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myzticmitchum

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Messages by myzticmitchum

    

Re: Ikemen GO

 November 02, 2024, 04:43:14 am View in topic context
 Posted by myzticmitchum  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

is it possible to use the the two extra buttons as PPP or KKK in modes outside of tag mode?
    

Re: Bringing Reu's characters to the new Mugen

 October 30, 2024, 05:41:51 am View in topic context
 Posted by myzticmitchum  in Bringing Reu's characters to the new Mugen (Started by PotS October 09, 2009, 09:54:12 pm
 Board: Projects

the rolls in those games were invulnerable though ....you can check again to verify
but i do understand your reasoning to not rework the moves too much though.. to avoid transforming the characters game play.. but yeah.. just a few observations
i really wish someone would do a lovely cvs2 conversion of reu character though... may as an anniversary edition or something just as another unique way to honour his memory too
    

Re: Bringing Reu's characters to the new Mugen

 October 27, 2024, 02:02:31 pm View in topic context
 Posted by myzticmitchum  in Bringing Reu's characters to the new Mugen (Started by PotS October 09, 2009, 09:54:12 pm
 Board: Projects

To be honest its your characters honest who are able to counter the super upon the completion on the hits. Maybe is frame perfect on A.I difficulty hard to tell. But i was curious about something: i saw you took out the rolls invulnerability except for grabs. I thought the original rol was to make it have the more cvs feel. your chracters have it and its used to dodge moves where as with ken it hits no matter what..
    

Re: Bringing Reu's characters to the new Mugen

 October 26, 2024, 05:53:09 pm View in topic context
 Posted by myzticmitchum  in Bringing Reu's characters to the new Mugen (Started by PotS October 09, 2009, 09:54:12 pm
 Board: Projects

win quotes

;Ryu
"Ryu.... Gahhhhhh!!! Behold my power!!"

;Akuma/shingouki_pots
 "There can only be one true master of the fist!"

;Gouken
"Master..... The power.... I've embraced it!!"

;Terry Bogard
 "Even the lone wolf cowers before my fist!"

;iori/Iori/Iori Orochi/ Kyo
 "Ancient martial arts is nothing compared to Satsui no hadou."

;Sagat
"Ryu gave you a scar I will grant you a quick death.."

;Bison/M.Bison/FinalBison
"Only a true martial artist should possess this evil power!!!"



I have realised with the new update the A.I. is weaker as well as the infinites as they dont mesh well anymore... the infintes are broken
Since the Super move "Skuhachi" is no longer a knock down super, it allows characters a very quick counter while evil ken is still in the animation of the move therefore making him vulnerable to any attack or super/ hyper
Level 3 Shun Goku Satsu damage has been significant nerfed- can hardly be called a hyper move now
    

Re: Add004/Ikemen Tag System

 January 07, 2024, 03:10:08 am View in topic context
 Posted by myzticmitchum  in Add004/Ikemen Tag System (Started by BurningSoul April 20, 2023, 09:18:26 pm
 Board: IKEMEN Releases

after i install my screen pack i change the fight.def to use life bars and such. What happens after that is that for tag mode the characters go off screen and never return.
When i try to follow the steps you use for the tag system the game just crashes after i select the characters
i dont know if this should be done before screenpack installation
    

Re: Capcom X Snk

 April 14, 2019, 04:38:03 am View in topic context
 Posted by myzticmitchum  in Capcom X Snk  (Started by 2Dee4ever September 09, 2014, 06:08:18 am
 Board: IKEMEN Releases

Where can I get the tribute characters you have mad as well as the others?