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Messages by Miru962


Re: Mai Shiranui Fatal Fury 3 Color Separation

 April 19, 2021, 10:53:30 PM View in topic context
avatar  Posted by Miru962  in Mai Shiranui Fatal Fury 3 Color Separation (Started by Scramble April 18, 2021, 12:55:33 PM
 Board: Sprite Projects

Yes! Impressive job so far. We definitely need more old school characters color separated, FF and otherwise. @ELECTR0 might be interested in these...

Re: Super Smash Bros Ultimate

 April 10, 2021, 12:56:51 AM View in topic context
avatar  Posted by Miru962  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Given what happened with Mai (and Poison, Laura, etc), there are some characters who Sakurai wouldn't even try to "defang" to begin with. I imagine Western AAA characters, such as the MK cast; falling into that category. Even then, NRS might force them not to be defanged, making them harder to work with. MK elements could be transfered mechanically with enough work; dial-a-kombos haven't been done in the series to my knowledge, and I could see something like an unlimited block being used.  Even the Fatality mechanic, or for that matter X-Rays and whatnot, could use a meter, or just go for any victim of stun. But again, Sakurai might not even want to try with them; the series has become that brutal.

Re: Your dream MUGEN characters!

 March 29, 2021, 11:48:33 PM View in topic context
avatar  Posted by Miru962  in Your dream MUGEN characters! (Started by Ziltoid October 03, 2020, 10:40:34 AM
 Board: M.U.G.E.N Discussion

I now have a couple more Disney ideas now that I think about it.

Br'er Fox: His character style would be similar to Sodom from Punisher Warzone, and my previous Hildy Gloom idea; where he's reliant on Br'er Bear as a tag partner who could perform multiple tag team actions; using his club, snares, a body slam, a head charge attack, and even a grapple. Br'er Fox himself is a crafty but slow attacker somewhat akin to Ingrid or Cable; using his axe as a weapon to swing or fling at his enemy, and also using the beehive from Splash Mountain as a trap.  Perhaps Br'er Rabbit could be incorporated into a move similar to Jill Valentine's zombies? His level 3 would be a tag-team piledriver down Chickapin Hill into the briar patch for a brutal splash.  He gets stuck for a bit, leaving an opening for any enemy not finished off by it.

Namaari: Using her shortsword similar to Jeanne D'arc (World Heroes), she's able to perform crafty combos, alternating with more dirty fighting when at close range, with plenty of slaps and shoves. She also uses her crossbow for a projectile. One of her moves has her call on her raiders to attack with a powerful charge from afar, launching projectiles as they trample her foe.

Raya: And yeah, Raya herself would need to be added as a counterpart to Namaari. Raya is somewhat more principled, and less armed. She uses Tuk-Tuk to roll over her foes, with Tuk-Tuk being able to supply a Dark Force where he's perpetually rolling around, with players being able to move to trample their foe. Might be able to also use Boun as another partner, able to use axe attacks as well as a bear hug grapple.

Kida: Kida would use her staff similar to how characters like Gambit do, but is also able to use magic similar to that of Zelda. Some of Team Atlantis would also show up, for example Mole would be a good partner for her. Other moves have her use that fish bike from the movie.

Re: Character of the Month: January 2021 Voting

 February 26, 2021, 10:48:49 PM View in topic context
avatar  Posted by Miru962  in Character of the Month: January 2021 Voting (Started by 【MFG】gui0007 February 25, 2021, 03:26:01 PM
 Board: Contributions of the Month

Athena and Axel are my votes

Re: Super Smash Bros Ultimate

 February 18, 2021, 06:59:38 PM View in topic context
avatar  Posted by Miru962  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

As cool as Rulue would be in Smash if she's anything like in Mugen, clearly they should make a "Puyo Man" that's made up of a bunch of them. Can't say it couldn't happen cause Game and Watch.

Min ain't anything in the Arms roster. That's Twintelle who is #1. Min got in because the Arms team said to choose her.

As a fan of the characters and story, I'd actually be low-key offended at that concept for a representative. Why this? Why represent the gameplay alone without the narrative elements in play as much? Even Monokuma would be kind of off as a fighter. Anyways, Pyra's a fine choice.

Re: Super Smash Bros Ultimate

 February 18, 2021, 05:29:42 AM View in topic context
avatar  Posted by Miru962  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

To be fair, they were expecting the faces of the franchises.  This is essentially what would be instead of getting Cloud and Ryu we got Barret and Sagat.  Prominent players of the game's world, story and gameplay....not exactly front and center of the posters and merchandise.

Min Min did it to Spring Man, too.  The age of the Protagonist is over;  Now is the age of the Waifu.

What if the protagonist IS the Waifu? Is there henceforth a "Waifu Hierarchy" now? So Rulue and Accord are more likely to represent Puyo now than any protag?

Re: cartoon characters legitimacy

 February 11, 2021, 10:46:51 PM View in topic context
avatar  Posted by Miru962  in cartoon characters legitimacy (Started by DJ_HANNIBALROYCE February 08, 2021, 11:31:58 PM
 Board: M.U.G.E.N Discussion

The notable decrease in western obscure mugen is simply because the creators are working at a slower rate (the none) or retired (Jango, melvana, etc.)

Indeed so. In addition; DxWho's work really succumbed to Seasonal Rot and eventually Jumped the Shark when he started concentrating in bulking out the roster for a fullgame, while at least The Magic Toaster is still at it. Joey Faust, not to mention his even worse copycats, are another thing; as they just plop sets of sprites usually from TSR into a limited, glitchy template with mismatched sounds and call it a day, giving them more of a poor reputation similar to Western Animation characters. And people aren't really chomping at the bit to make better versions of them yet.

this just tells me i need to make a cartoon character and shatter all expectations.

What about your Aladdin? He's an animated film character. And there was also the Simba meant for HITMOVIES, remember that?

Re: cartoon characters legitimacy

 February 10, 2021, 05:00:08 AM View in topic context
avatar  Posted by Miru962  in cartoon characters legitimacy (Started by DJ_HANNIBALROYCE February 08, 2021, 11:31:58 PM
 Board: M.U.G.E.N Discussion

Though considering cartoon characters in mugen, other than outliers like warner, DDR, and others that have been said in this thread already. (Though DDR and warner's characters do have their own set of problems) Cartoon characters typically get made by people who don't really grasp basic fighting game theory, in turn gives them the reputation of being "illegitimate" to a point as miru962 was describing. Though I have seen plenty of SF, KOF, and DBZ characters that are absolute trash as well if not worse. Also them being more well known than most SF, KOF, or DBZ characters doesn't really help with the stereotype.

Furthermore, in addition to those low quality characters in those categories, I'd say Sonic, kaiju, Nintendo, and DC characters, and maybe Mortal Kombat characters, would have that reputation. Obscure game conversions are headed towards that territory in recent years as well. I can safely say MugenHunter would be the RyouWin/DDR/Warner for Sonic characters, while with obscure conversions it might be someone like MelvannaInChains or Mass. I remember when people were hyped for obscure conversions...

Re: cartoon characters legitimacy

 February 09, 2021, 08:24:57 PM View in topic context
avatar  Posted by Miru962  in cartoon characters legitimacy (Started by DJ_HANNIBALROYCE February 08, 2021, 11:31:58 PM
 Board: M.U.G.E.N Discussion

Let me give a brief history;

Western Animation and Mugen have a moderately complex relationship, in reality. The earliest affairs were largely ignored, and generally made use of editing of fighting-type sprites to keep a style intact. RyouWin and Omega Supreme are examples of such creators. Derrick D. Rowell's Saturday Mornin' Mayhem is an early example of such a fullgame that used custom graphics with an MVC-like gameplay. Warner, a Salvadorian creator, was likely inspired by him to begin his line of characters; and even then, not all of them are like this; he did some Ruroni Kenshin characters as well as Wario and Luigi, along with The Thing. JudgeSpear, the first major Mugen YouTuber, picked up on his works, notably his Homer, and proceeded to make them stars, later editing them. Mulambo's Pingu is another example. The viral popularity, including 15 minutes of mainstream fame via "Attack of the Show", MUGEN and JudgeSpear got, is what inspired Zobbes, Smeagol14, Warioman, Placemario, and others to begin creating poor quality characters.

Unlike Warner, these creators would take their sprites from paint-by-numbers platformers and the like, adding unconvincing attacking frames. If they did draw their own images, they were of poor quality. The movesets of these characters were also extremely uninspired, with a spammable projectile, spammable strikers, and hypers like "Gun Shooting" and "Hyper Combo" (literally one or two normals rapidly performed followed by a last normal!). While Madoldcrow1105 was decent due to his handiwork and making unique movesets, other creators were... absolutely not. The MUGEN Database was riddled with examples of these poor quality affairs. Hence, the glut of poor-quality characters caused the reputation of the characters to go down the tubes. Today, Western Animation characters in MUGEN are gaining some ground due to long-time creators marginally improving, allowing those who grew up with lousy characters to play with improved ones. However, many problems with the scene remain.

Re: KoF XV

 February 05, 2021, 02:09:48 AM View in topic context
avatar  Posted by Miru962  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

What if we got Iori’s ORIGINAL team from 95 (Eiji and Billy) instead of the usual or Three Sacred Treasures?

Re: KoF XV

 January 30, 2021, 11:29:47 PM View in topic context
avatar  Posted by Miru962  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

Hey, this guys brain is actually working, look at that!
Hey, this can be KOFs time to  introduce guests, Ryu/Chun,  DictatorBison, or the other guys. From Fighting Layer. I dont care for Fighting Layer but you know its good to give em a leg up, i also want to see that guy Goku from DBZ, now that would turn heads

Why do I want Shantae in KOF now? Other company characters in SNK games have never been on the base roster; they've been either DLCs or merely hidden if we count MI.

Momoko? I would love an aged Momoko to return. She'd be the Christie Monteiro, and I'd love that, since Richard and Bob are too busy running the bar.

Her, Hinako, May, and Malin all coming back would be cool. Aging optional, but would be nice. At least to around Athena/Yuri's age.

Main non-antagonist character I wanna see return is Shen, full stop. Give us back the concept of characters who join a fighting tournament for the sole purpose of fighting: No deep inner plot, no trying to conquer their inner demons, no journey to quell a sleeping evil, just someone who hears about a tournament and just goes "Imma do that." lol

As far as completely new characters/characters that haven't made a playable appearance in a KOF game just yet, Laurence Blood is definitely up there for me. Also wanna see them do something with Syo Kirishima, honestly.. I also kinda wanna know more about Gustav Munchausen and just how he managed to find out about Goenitz and Orochi in general, but I severely doubt they'd do anything with him after his initial appearance, he just seemed to lose and just bounce lol. I know those last two are more MUGEN characters at this point more than anything lol but still.

The franchise does need more "E. Honda" type characters who fight for the sake of battle. Like the American Sports Team. Getting Syo as a proper fighter would be cool.

Re: KoF XV

 January 28, 2021, 09:31:48 PM View in topic context
avatar  Posted by Miru962  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

I could see Chizuru going as a single entry if not reclaiming boss status. I could indeed see Shingo coming alongside Kyo. As for the plot with Kensou and Bao, I could see them join with Mian or a newcomer to form a "Rival Dragon Team" to resolve that plot. Not sure if Daimon is coming back, though. Even Mai of all people skipped a game once.

Re: Dcat's TMNT WIP Thread

 January 24, 2021, 11:06:04 PM View in topic context
avatar  Posted by Miru962  in Dcat's TMNT WIP Thread (Started by Dcat July 02, 2020, 04:53:24 AM
 Board: Projects

Splinter has gotten so much progress so fast you guys are an awesome team. Maybe dcat might get inspired to finish up April and add Rocksteady in the near future

They're a pretty good team, I know. Call them "Team Manhattan", much like "Team Z2" and "Team SMRT" in the past.

Re: KoF XV

 January 24, 2021, 05:47:48 AM View in topic context
avatar  Posted by Miru962  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

Dream Match titles aren't necessary anymore. The only reason they did these before was to fill in the void between each story arc caused by the yearly release schedule the series went by.


But just cause they aren't necessary doesn't mean they don't need to happen. A 3D dream match would sell.

Or a game with EVERY 2D era character (including stuff like NGBC) coming back for one more bout. But since the end of the Dream Matches, SNK seem more keen on having one-shot characters like Hwa Jai and the like.

Re: KoF XV

 January 24, 2021, 05:29:44 AM View in topic context
avatar  Posted by Miru962  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

What other group do we want in this game?

I want Team World Heroes, Team Kizuna Encounter and Team Fighter's History. 

But that's never gonna happen. >_>

Fighter's History is owned by a company called G-Mode, so SNK would have to negotiate with them. Same for a Team Waku Waku 7 + Galaxy Fight (Sunsoft), Team Rage of the Dragons (Piko Interactive),  Team Breakers (QByte Interactive), or Team Fight Fever/Eye of Typhoon (Viccom). Not to mention Gowcaiser being owned by ArcSys (seriously, why haven't ArcSys touched VFG at all?) of all companies. This would actually be a good idea for SNK to track down their old third party devs and allow their kind to enter KOF 15.

Re: Time Travel: Mafia Wars

 January 24, 2021, 04:30:48 AM View in topic context
avatar  Posted by Miru962  in Time Travel: Global War (Started by Reginukem December 23, 2020, 08:25:21 PM
 Board: Your Releases, 1.0+

The mob stage almost looks like a WH-ified version of Larcen Tyler's stage. I wonder if there's more stages that convert the EC stages into WH style that could be done? And I wonder where the music comes from?

Re: KoF XV

 January 18, 2021, 05:34:20 AM View in topic context
avatar  Posted by Miru962  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

To solve the problem with the leftover NESTS characters, perhaps mix them with the EX/Neowave/Maximum Impact/XI secret boss cast who haven't been seen in ages, or even make some of the strikers from the NESTS era playable? Or even FF/AOF characters who haven't gotten the chance of appearing in the series?

SNK "fans":

Spoiler, click to toggle visibilty

I will never, ever get why wanting to see the Maximum Impact (or EX for that matter) casts return is apparently a bad thing.

Re: Akko sprite project

 January 15, 2021, 09:17:16 PM View in topic context
avatar  Posted by Miru962  in Akko sprite project (Started by Shimmering Brony January 04, 2021, 02:03:14 PM
 Board: Sprite Projects


Re: Fighter Factory should support more games.

 January 15, 2021, 09:11:14 PM View in topic context
avatar  Posted by Miru962  in Fighter Factory should support more games. (Started by ThatOneGamingDude January 14, 2021, 09:45:15 PM
 Board: M.U.G.E.N Discussion

Allegedly, they have plans for OpenBOR support in the future. That is nowhere near finished, however.

Re: KoF XV

 January 15, 2021, 09:09:51 PM View in topic context
avatar  Posted by Miru962  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

A few team-ups I want to see:

* Luong replacing Xanadu in the Korea Team; with her having Chang and Choi to fit that timeless "female boss crook and two dumb henchmen" trio that has existed since Yatterman.
* Kim and one of his sons alongside Alice Chrysler as a fighter. Maybe Kim Sue-Il could get in there too.
* Jeanne joining the Another World team to replace Love Heart, who's owners closed in 2019. Maybe we could get Cham-Cham in if we wanted a bigger shake-up. Perhaps Nakoruru could even bring over Rimururu/Rera? Not TOO many SamSho characters; the series is now once again active.
* For Shermie? Either New Faces or Orochi Ladies could work.
* A "wrestling team" with Raiden/Big Bear, Red Dragon/Gandhara, and Angel. Maybe work in Tizoc?
* At least one team of all-new characters.
* Alternatively, put Tizoc, Zarina, and Angel on one team for South America.
* The "Tales of Ash" team with Elizabeth, Ash, and Shen Woo.
* American Sports Team make a proper return, even with members shifted around.
* A "Junior Southtown Team" with the likes of Alfred Airhawk, Tsugumi Sendoh, and Li Xiangfei in its ranks.