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Long John Killer

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Messages by Long John Killer

    

Re: Super Smash Bros Ultimate

 April 10, 2021, 11:06:21 PM View in topic context
 Posted by Long John Killer  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Come on man, we all know popularity/monetary success does not equate to greatness.  Just proper marketability.  The game was pushing D.C. Comics with their big hitters meeting the Mortal Kombat cast, of course it was going to sell regardless of standards.
    

Re: Super Smash Bros Ultimate

 April 10, 2021, 11:57:36 AM View in topic context
 Posted by Long John Killer  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

I mean, it also cemented the ease of copypasting clones for a roster.  Like, half its roster came out of that one dude recorded in his Halloween ninja costume then digitally recolored.

An all-in-one MK Ninja akin to Bowser Jr. covering all the Koopa Kids with just more crunchy sound effects to their hits to vaguely convey their more brutal fights like Ryu and Ken do their SFII sound effects could be done and get the general game vibes across without, you know, vivisecting Mario and co. in Smash.  The fact that the Street Fighter representation in-game already just focuses on SFII implies to me if MK made the cut, they'd just focus on one old title anyways.  UMK3, I'd assume.

Fatalities can still be used, just as the non-lethal inspiration for their Final Smash.  Or hell, a number of Final Smashes in-game already do kill the opponent outright if at a high enough percentage instead of flinging them off the stage, just don't have theirs pull the guy's spine out or choke them out with their own small intestine or whatever.
    

Re: Death Battle (And sprite fight animations)

 April 08, 2021, 04:18:32 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

His prime years, maybe he might have been very agile but as he is, he would rather take things head on such as the times he parried metal objects with his teeth instead of quick dodging.
That's an important point to note, however, as Death Battle operates at each of them at their prime.  If not necessarily able to showcase be it lack of sprites, models or whatever art.  Toph vs Garra was supposedly post-Last Airbender pre-Legend of Korra Chief of Police Toph versus post-Shippuden Garra though the episode showed off clearly the only resources they had on hand for example.  All Might and Might Guy did similarly by multiplying All Might's proven stats in the series to accommodate us not seeing him in his prime firsthand.

In Heihachi's case, it would be whatever greatest feat they can pull for him in his old age would thus be a lowball for him in his prime and he would get whatever benefit of the doubt in his powerscaling.
    

Re: Death Battle (And sprite fight animations)

 April 08, 2021, 12:46:42 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Counterpoint, Lucy from Elfen Lied had two books and one anime season mostly covering the first one but downplayed while Carnage had freaking Marvel Comics history.  Sometimes you just need that one substantial feat in a short lasting series to counteract another's whole legacy of content.

That said, I'm on team Heihachi just from general knowledge of the two, if not particularly invested in this match-up.  Kinda do want to see that ending of the two falling from a stupidly large height to be the death of one of them though, just for the laugh.
    

Re: Death Battle (And sprite fight animations)

 April 07, 2021, 03:19:29 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Yeah....I'm more than fairly aware that the animation isn't one-for-one accurate.  I've been telling that to others plenty over the years.  X doesn't exclude Y from being weird.  The general takeaway is Lex's Everyman power is superior to his Warsuit, thus the progression from Doom taking the power of the Motherbox and adding to his own to Lex's surprise turnaround.  I can't imagine the stats add up to that, Everyman Lex being better than Doom's capacity plus Lex's own Warsuit against him, it's just there for drama and narrative sense.
    

Re: Death Battle (And sprite fight animations)

 April 06, 2021, 12:20:28 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Hey, I'm not gonna say they're right with their research.  I disagree with the majority of their episodes, full stop, it's just usually also still a fun show.  I just also was trying to approach it from how they would present it, and seeing they're all in on the Ben 10/Green Lantern episode being accurate and they went out of their way to directly compare the two.
    

Re: Death Battle (And sprite fight animations)

 April 05, 2021, 08:19:02 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Eh.  General idea was right, some odd choices is all.  So yeah, they gave Lex the defense of Hal Jordon by relation to Larfleeze, so there wasn't a think Doom could do physically to hurt Lex but it just didn't matter in the end due to what Doom won with.  And odd they bring up Doom's siphon as a big deal, while in the fight itself even after Doom siphons the Motherbox, Lex beats him down regardless.  It came down to Doom can swap minds and Lex can't counter that.  Meh, I guess that works but kind of a dropped ball ending.

I don't quite get the next one.  This season is all episodes that have a long history with Death Battle.  I....don't believe I have ever heard Heihatchi versus Geese Howard being demanded.  I guess it's nice to have Tekken get a second showing, been a while since anything SNK as well.  Don't have a dog in that race though.
    

Re: Death Battle (And sprite fight animations)

 April 02, 2021, 12:11:49 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

To be fair, the Flash/Archie Sonic one they just threw their hands up in the air and figured neither could win with how Speed Force and Chaos work so give it to the one with the more known unlimited D.C. universes over Archie's less numerous unlimited universes, so Speed Force should be bigger.  Because yeah, that's how that works.  That was less D.C. bias, more "Both characters' super power is the power to instantly win regardless of circumstance, just flip a coin".

Sure they finagled around with some other reasons tacked on, both their speeds are unlimited but Flash's would be....."unlimited-er" if he touches Sonic.  But that one ultimately boiled down to which was the bigger omnipresent power, and neither was lesser so they just went with the one with the most pages of evidence existing.
    

Re: Death Battle (And sprite fight animations)

 April 01, 2021, 02:33:07 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Alright.  Figuring it's still most logical for Doom to win, but trying to poke holes in the meantime what Lex has to counter.  Seems indeed he has the defense category down if they're using Green Lantern as a base, was seeing if D.C. takes the "magic is just technology you don't yet understand" route with his impossible intellect being able to out-tech the gods and mystics.

If it is the case that all of Doom's survivability lies in his magic prowess and the suit's just standard-fare titanium, or fantasy slightly above that Unobtainium or whatever, that'd be quite an obstacle for Doom to overcover an anti-magic field, D&D style.

Or, as an excuse to post a favorite webcomic of mine.
    

Re: Death Battle (And sprite fight animations)

 March 31, 2021, 11:26:44 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Didn't know the armor's only titanium, considering how much its built up.  Coulda sworn way back in the Infinity Gauntlet saga Doom only survived Thanos using the Power Gem because his armor was some sort of supermetal that could resist near-infinite damage to it.  So the extra-ludicrous feats are all magic-based, then?  Interesting....wonder then if there's a D.C. tech-based magic nullifier?  How often does Lex deal with Zatanna or such?
    

Re: Death Battle (And sprite fight animations)

 March 30, 2021, 03:32:48 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Huh, that's surprising if true for their however-long running history.  I thought I vaguely recall them having some sort of interaction if not a fight with the Ultraviolet Lanterns storyline.  Ah well, haven't read it in a good while.  Figure the various colors of the rainbow meet up more often.

I'm still curious if they're gonna actually try to math out Superman's strength minus whatever debilitating number kryptonite gives, because those things run the gambit of all sorts of effectiveness.  Lex's biggest draw still comes from "He's Superman-level minus one".  Or two, I guess for this analogy, because he still routinely loses with the kryptonite, it's just fluctuates if it's an easy or hard win for the writers.  I mean, Kal-El.
    

Re: Death Battle (And sprite fight animations)

 March 29, 2021, 11:41:20 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

I would assume that, naturally, Orange Lantern Lex is not among his default armament.  Lest we instantly disqualify all the Batman episodes and whatever temporary rings he got.  If Death Battle is adamant against any of the Bat Family getting any of their extra dangerous equipment out of the Batcave for when they're not fighting street punk levels of enemies, then Lex doesn't get something he wouldn't be found walking down the street with on any other day.  If anything it would just be there to set a bar of how much he could push the ring's power against base Larfleeze.  And frankly that probably still wouldn't matter, because you're taking Larfleeze's feats against the Green Lanterns and applying them as Lex's durability range, not how much better or worse the ring would have been with him.

THAT SAID....Death Battle is still implying Green Lanterns have durability of infinity via Hal surviving Alien X, Hal's victory there was based on him being able to survive Alien X's omnipotency and rewind the battle at any point to be a quicker shot on the draw against Ben's transformation, so unless Larfleeze never fought against Hal Jordan (I'm not that big of a Hal Jordan fan, only have a few books on him over the years and generally don't follow or care about him, but I'm near 100% certain he's dealt with Larfleeze in some conflicts) and they're only comparing him to those on Oa, then that's getting passed on to Lex.  So yeah, physical immunity to damage is a useful boon to have.
    

Re: Death Battle (And sprite fight animations)

 March 29, 2021, 09:27:54 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment


Lex's preview.

Huh.  They're equating the Orange Lantern on equal footing to Green Lanterns, thus to Hal Jordan.  Who they also believe Hal is greater than Alien X.  Albeit with around as much backlash from both D.C. and Ben 10 fans as their Superman/Goku research and outcome.  Interesting direction to take it, I wasn't going to put Lex in THAT ballpark.
    

Re: Melty Blood Type Lumina has been announced!!

 March 27, 2021, 02:03:58 AM View in topic context
 Posted by Long John Killer  in Melty Blood Type Lumina has been announced!! (Started by Sima Shi March 25, 2021, 06:05:21 PM
 Board: Fighting Games

Curious why, when they have an ongoing remake of the original title that Melty Blood is based off of being done for console, they wouldn't also bring that to Xbox but would so with the sequel series?  Surely the market to be had with Tsikihime would be in the range of whatever they intend to get out of Melty Blood with western audiences anyways?  Just one of those cases where I wonder why bother to make a foothold in the market if you're not going to establish as strong a first impression as possible.  It would be one thing asking for them to just port over the originals of everything prior and tell people to catch up, that's a bit to extreme, but they have the remake coming up soon ANYWAYS and for similar consoles.

Eh.  Whatever.  My Type-Moon history is short.  I played Melty Blood on the PS2 on a Blockbuster rental during my Toonami phase and enjoyed it, good fighting game, likable cast, looking forward to how this one turns out, but I personally never could wrap my head how this whole extended universe was birthed from a porn game.  That's evidently not even scrubbed out of its history like Nintendo does with for the most part ignoring their old comics, it's just oddly there in the background that if you want the full context you need to start at square one with an eroge visual novel.  It's just....acutely weird and so Japan.
    

Re: Death Battle (And sprite fight animations)

 March 23, 2021, 02:09:45 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Well, their best that they can bring up at any given time.  Their default best.  Not that Spawn versus Kratos was their best showing, but as example they didn't exactly give Spawn his Divine Spawn omnipotent powers.  Though if anything that was Spawn from literally issue #1.
    

Re: Death Battle (And sprite fight animations)

 March 23, 2021, 01:45:53 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

I'm interested in it either way it goes, but I'm just disappointed it's another Marvel vs D.C. when Doom is specifically the one they had to match with Magneto and do their long wondered Marvel vs Marvel match they wanted to do.  Especially with Magneto who they continually find to be a hard match-up to do, either he completely obliterates his weight-class or can't touch those above him just because how his powerset works.  Also Magneto and Doom are just cool and would make a cool match-up.

Guess it'll just have to wait for some other year.
    

Re: Death Battle (And sprite fight animations)

 March 23, 2021, 01:06:39 AM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Unless they plan to revisit their ridiculous notion that Superman is limitless in all degrees and decide to powerscale to that minus 1 somehow (Although....that IS kinda how they reached the outcome "Lex > Hulkbuster"....), I'm thinking the point of contention won't be their destructive capabilities, but Lex's impossible intelligence outmatching Victor's impressive but not Source Wall/Anti-Life Equation/"Wills nanobots into existence out of prison cell materials and dirt" level.  I'm imagining it being more akin to Joker's win against Sweet Tooth, who had every possible advantage over Joker except Joker can convince Sweet Tooth into suicide.

Especially as Victor's whole destiny nonsense deal is how he's the most capable man out of all of humanity, Lex just being a better, brighter human overall outside their fancy tech suits.  Problem is, this reasoning is more suited for writing an actual crossover, considerably more questionable reasoning for a Death Battle.  As in once again, Joker/Sweet Tooth, I find it hard to believe over 50% of considerable possible outcomes had Sweet Tooth not just kill the guy.  If anything, Lex stroking his ego would just make Victor all the more jealous that Lex knows more than him despite all his accomplishments.

Does anyone ever believe anything in anime is indestructible? It's just some bullshit they throw until the next big powerful thing shows up to destroy it.
That's your No Limits Fallacy in play there.  Since I've brought up the episode a few times and it still bugs me a bit, I'll reuse the example from Beerus vs Galaxia; in SM, they introduce a number of concepts akin to souls and then further down the existence pipeline down to very conceptual essence with Star Seeds.  These things are somehow beyond molecular harm, they got a sword that splits molecules and just bounces of them.  But then you reach Galaxia and they throw in Chaos, a similar conceptual force of power that can destroy something's very essence of multiversal being across different universes and timelines.  Except Usagi but she breaks all the rules, protagonist, whatever.
    

Re: Death Battle (And sprite fight animations)

 March 22, 2021, 06:30:39 PM View in topic context
 Posted by Long John Killer  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment


Well, it's out now.  So much for indestructible life fibers.  That was an exaggeration and a half, they're just mesh steel.  Freaking Big the Cat can harm that.

Next is Lex Luthor and Doctor Doom.  Ah well, so much for the hinted Marvel vs Marvel match with Magneto and Doom in their DBC videos.

I'd assume at first glance Doctor Doom wins, but I don't know how broken they really get with Luthor's impossible intelligence, maybe he'll outlogic Marvel's destiny plan for Victor somehow or something to that stupid degree of comic book logic.

Also side note, congrats on the new weirdest transition to ad, Death Battle.  What was that analogy of the anthromorphic hedgehog and 17-year old girl "ready to perform"?  Was that really not given a second thought?
    

Re: DC Cinematic Universe: Now presenting Gang Weed: The Movie

 March 20, 2021, 04:20:43 AM View in topic context
 Posted by Long John Killer  in DC Cinematic Universe: Now presenting Gang Weed: The Movie (Started by Jmorphman August 31, 2012, 12:01:22 AM
 Board: Entertainment

So hey.  Zack Snyder's Justice League is out now.  Anyone catch it?  Does anyone smile in it?

Or to put that in a less snide way, does it impress at all for someone who already doesn't like the DCEU's gloom and doom and general Snyder grittiness? I imagine it's if nothing else a more complete package than the 2017 movie, but I couldn't comment one way or another with firsthand knowledge; my interest was already evaporated with the first release and didn't see it back then.

I see general reviews are still cult-ish and tribal side versus side, calling for Whedon to be burned at the stake and whatnot or Snyder being a hack.  You know, fanboy reviews.  My take is everything surrounding the film sounds great, let a director fulfill his vision unclouded by corporate meddling, all profits go to suicide prevention, etc., all good things.  I just....abhor his direction and vision and it being the new public face of the company at large.
    

Re: what game are you playing right now

 March 17, 2021, 12:03:15 AM View in topic context
 Posted by Long John Killer  in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 PM
 Board: Gaming

Undertale.

So...yeah.  The big meme game.  It surprise launched on Xbox just today.  Supposedly with some Xbox exclusive material, I dunno.  So I'm largely ignorant of what Undertale is other than memes and the general online narrative of what you're SUPPOSED to know.  I know there's a fat skeleton and a skinny skeleton named after Microsoft Word font types.  I know that this is supposedly Mother 3's spiritual successor when in development and they like to borrow Mother's troll mechanics of waiting long times doing nothing for events to happen.  I know that there's, like, a gazillion multiple endings, one apparently about becoming Hitler and exterminating a whole monster race or something.  And a parallel pacifist ending where no one dies and it's all sunshine and rainbows.

But what the actual damn game is like or the story or actual characters, not a thing.  So what the hell, it's free, I started it up and am blind running it.  Off the bat, I find it odd its compared to the Mother series so much.  This is clearly the opening to Majora's Mask.  The girl I'm playing as clearly fell to their death and is going through limbo.  It's also rather.....not to be mean, but the sprites are so crude.  I wonder why they never touched up on things like the flat, detail-less backgrounds after all the hype.

I dunno what ending I'm going for.  I was just adopted by a cow on hind legs and it has me waiting while it does chores.  I'm assuming a parental-related one.  Also a sunflower dude tried to eat me.