Take your time with this stuff, burnout is rough. If it becomes too much, you could consider limiting the number of requests people can make at a time to a more manageable number.
It's certainly a consideration. BlazBlue sprites in general are lacking in color separation, palettes are pretty hard to make for them. I'll probably do something simpler next tho, Yang took a lot of effort.
My attempts to make CS patches have not gone as well as hoped, but I can post about my attempts so far at least.
A while ago I managed to finish up Ryoga Hibiki by AnkokuNaitou.
Palettes:
Spoiler, click to toggle visibilty
Ranma-chan Koga CJ from Street Combat Yuusuke [by Brergrasrt] Josuke [by Jtp768] Lei Wulong from Tekken 2 [by Jtp768]
And also a while ago I finished, but never posted Shaq by The None.
I need to make a template sheet for him...but I really don't know how to do that competently. Pain.
Also have another pretty big project I managed to finish, but I figure it would be better to let the mugen author announce that one first. It's a secret shh (not really).
ATM I'm currently working on Sinclair by Mass. Although I need to get back to working on Sol Badguy eventually...
Re: Mid117's Color Palettes for OHMSBY Style Characters and others
Work is underway on one of OHMSBY's characters... It's taken a while, but I am about 75% of the way through it thankfully. I'm not sure how much to separate some parts into, but I'd like to get a basic draft of it finished first.
Re: Drpepperfan's Color Seperation Patches (Ryoga Hibiki 10/30/2022)