
Board: M.U.G.E.N Development Help
You can use debug by hitting Ctrl+D to see what states P1 and P2 enter. You can also use Ctrl+C to see hit boxes. I imagine you'll see a hitbox with no sprite when the throw hits.
Look in Statedef -2 and -3 for signs of super armor.
If you're using Fighter Factory, you can highlight a chunk of code and press ctrl+; to comment it out, or manually put a
;Like this line
to make sure that code doesn't fire off.