YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.


Domodantekun is Offline
Contact Domodantekun:

Domodantekun

User

Messages by Domodantekun

    

Re: **NEW** RETROVERSUS 2.5 || AceMillion

 September 27, 2018, 07:48:09 PM View in topic context
 Posted by Domodantekun  in **NEW** RETROVERSUS 2.5 || AceMillion (Started by Ace-Million June 08, 2018, 11:56:41 PM
 Board: Your Releases, 1.0+

I just want to add my two cents here. Ace is an awesome creator and he has a unique take on fighting game mechanics that he is sharing with us. Please if you download this game give it a good try, dont expect a traditional MVC or Arc System Works game. This is a beast of its own. If it is not for you then cool, but dont go btchn around about it, give constructive feedback so Ace can improve this gem. Also, the experience really lifts up when you plave versus someone else. When you understand and learn the mechanics (if you are a fan of fighting games it isnt that hard, the skill tree is not that big) you appreciate even more that someone has spent so much time thinking and forging this kind of game. So let us all enjoy projects like this and be thankful with the creators. Give this game a try its awesome!
    

Re: RETROVERSUS 2.0 || AceMillion

 February 18, 2018, 04:06:26 AM View in topic context
 Posted by Domodantekun  in RETROVERSUS 2.0 || AceMillion  (Started by Ace-Million February 17, 2018, 01:20:01 AM
 Board: Your Releases, 1.0+

Whaat? so soon?? man Ive been having so  much fun with the previous version testing asap! thanks man keep up the great work
    

Re: STREET FIGHTER PERFECT PUBLIC RELEASE

 May 25, 2016, 05:59:36 AM View in topic context
 Posted by Domodantekun  in STREET FIGHTER PERFECT RELEASE ver 2.0 *Light version added* (Started by Ace-Million May 24, 2016, 07:56:19 PM
 Board: Your Releases, 1.0+

Hey man, as always loving your great work and effort. The system feels pretty tight and balanced. The tag system works perfect only I`m getting used to the rush even at normal level it`s so fast but feels great. The only thing I`ve noticed so far is that sometimes when you throw or get thrown and picked up again to be thrown again at the sewer stage the thrown character falls upward and dissappears. It only happened to me once  (with Ryu vs Charlie, Charlie picked me twice in a blink and this happened) so maybe it is some glitch from one of the characters. Anyways I`m playing a lot with Zangief, he benefits a lot from the shortcuts for the supers and the rush of this system, but still doesn`t feel overpowered so It`s great. I can`t wait to play it with some one else, the AI is pretty good but can`t test some stuff by myself. Thanks a lot this is the best new system release since tag system keep up the great work!