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Messages by videoman

    

Re: Fatal Fury: City of the Wolves

 March 21, 2024, 07:56:28 pm View in topic context
avatar  Posted by videoman  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

This video gives details of the game's mechanics.
    

Re: Fatal Fury: City of the Wolves

 March 19, 2024, 12:28:35 pm View in topic context
avatar  Posted by videoman  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

We got gameplay!
[youtube]https://www.youtube.com/watch?v=Z3gnTpC4glM&ab_channel=JustinWong[/youtube]

Way 2 go, Justin!

Here's some more







Spoiler, click to toggle visibilty

Rev it up!

Do you know that  Preecha is researching Ki energy? Maybe Ki is the real power source that can solve the energy crisis and climate change.

Spoiler, click to toggle visibilty
    

Re: Fatal Fury: City of the Wolves

 March 18, 2024, 08:56:36 am View in topic context
avatar  Posted by videoman  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

What if Joe has a dojo to teach Kickboxing? I know it is not confirmed or anything, but it is possible. Don't expect Geese to be there he is dead since it set after the first game. But Kain and Grant will be back.
    

Re: Fatal Fury: City of the Wolves

 March 18, 2024, 03:52:55 am View in topic context
avatar  Posted by videoman  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

This is great. Preecha will be one of Joe's students, like Jae Hoon and Dong Wan were (even if they are both Kim's sons). To compete against Capcom, they added English voice acting, and they are decent.

Fighting games are changing and evolving. They are no longer just for multiplayer; single-player needs to be just as important. Of course, it is optional. Also, rollback netcode is a must; that is a new standard. I do expect it will be available.

Preecha will be one of Joe's students, like Jae Hoon, and
Dong Wan were (even if they are both Kim's sons).
    

Re: Fatal Fury: City of the Wolves

 December 05, 2023, 07:22:48 am View in topic context
avatar  Posted by videoman  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

    

Re: Fatal Fury: City of the Wolves

 August 06, 2023, 11:49:55 pm View in topic context
avatar  Posted by videoman  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

I do expect a story mode that takes place after Mark of the Wolves and might see those characters from that canceled* (more like postponed) Neo-geo sequel along with brand new characters.
    

Re: Fatal Fury: City of the Wolves

 August 06, 2023, 10:37:57 pm View in topic context
avatar  Posted by videoman  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

I want this game to have a City Tour mode similar to SFVI World Tour mode, which could be its story mode. In this mode, you travel around South Town. It can do something similar but more condensed. You are playing as an original character going on missions and learning from the masters.
    

Re: KoF XV

 June 17, 2023, 11:56:09 am View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 pm
 Board: Fighting Games

SNK doesn't have the funds to optimize their game to work on an underpowered system.

NRS has that WB money to back them up. And even then, I would be surprised if the game doesn't look like crap, runs well and isn't some cloud edition.

If the rumors are true, if Nintendo plans a next-generation Switch, SNK might port it onto that console.
    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (6/2/2023 Release)

 April 23, 2023, 12:40:47 am View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!) (Started by Kirishima February 21, 2022, 06:39:43 am
 Board: Fighting Games

That demo alone convinced me to give SFVI a chance after I skipped SFV. The reason I skipped SFV is simple they released the game unfinished at launch and expect players to pay full price for it. In short, I will preorder SFVI.
    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (6/2/2023 Release)

 April 21, 2023, 10:28:55 pm View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!) (Started by Kirishima February 21, 2022, 06:39:43 am
 Board: Fighting Games

The other nick picks as soon you change the mode to change the buttons to the classic mode but the game changed it to modern and I didn't change the buttons thinking that you are new to the game in WT mode. If I want to play this mode with classic controls then let me use them* (Until you pass Chapter 1*) >:( ughh!

    

Do you know the hardest part of the SF6 World Tour mode?

 April 21, 2023, 03:56:45 pm View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!) (Started by Kirishima February 21, 2022, 06:39:43 am
 Board: Fighting Games

The character creation screen and getting your character just right so it wouldn't look like a clone or not look nice. For some players, who are an artist, has an artistic background, or a perfectionist it either take minutes, hours or even days just to get it right. In the demo you can't go back to fix it unless you save the "body recipe" and the "makeup recipe". (For the PS4 or PS5 version you can save it with the share button) But I do like them having a final confirmation before finalizing your character.

Just a nick pick they need to add an option to nail polish. they are some things the playable characters do have and your avatar doesn't and nail polish is one of them. Hey, Capcom add it to the final game!
    

Re: Best free AI Image Generator?

 April 18, 2023, 01:33:37 pm View in topic context
avatar  Posted by videoman  in Best free AI Image Generator? (Started by MatreroG April 15, 2023, 09:51:28 pm
 Board: Development Resources

    

Re: Tekken 8

 March 18, 2023, 12:18:28 pm View in topic context
avatar  Posted by videoman  in Tekken 8  (Started by videoman September 14, 2022, 12:28:30 am
 Board: Fighting Games

the camera angle is so brutal, I know this camera angle wont be at final product but they can use two camera angle, one for the players and another for the watcher people.

They should also add a replay editor and a photo mode. Those models look great but they are still revealing regulars.
    

Re: Tekken 8

 March 14, 2023, 10:06:13 pm View in topic context
avatar  Posted by videoman  in Tekken 8  (Started by videoman September 14, 2022, 12:28:30 am
 Board: Fighting Games

They are showing the regulars so far. I do bet this game will have at least some new original characters and the ones that haven't seen in a while outside of Tekken Tag Tournament 2. Jun is one of them.
    

Re: Tekken 8

 February 06, 2023, 01:36:36 pm View in topic context
avatar  Posted by videoman  in Tekken 8  (Started by videoman September 14, 2022, 12:28:30 am
 Board: Fighting Games



Gameplay Mechanics*
Video separated from the world tour*.
    

Re: Tekken 8

 February 05, 2023, 07:25:01 pm View in topic context
avatar  Posted by videoman  in Tekken 8  (Started by videoman September 14, 2022, 12:28:30 am
 Board: Fighting Games

    

Re: The recent Street Fighter 6 news cleared some of my douts.

 October 01, 2022, 12:16:30 am View in topic context
avatar  Posted by videoman  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!) (Started by Kirishima February 21, 2022, 06:39:43 am
 Board: Fighting Games

I was a little worried that they would only have one Critical Art for each character I'm glad it is more than that. Also, the timeline SF6 takes place in I just found out that is not a prequel. I was worried when they added back the in-game commentary they don't have the option to turn it off. (just the commentary.)

Even if they revealed the roster but everything else is still unknown.  My rule for upcoming fighting games is if they disclose the information that I'm looking for: like character roster, systems, story, multiplayer, and extras. Only when those are revealed then I will consider pre-ordering the game. Plus there are other factors as well like I get to be accepted to the closed beta and be able to play it.  Of course, this is the first Street Fighter that is coming to the now current-gen consoles I want to know how they are going to take advantage of the new hardware (other than performance)

The one problem is the Avatar system. I want to be able to build my character as unique as possible and even add moves that other characters don't have.
    

Re: KoF XV

 September 30, 2022, 12:47:01 am View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 pm
 Board: Fighting Games

It is the first iteration of KOF in 3D. Even if it has its flaws it is still a fun game. I hope that means they could do a remaster of the Maximum Impact series with a rollback netcode.
    

Re: KoF XV

 September 28, 2022, 03:21:39 am View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 pm
 Board: Fighting Games

It is a mode in that you can change the BGM to the game. It has many BGMs from the KOF series even the ones from the NeoGeo Pocket.
    

Re: KoF XV

 September 28, 2022, 01:12:36 am View in topic context
avatar  Posted by videoman  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 pm
 Board: Fighting Games