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TokaiZockt

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Messages by TokaiZockt

    

Re: Assorted AI-generated stages

 October 28, 2023, 01:52:01 pm View in topic context
 Posted by TokaiZockt  in Assorted AI-generated stages (Started by PotS October 28, 2023, 11:38:12 am
 Board: Your Releases, 1.0+

It looks so good! You really put together something.

Will try for sure!

Thank you for sharing.
    

Re: Bluecross' Project: Ultimate Zero & Ultimate X Update 3 New Video preview!

 February 06, 2016, 05:32:12 pm View in topic context
 Posted by TokaiZockt  in Bluecross' Project: Ultimate Zero & Ultimate X Update 3 New Video preview! (Started by Bluecross December 27, 2013, 04:40:52 am
 Board: Projects

Couldn't believe getting a mail to inform me this project is still alive.

What also suprised me was the shoryuken special which is performed with zero, because you planned making Ultimate Zero too.
As I can see you will be using mostly projectile specials I guess? Will you implement some sort of handicap to make sure the enemys won't be dying in a bullet rain?

Can't wait for new updates. Keep us on track and welcome back Bluecross! : )
    

Re: Infinite WIP's-Venom

 June 06, 2015, 11:16:24 pm View in topic context
 Posted by TokaiZockt  in Re: Infinite WIP's-I suck at LIFE maybe Gato? (Started by Infinite Daze August 29, 2012, 07:01:14 am
 Board: Projects

    

Re: Custom DBFC Akira Yuki *beta*

 June 06, 2015, 02:14:10 pm View in topic context
 Posted by TokaiZockt  in Custom DBFC Akira Yuki *beta* (Started by Sir Ghostler June 06, 2015, 02:11:18 pm
 Board: Your Releases, 1.0+

Here we go. Need to try him.
    

Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.

 June 06, 2015, 01:25:04 pm View in topic context
 Posted by TokaiZockt  in Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release. (Started by Mr. Ansatsuken June 06, 2015, 07:21:15 am
 Board: Your Releases, 1.0+

Wich one am I using today....  ;D

Spoiler, click to toggle visibilty

By the way, just tested your Character and I don't know what to do with him. I really like the effects. I can see your effort in every move I tried. He still plays a little to strong in my opinion. His dash for example is so fast, I don't know why I should use the asura warp instead. Getting away from my opponent with a quick and long dash seems so much safer.  For competitive against my Friends or my brother he feels like a no-go.

Still thanks for the share.
    

Re: Terry Bogard

 June 01, 2015, 12:13:57 am View in topic context
 Posted by TokaiZockt  in Terry Bogard (Started by CrazyKyubey May 31, 2015, 11:21:17 pm
 Board: Your Releases, 1.0+

In my opinion the knockback in custom combo mode is to strong. At least stronger than in any other character I know who is able to.
    

Re: Infinite WIP's-Venom

 May 31, 2015, 08:28:54 pm View in topic context
 Posted by TokaiZockt  in Re: Infinite WIP's-I suck at LIFE maybe Gato? (Started by Infinite Daze August 29, 2012, 07:01:14 am
 Board: Projects

I don't care much about how close Venom is to Marvel VS Capcom. Even if I know what you mean. Infinite knows what he is doing. And I'm looking for something which will doesn't remind me on MvC. Something more original. Just like his characters before. I'm sure we will see the one or another move coming back for his style.

The Idea with "The Madness" is neat. Even if it looks like Tony Stark tries something new in a different suit... :p
    

Re: Color Separation Patches - POTS's Ryu (varo_hades' sprites)

 May 31, 2015, 08:10:47 pm View in topic context
 Posted by TokaiZockt  in Color Separation Patches - POTS's Ryu (varo_hades' sprites) (Started by davismaximus April 30, 2015, 01:35:31 am
 Board: Edits & Addons 1.0+

Works with the mwryly edit?

I think not. mwryly used some custom moves, didn't he? I mean Evil Ryu had this really cool heel kick. This is stuff Pot's Ryu doesn't have.
    

Re: Mr. Nate's MUGEN Motif (WIP) [MUGEN 1.1]

 May 29, 2015, 11:15:48 pm View in topic context
 Posted by TokaiZockt  in Mr. Nate's MUGEN Motif (WIP) [MUGEN 1.1] (Started by Mr. Nate May 13, 2015, 06:17:42 pm
 Board: Projects

I would like to suggest you focus on the screenpack first since you declared this thread as a screenpack project.

Your Selectscreen reminds me on smash bros. In that case you could also try to get the smash Bros 4 menu working for your screenpack.

Spoiler, click to toggle visibilty

The Titlescreen which will be an Intro should be easier to do after your menu. Maybe you have a better idea for which style you will go after the Icons are done.
    

Re: Infinite WIP's-Venom

 May 24, 2015, 03:25:08 pm View in topic context
 Posted by TokaiZockt  in Re: Infinite WIP's-I suck at LIFE maybe Gato? (Started by Infinite Daze August 29, 2012, 07:01:14 am
 Board: Projects

I wanted a good Juri so bad... I can still live with Venom tought. Keep us up to date.  :)
    

Re: 4v4/3v3 Mugen patch taken down by Nintendo of America for copyright?

 May 19, 2015, 07:27:17 pm View in topic context
 Posted by TokaiZockt  in "Nintendo of America" removing Mugen content for copyright (Started by Ricepigeon May 19, 2015, 07:10:25 pm
 Board: M.U.G.E.N Discussion

Nintendo is elecbyte confirmed.

Kung Fu Man for Smash Bros.?

We all remember those selfmade MvC3 Signatures with characters who wasn't even from Capcom/Marvel. Can't wait for a KFM entry Message...
    

Re: Shibuya 109

 May 19, 2015, 03:42:40 pm View in topic context
 Posted by TokaiZockt  in Shibuya Crossing (previously Shibuya 109) (Started by hatter January 02, 2015, 10:28:21 pm
 Board: Projects

I'm following this thread since you announced this project. And I like how it reminds me on TWEWY even if it will look like completely different.

And you know, it can't be unseen that you have some hard time with the perspective of the stage. None the less I want to convince you that it will look really good if you are still working like this.

I'm looking forward to see more of your progress.
    

Re: LEGACY (normal ports) BY NoZ

 May 17, 2015, 04:26:57 am View in topic context
 Posted by TokaiZockt  in LEGACY (normal ports)UPDATED BY NoZ (Started by NoZ May 16, 2015, 07:40:32 pm
 Board: Your Releases, 1.0+

Yes,it has the whole enchilada,the lazy must eat as well and I the migthy NoZ feed them well

This made me laugh. Well said.

Thank you NoZ. Now I switch to the widescreen setup.
    

Re: HUNGRY WOLF REBIRTH *NEW VIDEO 04/03/2015*

 May 13, 2015, 11:54:54 am View in topic context
 Posted by TokaiZockt  in HUNGRY WOLF - REBIRTH SP (Started by HUNGRY WOLF December 04, 2013, 10:37:07 pm
 Board: Projects

This looks gorgeous! This are some really tasty looking Options.  :laugh:

    

Re: Valeri Flux Screenpack 1.1 Portrait Thread

 May 12, 2015, 09:46:02 pm View in topic context
 Posted by TokaiZockt  in Valeri Flux Screenpack 1.1 Portrait Thread (Started by Veolf May 07, 2015, 03:15:08 am
 Board: Your Releases, 1.0+

I ended up having to just go into the SFF and resizing...worked for one Hyper but the other one didnt change even when i made them the same size.

heres another portrait issue...i tried another SP lifebar (From UNIB) it works but now i get THIS...any ideas??



You used your Winning Screen Portrait as a Lifebar Portrait. You need to change the Numbers in Fighter Factory.

Winning Screen
9000,2

Lifebar Portrait Left
9000, 45

Lifebar Portrait Right
9000, 46
    

Re: NoZ W.I.P War2oNe

 May 12, 2015, 09:17:52 pm View in topic context
 Posted by TokaiZockt  in NoZ W.I.P War2oNe (ART CONTEST FOR MAIN MENU) (Started by NoZ March 20, 2012, 12:53:03 am
 Board: Projects

So,ive got some news,you guys are gonna get a treat this week,I am finishing Legacy with regular ports and I will release it this week,so all you lazy fucks who dont like sexy custom ports can have fun too,dat should hold you until I finish my other duties

This will be awesome.
    

Re: Custom UNIB Eltnum W.I.P.

 May 12, 2015, 09:14:05 pm View in topic context
 Posted by TokaiZockt  in Custom UNIB Eltnum W.I.P. (Started by Sir Ghostler May 12, 2015, 04:11:20 pm
 Board: Projects

I need to try Akira to see what you're able to do with Eltnum. Right now this are great news for me.

Thanks for your effort.
    

Re: Converting the Hisui to Pots+Infinite Style

 May 03, 2015, 10:07:48 pm View in topic context
 Posted by TokaiZockt  in Converting the Hisui to Pots+Infinite Style (Started by Sennou-Room May 02, 2015, 05:17:32 pm
 Board: Projects

i would be down for some infinite style MB chars, especially for Kohaku and Akiha. I have mostly infinite/pots in my roster so this is just glorious. looking forward to it.

I had this on my mind too. Especially Akiha for me.

no he's not using mech-hisui as a base, he already released a pots style hisui before, he's updating that version to current standards i believe.

Thanks for making that clear to me. I had Hisui on my mind but of course it was Mech-Hisui Rajaa made.

Since it is not between video and character of DBFC are deleted in Japan, I will for a while wait and see.
If Once calm is seen to some extent, I'm going to resume the production of Asuna.

I see. Good look Sennou. Can't wait to play with her.  :)

    

Re: Converting the Hisui to Pots+Infinite Style

 May 03, 2015, 01:43:55 pm View in topic context
 Posted by TokaiZockt  in Converting the Hisui to Pots+Infinite Style (Started by Sennou-Room May 02, 2015, 05:17:32 pm
 Board: Projects

Oh yeah. Looking good so far. So you're using Rajaa's Hisui as base?

And besides that you announced in the screenshot thread SAO Asuna as your next character. Will you continue on her? Since Kirito was a huge success in my opinion...
    

Re: gaming news that don't deserve their own thread

 May 01, 2015, 02:06:05 pm View in topic context
 Posted by TokaiZockt  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 pm
 Board: Gaming

I would love to see Kratos mugenized in this style... Maybe also resized so he can match to cvs size.
I like what they've done to Kratos and Battletoads in shovel knight. And damn the music!