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The4ury

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Messages by The4ury

    

Re: Improve "Danger" code

 May 26, 2023, 07:45:53 PM View in topic context
avatar  Posted by The4ury  in Improve "Danger" code (Started by Charles_2011 May 24, 2023, 03:48:50 PM
 Board: M.U.G.E.N Configuration Help

Hello PotS.

First of all, thank you for the answer. I proved your recomendations but It doesn´t work. Could you provide me the entire code or a new one, please? Maybe I´m doing something wrong, I´m still learning on making improvements on characters.

I feel you need to learn a lot in mugen before starting any big projects. you seem to have a lot of good/interesting ideas, but constantly get stuck and make posts for help.

I look at some off these questions you ask and just think there so much resource out there that you can reference. Download Pots characters and learn from them.
    

Re: Bonus Games and Training Mode

 July 14, 2022, 04:06:47 PM View in topic context
avatar  Posted by The4ury  in Bonus Games and Training Mode (Started by The4ury July 10, 2022, 10:58:30 PM
 Board: M.U.G.E.N Development Help

Thanks for your reply.

You know I hadnt played training mode in so long I didnt realise no one can die in it. But, yeah thanks im just going to put this as solved.
    

Re: Mugen Ball [MUGEN 1.0]

 July 13, 2022, 09:44:46 PM View in topic context
avatar  Posted by The4ury  in Mugen Ball Mini Game [MUGEN 1.0] *Updated* (Started by The4ury July 11, 2022, 11:30:56 PM
 Board: Your Releases, 1.0+

Mugen Ball updated.

Quote
When the ball bounces off the corners of the screen, you forgot to account for its width. It should reverse direction a bit earlier than it does now

I noticed this as well but I cant figure how to solve this.

Quote
Could use an indicator of where the ball is when it exits the screen. Kind of like Marvel but in reverse

This will hopefully be done in the next update.

Quote
Another thing: if a character has more than 1000 life, the explosion won't kill it and thus the game will hang. This is because you used "lifemax" as the explosion damage, and that lifemax refers to the bonus game rather than the opponent. A better way would be to use a ridiculous number for damage and then a LifeSet in the custom state, just to be safe.

Thanks for letting me know.
    

Re: Mugen Ball [MUGEN 1.0]

 July 12, 2022, 09:10:36 PM View in topic context
avatar  Posted by The4ury  in Mugen Ball Mini Game [MUGEN 1.0] *Updated* (Started by The4ury July 11, 2022, 11:30:56 PM
 Board: Your Releases, 1.0+

This is cool dude. Will definitely be fun to see the different wild characters of Mugen mess around with this new Minigame.

Thanks  :P

Quote
I once fooled around with something like this, but it was a basketball. Yours is a lot more hardcore, haha.

PotS  :mwhoa: Thanks for the feedback!

Spoiler, click to toggle visibilty
    

Mugen Ball Mini Game [MUGEN 1.0] *Updated*

 July 11, 2022, 11:30:56 PM View in topic context
avatar  Posted by The4ury  in Mugen Ball Mini Game [MUGEN 1.0] *Updated* (Started by The4ury July 11, 2022, 11:30:56 PM
 Board: Your Releases, 1.0+

*ONLY TESTED ON MUGEN 1.0*

I created this bonus game that is inspired by Tekken's 'Tekken Ball'. The goal off the game is to stop the ball from hitting the ground. This can be done by hitting the ball or even making contact with it. I hope you guys enjoy it.



Feedback is welcome.

EDIT: Noticed an issue with hitsparks, will attempt to fix now. * FIXED *

EDIT 2: Sorry guys download again.
    

Re: Lvl.3 Help! I Cannot Get The Super to Work In the Air.

 July 11, 2022, 03:25:53 PM View in topic context
avatar  Posted by The4ury  in Lvl.3 Help! I Cannot Get The Super to Work In the Air. (Started by Ki$@1st456v July 04, 2022, 12:23:48 PM
 Board: M.U.G.E.N Configuration Help

Quote
[State 2100, State]
type = ChangeState
trigger1 = time > 100
value = 52
ctrl = 1

the changestate is for when the player lands on floor. Try changing it to a state where he is falling (falling animation).
    

Bonus Games and Training Mode

 July 10, 2022, 10:58:30 PM View in topic context
avatar  Posted by The4ury  in Bonus Games and Training Mode (Started by The4ury July 10, 2022, 10:58:30 PM
 Board: M.U.G.E.N Development Help

Hi,

I have created a bonus game where if P2 lands on the floor P1 instantly dies and the next round starts. the problem is in training mode, P1 regains his health back and the timer keeps going, even when the timer hits 0.

I was wondering if anyone knows a fix around this.

If you didnt understand anything I said just let me know.

EDIT: P1 gets put in a custom state when dead.
    

Re: MUGEN Video thread

 June 11, 2022, 04:59:06 PM View in topic context
avatar  Posted by The4ury  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Re: Does this thing exist?/who is the author?/etc. thread.

 March 17, 2022, 06:56:13 PM View in topic context
avatar  Posted by The4ury  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 PM
 Board: Requests

I dont think he asked for direct links of those characters?

Quote
Does anyone know of more characters who shape-shift into other characters during moves? Here's the ones i'm aware of :

Uppercut by The_None
Shadow Kouma by The_None
Spin To by Brergrsart
Skaxl Roa by DrKelexo
Ima Shape by DNZRX
Nico by Ju

Try Sihon by Cerenas
    

Re: Switch SFF 1.1 to SFF 1.0 compatibility.

 February 07, 2022, 01:11:20 PM View in topic context
avatar  Posted by The4ury  in Switch SFF 1.1 to SFF 1.0 compatibility. (Started by Momotaro February 05, 2022, 06:29:54 PM
 Board: M.U.G.E.N Development Help

Quote
Also, I'm not sure where is the area to click.

Click on where it says 'Version 2.0 1.0' I think.

    

Re: Does this thing exist?/who is the author?/etc. thread.

 February 02, 2022, 03:20:57 PM View in topic context
avatar  Posted by The4ury  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 PM
 Board: Requests



Does anyone know what font "Beta relase available now" is?

seems similar to transformers font but slighlty altered.


EDIT: Found it!
    

Re: These LifeBars

 January 31, 2022, 02:50:24 PM View in topic context
avatar  Posted by The4ury  in These LifeBars (Started by The4ury January 31, 2022, 01:54:51 PM
 Board: Requests

    

These LifeBars

 January 31, 2022, 01:54:51 PM View in topic context
avatar  Posted by The4ury  in These LifeBars (Started by The4ury January 31, 2022, 01:54:51 PM
 Board: Requests

Have these ever been released?

    

Re: PC Gaming is now portable - STEAM DECK

 July 16, 2021, 12:01:58 AM View in topic context
avatar  Posted by The4ury  in PC Gaming is now portable - STEAM DECK (Started by walt July 15, 2021, 11:56:21 PM
 Board: Gaming

Thanks for posting. I wasn't aware of this.
    

Re: The Black Heart on Steam?

 October 22, 2020, 11:32:44 PM View in topic context
avatar  Posted by The4ury  in The Black Heart on Steam? (Started by The4ury October 22, 2020, 10:53:55 PM
 Board: M.U.G.E.N Discussion

Oh really! That's brilliant then. Apologies for that lol.
    

The Black Heart on Steam?

 October 22, 2020, 10:53:55 PM View in topic context
avatar  Posted by The4ury  in The Black Heart on Steam? (Started by The4ury October 22, 2020, 10:53:55 PM
 Board: M.U.G.E.N Discussion

    

Re: Demongorne(CVS) SFF patch for Takuma by Victorys

 September 14, 2020, 08:47:02 PM View in topic context
avatar  Posted by The4ury  in Demongorne(CVS) SFF patch for Takuma by Victorys (Started by BurningSoul August 24, 2019, 08:23:56 PM
 Board: Edits & Addons 1.0+

    

Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread

 June 19, 2020, 08:20:03 PM View in topic context
avatar  Posted by The4ury  in TEST RUN - Spritesheet Expansion Thread Addendum - Request thread (Started by Graphicus August 09, 2013, 11:41:11 AM
 Board: Sprite Projects

    

Re: Error message: State machine stuck in loop (stopped after 2500 loops) Rage Rock

 May 24, 2020, 06:32:54 AM View in topic context

Huh...I believe Rage Rock is a joke character? and that move is part of the joke. so, its meant to do that.
    

Re: Spritesheet Expansion Thread

 April 17, 2020, 06:35:03 PM View in topic context
avatar  Posted by The4ury  in Spritesheet Expansion Thread (Started by Graphicus September 18, 2011, 07:17:56 AM
 Board: Sprite Projects