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ImageSplitter (Read 95600 times)

Started by aokmaniac13, April 11, 2009, 07:18:35 am
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Re: ImageSplitter
#41  April 12, 2009, 03:29:58 pm
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how do you add layers to a stage

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Re: ImageSplitter
#42  April 12, 2009, 03:39:01 pm
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When you use layers every piece will have the exact same axis.  Just place the layers on top of each other with mask=1.

There should be some option where I can manually determine how many tiles I want at X and Y (that way I can avoid slacing something that doesn't need to be indexed couple times).
I don't fully understand what you're asking, could you rephrase this maybe?

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Some % progress bar somewhere would be real good too. Maybe at the system bar.
Sure.

Spoiler, click to toggle visibilty
Last Edit: April 12, 2009, 03:50:54 pm by Insanius
Re: ImageSplitter
#43  April 12, 2009, 04:18:29 pm
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There should be some option where I can manually determine how many tiles I want at X and Y (that way I can avoid slacing something that doesn't need to be indexed couple times).
I don't fully understand what you're asking, could you rephrase this maybe?
Sure.

I mean that there should be an option for people to manually type how many slicing boxes they want to do horiztontally and vertically. Some people don't mind that it might screw up the image a little.

Manual or Auto?

Code:
manual

How many slices?
<First value is horizontal, second is vertical>


Code:
2,2
^ for example.

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Well, the program could have some design - ya know: buttons, logo, about, etc.

BTW. If you would like some help designing a logo for your program, let me know. I could help ya with it.
I'm lazy.  If you do something and just give it to me I'll probably be motivated to add it.

Here's some quick logo:

Re: ImageSplitter
#44  April 12, 2009, 04:19:20 pm
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Where can you download Javas latest version

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: ImageSplitter
#45  April 12, 2009, 04:21:06 pm
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  • MUGEN is so fun I hate it.
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Re: ImageSplitter
#46  April 12, 2009, 04:31:34 pm
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Re: ImageSplitter
#47  April 13, 2009, 07:22:00 am
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Hmm.. I tried using this but I got 100+ pics in output using Layer. D:
I tried loading it up in Mugen but I get massive slowdown.
Is there anyway to decrease the amount of output you get?
Re: ImageSplitter
#48  April 13, 2009, 08:22:49 am
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Try the 16bit conversion or use a different method.
Re: ImageSplitter
#49  April 13, 2009, 02:42:07 pm
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I did convert to 16 bit and the other methods gave me 500+.
I guess it's just the pic.
Re: ImageSplitter
#50  April 13, 2009, 03:02:31 pm
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I did convert to 16 bit and the other methods gave me 500+.
I guess it's just the pic.
Try to sharpen the image a bit, or put some "smart blur" effect (adobe photoshop). It should reduce the colors count.

[EDIT] So Aok, do you like the logo?
Re: ImageSplitter
#51  April 13, 2009, 03:51:05 pm
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this is a great software..

i had an offtopic  question though: can someone show/explain to me the proper method to put each layers you get into mugen...i got like 190+ layers and i cant believe you actually have to load each of them manually into mugen...there must be another way!!

GT

Re: ImageSplitter
#52  April 13, 2009, 04:47:15 pm
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Nope. You Have To Code Them As Pieces. You can piece them together cause they all have a different pal[ette].
Yeah Titiln, in fact, You Made Him
Re: ImageSplitter
#53  April 13, 2009, 05:07:30 pm
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Nope. You Have To Code Them As Pieces. You can't piece them together cause they all have a different pal[ette].
Fixed.

this is a great software..

i had an offtopic  question though: can someone show/explain to me the proper method to put each layers you get into mugen...i got like 190+ layers and i cant believe you actually have to load each of them manually into mugen...there must be another way!!
Just use 16bit option and seperate your stage bg to layers.

Then, copy & paste (and edit) as many times as is the count of the seperated layers this piece of code:


[BG 1]
type = normal
spriteno = 0,0
layerno = 0
start = 0,0
delta = 2,2
mask = 1

[EDIT]
v--- Lol, I thought it's obvious. :P You had to be tired. ;)
Last Edit: April 13, 2009, 05:34:42 pm by DooM
Re: ImageSplitter
#54  April 13, 2009, 05:19:57 pm
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ok thanx for the answer but i kind of missed my point  :S

the actual question was how do you put 190+ layers into fighter factory  (guess i was a little tired when i wrote the other post) ?? do you have to do it like i did: the hard way which means adding layer after layer using the "add pcx" feat??

EDIT: thanx DooM ;)

i feel so stupid: i actually spent more than 45 minutes adding each single layer one by one in FF   --;
Last Edit: April 13, 2009, 06:19:31 pm by Djoulz
Re: ImageSplitter
#55  April 13, 2009, 05:26:18 pm
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you can choose more than one file, in the add file dialog, just make sure you set it to auto increment.
Re: ImageSplitter
#56  April 13, 2009, 05:27:15 pm
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ok thanx for the answer but i kind of missed my point  :S

the actual question was how do you put 190+ layers into fighter factory  (guess i was a little tired when i wrote the other post) ?? do you have to do it like i did: the hard way which means adding layer after layer using the "add pcx" feat??

use fighter Factory

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: ImageSplitter
#57  April 13, 2009, 05:32:37 pm
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ok thanx for the answer but i kind of missed my point  :S

the actual question was how do you put 190+ layers into fighter factory  (guess i was a little tired when i wrote the other post) ?? do you have to do it like i did: the hard way which means adding layer after layer using the "add pcx" feat??

use fighter Factory
this seems like quite a stupid post....



anyway, thanks for the tool, not sure i will ever use it, but if it comes in use, thank you xD

No more colourloss xD

No Borders, No Nations

GT

Re: ImageSplitter
#58  April 13, 2009, 05:45:37 pm
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Re: ImageSplitter
#59  April 13, 2009, 08:22:02 pm
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this tool is very useful

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: ImageSplitter
#60  April 14, 2009, 03:26:45 am
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