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Gunvolt ver. 1.0.0 - Edited by xmark12 and Smashtwig

 April 27, 2021, 01:49:28 am View in topic context
 Posted by xmark12  in Gunvolt ver. 1.0.0 - Edited by xmark12 and Smashtwig (Started by xmark12 April 27, 2021, 01:49:28 am
 Board: Edits & Addons 1.0+

Original by: k6666orochi, OHMSBY, & Perroris
Edit by: xmark12 & Smashtwig


Gunvolt, "The Azure Striker", or simply by his nickname of GV, is the main player character and the eponymous protagonist of the Azure Striker Gunvolt series.

After years of experimentation at the hands of the Sumeragi Group, he was freed by the resistance group QUILL, whom he served for a number of years, before he met a young girl named Joule in a similar situation. Taking pity on her, Gunvolt left QUILL and vowed to protect her as her guardian.

He is an Adept with an affinity for the Azure Striker Septima, which grants him the ability to generate and manipulate all forms of electricity.

1.0.0 Edits:
Spoiler, click to toggle visibilty

Movelist:

Normal Moves:
Spoiler, click to toggle visibilty

Special Moves:
Spoiler, click to toggle visibilty

Super Moves:
Spoiler, click to toggle visibilty

Anthem:
Spoiler, click to toggle visibilty

Palette 12:
Spoiler, click to toggle visibilty

Download Link: https://drive.google.com/file/d/1NTcGCBukv1mfSvTKa-53oUy0b4QnAJ_-/view?usp=sharing

Video:
    

Re: Code to make character invincible so long as they have meter?

 February 13, 2021, 10:58:50 am View in topic context
 Posted by xmark12  in Code to make character invincible so long as they have meter? (Started by xmark12 February 13, 2021, 02:13:45 am
 Board: M.U.G.E.N Development Help

It works, thanks!
    

Re: Code to make character invincible so long as they have meter?

 February 13, 2021, 07:13:12 am View in topic context
 Posted by xmark12  in Code to make character invincible so long as they have meter? (Started by xmark12 February 13, 2021, 02:13:45 am
 Board: M.U.G.E.N Development Help

Would the super armor code be a normal statedef, or would it be something in -2 or -3?
    

Code to make character invincible so long as they have meter?

 February 13, 2021, 02:13:45 am View in topic context
 Posted by xmark12  in Code to make character invincible so long as they have meter? (Started by xmark12 February 13, 2021, 02:13:45 am
 Board: M.U.G.E.N Development Help

I'm trying to add a Prevasion system for an edit of Gunvolt, where if you get hit, the attack won't do any damage. However, in exchange, every time Prevasion protects you, it'd drain a portion of your meter.

How would you go about adding that kind of code into MUGEN? I know a similar system is at play for Kor Sans, but I don't quite understand how that code works to implement it into my edit of Gunvolt.
    

Re: [Dengeki Bunko CV] Alice Synthesis Thirty (Release Ver. 1.0.0)

 December 25, 2020, 06:49:11 am View in topic context
 Posted by xmark12  in [Dengeki Bunko CV] Alice Synthesis Thirty (Release Ver. 1.0.0) (Started by xmark12 December 14, 2020, 05:06:38 am
 Board: Your Releases, 1.0+

Thanks! I'll still be working on her to fix some stuff and add more moves, so look out for that.
    

[Dengeki Bunko CV] Alice Synthesis Thirty (Release Ver. 1.0.0)

 December 14, 2020, 05:06:38 am View in topic context
 Posted by xmark12  in [Dengeki Bunko CV] Alice Synthesis Thirty (Release Ver. 1.0.0) (Started by xmark12 December 14, 2020, 05:06:38 am
 Board: Your Releases, 1.0+

The official release of my very first character: Alice Synthesis Thirty from Sword Art Online: Alicization, using sprites from Dengeki Bunko Crossing Void!

Move List:
-----------
Forward = Parry. Only works if you press forward right before the attack would usually connect.
A = Light Slash. Crouch is a close range launcher using Enhance Armament. Air is the same as Stand.
B = Medium Slash. Crouch is a sweep using Enhance Armament. Air is the same as Stand.
C = Heavy Slash. Crouch is a dash, overhead, and launcher. Air is the same as Stand.
X = Charge
Y/Double Tap Forward/Double Tap Backward = Dodge
Z = Throw
QCF + A/B/C = Enhance Armament Splash. Range and damage depends on if you pressed A, B, or C.
QCB + A/B/C = Enhance Armament Slash. Range and damage depends on if you pressed A, B, or C.
QCF + QCF + C = Enhance Armament Tornado
QCB + QCB + C = Enhance Armament Combo

I'll be working on her more, but for now, here she is. Feedback helps!

Download Link: https://drive.google.com/drive/folders/1TD6hqgDewoapXCPhEBrNws52vIVo4hvr?usp=sharing







    

[Dengeki Bunko CV] Alice Synthesis Thirty (Beta Release)

 September 28, 2020, 12:26:01 pm View in topic context
 Posted by xmark12  in [Dengeki Bunko CV] Alice Synthesis Thirty (Beta Release) (Started by xmark12 September 28, 2020, 12:26:01 pm
 Board: Your Releases, 1.0+

The beta release of my very first character: Alice Synthesis Thirty from Sword Art Online: Alicization, using sprites from Dengeki Bunko Crossing Void.

It has only been about four days since my last upload of her Alpha Release, but since then, I really got the hang of things, and now she feels more complete than before!...Save for me adding plenty more moves to her in the future to actually fully complete her... aaaaaand cutting the voices from the anime and pasting them to the character (since I can't find any sound rips anywhere online from Crossing Void).

Edit: As I finished this, I went looking around on the internet one final time... and I found voice rips for all the Crossing Void characters! I've implemented all of Alice's and now she has fully voiced lines, wooooooo! The download link has been updated, so no worries there.

Features:
+ Three (technically six) basic attacks. The Crouch attacks have different properties than the Standing attacks.
+ Two Special attacks.
+ One Super attack.
+ A dodge button.
+ A parry mechanic.
+ A grab.

I'll be working on her more, but for now, here she is. Feedback helps!

Download Link: https://drive.google.com/drive/folders/1TD6hqgDewoapXCPhEBrNws52vIVo4hvr?usp=sharing







    

Re: [Dengeki Bunko CV] Alice Synthesis Thirty (Alpha Release)

 September 24, 2020, 10:17:48 am View in topic context
 Posted by xmark12  in [Dengeki Bunko CV] Alice Synthesis Thirty (Alpha Release) (Started by xmark12 September 24, 2020, 09:22:51 am
 Board: Your Releases, 1.0+

Yeah, it sucks a lot, but hey! Maybe somewhere on the internet they're there.
    

[Dengeki Bunko CV] Alice Synthesis Thirty (Alpha Release)

 September 24, 2020, 09:22:51 am View in topic context
 Posted by xmark12  in [Dengeki Bunko CV] Alice Synthesis Thirty (Alpha Release) (Started by xmark12 September 24, 2020, 09:22:51 am
 Board: Your Releases, 1.0+

An alpha release of my very first character: Alice Synthesis Thirty from Sword Art Online: Alicization, using sprites from Dengeki Bunko Crossing Void.

It's quite hard getting things to work for her, since there's only a few sprites I can work with, but here's what I got so far!

She currently has:
+ Most basic stuff (Standing, crouching, moving, jumping, hurt animations, taunt, win/lose animations, etc..)
+ Three (technically six) attacks: Standing Light, Standing Medium, Standing Heavy, Crouching Light, Crouching Medium, and Crouching Heavy (Which is a dash ability).

So far, she doesn't have any voice lines (since I'm not able to find any on the internet - I may have to rip them directly from the anime) as well as Specials and Supers, which I plan to add.

Feedback helps!

Download Link: https://drive.google.com/drive/folders/1TD6hqgDewoapXCPhEBrNws52vIVo4hvr?usp=sharing


    

Incarnation Kirito (War of Underworld) - An edit of Sennou-Room's Kirito

 September 24, 2020, 08:59:23 am View in topic context
 Posted by xmark12  in Incarnation Kirito (War of Underworld) - An edit of Sennou-Room's Kirito (Started by xmark12 September 24, 2020, 08:59:23 am
 Board: Edits & Addons 1.0+

I've been working on an edit of Sennou-Room's Kirito for a bit and decided to release it!

I introduce you all to Incarnation Kirito: an edit based on the latest episodes of Sword Art Online: War of Underworld. Using Incarnation, the power of mind and will, and the power of everyone's hopes and dreams, Kirito has been elevated to greater heights.

<----Changes, Additions, and Subtractions---->
*Kirito now has golden eyes and a golden aura around him.
*His normal attacks hit faster.
*He has a different animation for charging, akin to when he uses the Night Sky Sword's Release Recollection.
*His Custom Combo now lasts for 10 seconds rather than 3 (but now costs 3 bars to activate).
*His Starburst Stream now features a familiar figure in the background and is now 17 hits rather than 16.
*He now has the Blue Rose Sword's Enhance Armament and the Night Sky Sword's Enhance Armament.
*Replaced the Eclipse with a variant of Vorpal Strike that is unguardable and deals more damage.
*Removed all other palettes from being accessible, but it's still possible to bring them back.

Next update may add his wings, but that may take a while for me to figure out (unless anyone can help). For now, if there are any problems just let me know.

Credit where credit is due, especially to Sennou-Room for creating the character. More credits are in the file itself in the new Readme.

Download Link: https://drive.google.com/drive/folders/1TD6hqgDewoapXCPhEBrNws52vIVo4hvr?usp=sharing