YesNoOk
avatar

[Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Read 1465313 times)

Started by Vinnie, February 02, 2022, 02:43:36 am
Share this topic:
Re: [Ichida Thread]: Akira Released + 3 Characters Update (05/30/2022)
#101  June 01, 2022, 04:43:38 am
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
That's not a valid combo. There's a gap between each use and Stupa's training should be able to recover after the second kick.

https://streamable.com/fgk1hu

I assume the training dummy might be missing a few pieces of code that allow it to recover during the custom states. So if you don't have them in the Training's config yet, you can copy these and paste them there.

Code:
[State 5050, 4] ;Recover near ground
type = SelfState
triggerall = stateno = 6050
triggerall = Vel Y > 0
triggerall = Pos Y >= -20
triggerall = alive
triggerall = CanRecover
trigger1 = Command = "recovery"
trigger2 = var(16) = 1
trigger2 = var(23)>=var(22)
value = 5200 ;HITFALL_RECOVER

[State -2]; Recover in mid air
type = selfState
triggerall = stateno = 6050
triggerall = Vel Y > -1
triggerall = alive
triggerall = CanRecover
trigger1 = Command = "recovery"
trigger2 = var(16) = 1
trigger2 = var(23)>=var(22)
value = 5210 ;HITFALL_AIRRECOVER

Otherwise, it won't realize that it can recover despite the "recover" option being turned on.


The only suggestion I would make is having the Tetsuzankou kanji display over the Super Finish Background.

The Super Finish Background was put in the front intentionally in the first place. I want to keep it that way just like what OHMSBY did to his Akatsuki's Thunderbolt.

Nonetheless, I'll take a look at the scaling again. Thank you for your feedback.
Re: [Ichida Thread]: Akira Released + 3 Characters Update (05/30/2022)
#102  June 08, 2022, 02:18:56 pm
  • **
  • OHMSBY style viewers
    • Indonesia
I was about to do custom palette on Naoto. On the source game, Naoto pants can be customize without influence of clothes colours. But in this, the clothes colours got influence on his pants.

Is there any code that made the pants doesn't get influence on clothes colours?
Re: [Ichida Thread]: Akira Released + 3 Characters Update (05/30/2022)
#103  June 08, 2022, 02:48:15 pm
  • ***
  • Known as Paulo S
  • Ganbarimasu!
    • Philippines
I was about to do custom palette on Naoto. On the source game, Naoto pants can be customize without influence of clothes colours. But in this, the clothes colours got influence on his pants.

Is there any code that made the pants doesn't get influence on clothes colours?

That was caused by his sprite, and Ichida is working on it when his break is over.
Re: [Ichida Thread]: Akira Released + 3 Characters Update (05/30/2022)
#104  July 10, 2022, 09:22:39 am
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
Since a batch of my characters will soon receive several updates, I think I should share the details of the mechanic of the upcoming new system.

Spoiler: The EXA Update (click to see content)

Re: [Ichida Thread]: Akira Released + 3 Characters Update (05/30/2022)
#105  July 11, 2022, 03:10:41 am
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home

Iai Arthur has been released. This is my first MAAB character and I had lots of fun making her. Definitely will return to the franchise if I have a chance in the upcoming time.

More Screenshots
Spoiler, click to toggle visibilty

Video Showcase


Get her here:
https://drive.google.com/file/d/1zJ-e0LjSFuDuvNSESF5P-s43yzgneiFQ

All of my characters can be found here:
https://drive.google.com/drive/folders/1oX_Cm8ARtGi3LkNs0fGF_QkIGtXb1p4j

Here's the link to my Google site where I usually update news and add-ons:
https://sites.google.com/view/ichida-mugen-projects


Also, Hakumen, Hazama, Seth, Orie, Miyuki, Linne, Selvaria, Akiha, Tatsuya and Kimono Asuna have received the EXA update. Go redownload/update them on my Google Site.


Spoiler: Coming soon. (click to see content)

Re: [Ichida Thread]: Iai Arthur release + 10 Characters Update (07/11/2022)
#106  July 11, 2022, 06:39:07 am
  • **
  • 仮面ライダーグランドジオウ
  • The Scavenging Time and Space God
    • USA
Oh, we're getting a good Naoto for MUGEN now? Cool.
Re: [Ichida Thread]: Iai Arthur release + 10 Characters Update (07/11/2022)
#107  July 11, 2022, 03:08:24 pm
  • **
  • The Blind Furry
  • I’m new to this and I’m blind
    • UK
She looks great!

Was wondering what that stage is in the second screenshot? Looks like some kind of temple?

Also, yeeeees Naoto!!
Re: [Ichida Thread]: Iai Arthur release + 10 Characters Update (07/11/2022)
#108  July 12, 2022, 04:26:43 am
  • **
    • USA

  • Online
Hey Ichida, how have you been? Did you enjoy your break and get rest that you needed? Also if you don't mind asking, once you have done your portion of Blazblue and P4 Arena, have you thought about doing characters from 3D games from Arcstysem like Granblue and Guilty Gear or Smash and its copycats like Playstation All-Stars and the upcoming game Multiversus or you just sticking with 2D games for now? Also since your doing Naoto the The 2000-IQ Killjoy Detective Prince, is there a possibility for special intro with Naoto from Blazblue, since they had a special intro from the BBTAG. God bless you dude and keep up the cool work. Can't wait to see what characters you'll do this time around.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Re: [Ichida Thread]: Iai Arthur release + 10 Characters Update (07/11/2022)
#109  July 12, 2022, 07:17:12 am
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
Japanese voice patches for Hakumen, Hazama, Seth and Linne have been updated. You can get them at my Google Site.

Was wondering what that stage is in the second screenshot? Looks like some kind of temple?
It's Cathedral by EXShadow.

Hey Ichida, how have you been? Did you enjoy your break and get rest that you needed?
I felt much better now and everything went smoothly as it should up to this point.

Also if you don't mind asking, once you have done your portion of Blazblue and P4 Arena, have you thought about doing characters from 3D games from Arcstysem like Granblue and Guilty Gear or Smash and its copycats like Playstation All-Stars and the upcoming game Multiversus or you just sticking with 2D games for now?
Probably the latter. Although I'd LOVE to convert a few characters from Arknights for MUGEN 1.0 because I've seen a few of them lately. Since most of them were available for 1.1 only, I think there must be the other way around to do that.

Also since your doing Naoto the The 2000-IQ Killjoy Detective Prince, is there a possibility for special intro with Naoto from Blazblue, since they had a special intro from the BBTAG.
Definitely.
Re: [Ichida Thread]: Iai Arthur release + 10 Characters Update (07/11/2022)
#110  July 12, 2022, 12:23:45 pm
  • **
    • USA

  • Online
Hey Ichida, you mentioned early that down the road you would like to convert some Arknights characters for Mugen 1.0. I think I found some resources that could be helpful to you. The first link is a tutorial I found on Reddit that acts as a guide in to rip sprites from the game and animate them. The second link is people discussing who you can view sprites from the game and the other two links are people asking either where to get sprites, assists, or references from the game.

1)Guide to Ripping and Animating sprites from Arknights: https://www.reddit.com/r/arknights/comments/f5i62f/the_guide_to_arknights_sprite_ripping_animation/

2) https://www.reddit.com/r/arknights/comments/jj79mk/does_anyone_know_a_website_to_view_the_games/

3) https://www.reddit.com/r/arknights/comments/fhsyq1/character_assets_for_sprites/

4)
https://www.reddit.com/r/arknights/comments/h0ilqq/does_any_of_you_guys_know_where_to_look_for/

Hopefully this information is helpful to you whenever you want to try converting some characters from Arknights.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Re: [Ichida Thread]: Iai Arthur release + 10 Characters Update (07/11/2022)
#111  July 14, 2022, 03:20:25 pm
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
Re: [Ichida Thread]: Iai Arthur release + 10 Characters Update (07/11/2022)
#112  July 15, 2022, 02:55:25 pm
  • ***
  • Known as Paulo S
  • Ganbarimasu!
    • Philippines
Re: [Ichida Thread]: Hakumen Quick Update (07/15/2022)
#113  July 15, 2022, 03:53:33 pm
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
Fixed.
Re: [Ichida Thread]: Hakumen Quick Update (07/15/2022)
#114  July 16, 2022, 01:09:06 pm
  • ***
  • The Vo-Cool-oid
  • Do you want to listen to the waves?
    • USA
One bug I found with Iai Arthur.

- Winpose doesn't play after finishing an opponent with Cross Air Flash. (Tested on Mugen 1.1)

However I also found another bug, but I wasn't sure if this issue involves in both ikemen go <--- (the engine that was tested on) or mugen.

I used the same move to finish off the opponent and as soon as rapid cancelled it, the Super Finish background (nor the sound) didn't play (EXTREMELY precise timing is involved for rapid cancel). i'm not sure if it involves other distortion drive moves, but feel free to test other chars if so.
He who is brave is free! - Lucius Annaeus Seneca
Re: [Ichida Thread]: Iai Arthur Quick Update (07/16/2022)
#115  July 16, 2022, 02:45:07 pm
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
The bugs have been fixed for Iai on both MUGEN and IKEMEN. Go ahead and redownload her.

I'm not sure if it involves other distortion drive moves, but feel free to test other chars if so.
I'll be updating another batch of characters soon so this is something worth noting. Nonetheless, I'll keep my eyes on this.
Re: [Ichida Thread]: Iai Arthur Quick Update (07/16/2022)
#116  July 21, 2022, 04:07:01 am
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
I have some feedback as I recently found a bug on OHMSBY's characters as they are gaining meter during the Excced Accels:

General:
-It's possible that all characters can gain a small amount of meter when their Excced Accels are finished (Not sure if it is caused by the Ultra Burst itself).
-When any of your characters uses Ultra Burst, they gain meter much faster than normal (I feel like it's way too fast as you gain more than 1000 at full health after it expires).

Miyuki:
-Her air jump could use Neutral Jump Steering.

Tatsuya:
-His air jump could use Neutral Jump Steering.
-The first hit of Final Execution gains a small amount of meter.

Selvaria:
-Her air jump could use Neutral Jump Steering.
-Charging Star gains meter on each hit.

Kimono Asuna:
-Her air jump could use Neutral Jump Steering.

Iai:
Freezing Night gains meter on each hit.

You probably might need to update everyone again. Also as I mentioned on OHMSBY's thread, I noticed Dengeki Bunko characters also supposed to have Neutral Jump Steering as well as I noticed they have that in the source game.
I will still do detail and aesthetic feedback for the rest.
Re: [Ichida Thread]: Iai Arthur Quick Update (07/21/2022)
#117  July 21, 2022, 06:59:25 am
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
All fixed.
Re: [Ichida Thread]: Iai Arthur and 10 Characters Quick Update (07/21/2022)
#118  August 02, 2022, 04:13:48 pm
  • **
    • USA

  • Online
Hey Ichida, how you doing? Saw the showcase for Naoto The Detective Prince and she looks pretty cool and can't wait for my main man The Beefcake Emperor to be next. Also I'm not sure if you're into this game but I found some resources on Reddit about Genshin Impact Models and how to extract them that could be interesting to you since you like Arknights.
1) https://www.reddit.com/r/Genshin_Impact/comments/j4z54l/genshin_impact_model_rips_obj_format/
2) https://www.reddit.com/r/Genshin_Impact/comments/juuynp/official_mihoyo_models_update_11_with_rig/
3) https://www.reddit.com/r/GenshinImpactTips/comments/qqsmev/does_anyone_know_how_to_extract_genshin_models/

And by the way since your making Kanji next, do you plan on finishing the rest of the Investigation Team like Yosuke and Teddie or did you just felt that it was time for this Bloodcurdling Emperor to get converted into the BBTAG style?
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Re: [Ichida Thread]: Iai Arthur and 10 Characters Quick Update (07/21/2022)
#119  August 02, 2022, 06:29:47 pm
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home
Also I'm not sure if you're into this game but I found some resources on Reddit about Genshin Impact Models and how to extract them that could be interesting to you since you like Arknights.
1) https://www.reddit.com/r/Genshin_Impact/comments/j4z54l/genshin_impact_model_rips_obj_format/
2) https://www.reddit.com/r/Genshin_Impact/comments/juuynp/official_mihoyo_models_update_11_with_rig/
3) https://www.reddit.com/r/GenshinImpactTips/comments/qqsmev/does_anyone_know_how_to_extract_genshin_models/
I don't play Genshin Impact in the first place, so it's a no from me.

And by the way since your making Kanji next, do you plan on finishing the rest of the Investigation Team like Yosuke and Teddie or did you just felt that it was time for this Bloodcurdling Emperor to get converted into the BBTAG style?
Possibly, I still have plans for the P4U cast who wasn't in BBTAG so right now I guess I'll stick around with them for a while before making my first RWBY character.
Re: [Ichida Thread]: Naoto Shirogane Released + 6 Characters EXA Update (08/04/2022)
#120  August 04, 2022, 06:16:46 am
  • ***
    • Vietnam
    • sites.google.com/view/vinnie-mugen-projects/home

Naoto Shirogane has been released.

More Screenshots
Spoiler, click to toggle visibilty

Video Showcase


Get Naoto here:
https://drive.google.com/file/d/1vWJpfoQSTL87wOxd3A_mVlD4tkvp5i0_

All of my characters can be found here:
https://drive.google.com/drive/folders/1oX_Cm8ARtGi3LkNs0fGF_QkIGtXb1p4j

Here's the link to my Google site where I usually update news and add-ons:
https://sites.google.com/view/ichida-mugen-projects


Also, Chie, Miyako, Blissful Adachi, Noel, Naoto Kurogane and Akira have received the EXA update. Go redownload/update them on my Google Site.



Respective update for Akiha:
Quote
-New Ultra Burst Cut-in
-Fixed an error where the opponent could be misaligned for player 2 during throws.


Spoiler: Coming soon. (click to see content)