Posted by RoySquadRocks
in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 pm
Board: Gaming
Board: Gaming
02/15/2021
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-[Air Parry] Added 1 last animation frame with a time of -1
-[Crusade] Added nobardisplay flag on AssertSpecial SCTRL after the move succeeded to hide the lifebars
02/14/2021
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-[Double Jump] Fixed error on her animations
-[Durant Charge] Updated hyper cancel. Durant Charge cannot be canceled to Holy Combo
-[Revolution] Reduced frame times from her cooldown animation
-Frame 11: 60%
-Frame 17: 40%
02/14/2021
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-First Release
07/09/2020
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- [Guts] Updated Guts System
- [Intro 1] Removed shadow from his classic form
07/09/2020
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- [Guts] Updated Guts System
05/30/2020
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- [Animation: Get hit] Adjusted standing and crouching animation frames
- [Crouch Strong Punch] Increased x ground.velocity by 3%
- [Throw] Opponent no longer recovers after being thrown
- [Fire Hydrant] Now attributed as a projectile
05/22/2020 (1)
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- [Animation: Jump land frame] Increased animelem(1) time by 4%
- [Air Normal Attacks] Fixed infinite against standing characters
- [Air Strong Punch] Increased animelem(1) time by 5%
- [Air Strong Punch] Reduced animelem(2) time by 10%
- [Air Strong Punch] Reduced pausetime (Opponent) by 2%
- [Air Strong Punch] Reduced ground.hittime by 12%
- [Air Strong Punch] Increased ground.velocity by 6%
- [Bonus Fruit Air] Fixed glitch where charging a bonus fruit causes infinite air dashing