"Like Jae Hoon, this is a KOF rendition of Dong Hwan NOT just a sprite conversion for MOTW. That said, I'm aware of that move but decided to not implement it cuz it felt too Garou-esque-ish."
Garou characters are Garou esque. That is what king of the fighters is. A ax kick should be fine. If you look at other guest characters, Hyate has Kizuna Encounter wall bounce, Nakoruru has samurai showdown attacks, and Gai has a completely new combo system.
May characters in Mugen have an issue that does not show up on many computers. If a character has way too many hitboxes, it overflows the game and locks it all into memory to try and handle it all. When you switch to a new character, the game crashes trying to dump all that memory.
This is an issue of bad hitbox creation by the creator of the character. If you look at the hitboxes, look for sprites that have over 4 - 6 boxes. Replace the boxes with clean large boxes instead of tons of smaller ones.
This is happening in popular games such as Marvel vs DC, Capcom vs SNK 3, KOF Wing, MK Project, and others.
I am glad to see so much progress on this character. I wanted to say a few things about this and your next project Ushiwakahime.
I would suggest waiting on Ushiwakahime. The new Samurai Showdown is pumping out characters like crazy. If the game came out with your character, all of your moves and normal hits could be totally different. I would hate to see you put so much work into it to find out SNK has made the character 100% different.
King of Fighters series Asamiya Athena (excepting the KOF MI series), Choi Beon-Gae, Kisaragi Eiji (except in KOF ’98 UM), Bao, Ramon (starting with KOF 2002), Malin (only in KOF 2003 so far), Duo Long (only in KOF 2003 so far).
She would be the last in Kim's army lol! You are working so much on Taekwondo characters and thought this would be a no brainer. Just like Kim's sons, she is a lot like Kim. Also, this may be a character you can be a little creative with since shes from a different KOF game.
The final character strites are perfect. I would love to see you do more converted to KOF characters, but we all know the spotlight is now on the second brother. I can not wait for it!
I would like to see you make your sprites and learn from you. Would you consider doing some recording and putting it on YouTube?
I think you should do the body first and then do the hair after finishing all the moves. You may even be able to get some help from me or others with finishing hair sprites. My clothing work is not very good, however I do know others that can do that.
Also, I think you should start a development thread for the new character. That way we don't keep this thread at the top all the time
This Kim Jae Hoon is top-notch compared to other KOF conversions.
It is a little early I feel to get into details on his moves and combos considering moves are missing. His two attacks off his dive kick are missing, his back back kick is also gone, and his TOP overhead kick (should be his f+k move for KOF) is partly made.
The character has a great core base. Not a very broken build and feels like a kof character. Very nice to see. Sprites are amazing.
The color pallets are ruff and does not show them off. I see these pallets made before on other characters and are not my style. However if you give him a standard KOF pallet, you can tell the detail in every sprite. I was amazed.
I would say this build is around 78% and is already shaping up to the best KOF Kim Jae Hoon.
Someone got on their team and pretended to be a playtester. Then started trading all over the place for "rare" characters. People got tired of them real fast and leaked everything to stop all the nonstop begging on facebook for "rare" character trade.
Basically killed anyone that was making videos with characters for views, and taunting everyone that they had them. Vanny should just add the characters. Not Vanny fault people can be jerks. That just happens.
I do not see a Classified section so I am posting this here.
I have 274 sprites made for 2K2 version oh Hwa Jai that was made for a KoopaKoot project. He however has not started the project in a year and is very busy with work. So the sprites are being offered to a good coder. Each sprite is color separated for many outfit ideas. Some minor editing may be needed, but not much, and I am willing to make a few more and fix problems.
All sprites are cropped and are based on a Joe Higashi that is made very well. Joe will be shared with the files so you can get the exact numbers to line up each sprite.
Also looking to see if the community will help with a few extra sprites to round him off.
I never check this forum for messages so comments may be slow.