 09:19:25 am
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Thanks, everyone.

I still use your old training stages to this day, mainly because they are simple and good looking, and you kept that with these new ones. Thanks for sharing!
Looking back I think my other training stages are a bit distracting, so I made these even simpler.

Off topic, but do your bonus games and other characters work well on Ikemen?
They should, but to be honest I haven't tried them thoroughly yet.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Training Grid (6 variations)
#9  June 29, 2022, 08:55:05 am
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Sorry, guys, but when I fixed the floor sprites I inadvertently messed up the parallax code. If you liked the stages you should redownload. While I was at it I also changed the SF6 version to look a bit more like the real thing.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.