YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

****
Lasombra Demon is Offline
Contact Lasombra Demon:

Lasombra Demon

Contributor

Messages by Lasombra Demon

    

Re: What is the easiest way to quit smoking, masturbation and over-thinking?

 January 27, 2022, 02:52:37 PM View in topic context
 Posted by Lasombra Demon  in What is the easiest way to quit smoking, masturbation and over-thinking?  (Started by AuMiO VXC January 27, 2022, 08:50:25 AM
 Board: Off-Topic Help

Psychologist here. Those three are very different things.

-Smoking is physically harmful and should be stopped if possible. There are many ways to do this.
-Masturbation (like any sex act) is actually healthy and you shouldn't worry about it, unless it seriously affects your social life or work, or you are getting injured in the process.
-For "Overthinking" I recommend seeing a trained and certified mental health professional.
    

Re: 2022 Character Updates (Shin Gouki and Lei-Lei added)

 January 26, 2022, 08:40:42 PM View in topic context
 Posted by Lasombra Demon  in 2022 Character Updates (Shin Gouki and Lei-Lei added) (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

I just wanted to say welcome back.

Also, a small question, since we're asking about WinMugen/MUGEN versions: are you planning on using any IKEMEN-only tools? RedirectID, maps, SFFs that can actually change dynamically, tons of more stuff... Heck ZSS is a whole other beast.
    

Re: Which direction should diagonally reflected projectiles launch back?

 January 26, 2022, 08:34:37 PM View in topic context
 Posted by Lasombra Demon  in Which direction should diagonally reflected projectiles launch back? (Started by rgveda99 January 26, 2022, 08:21:12 AM
 Board: M.U.G.E.N Discussion

A reflection that can't hit the attacker makes no sense. I say it should be diagonally up.
    

Re: Arcade Accurate MK Chars

 January 26, 2022, 04:50:10 AM View in topic context
 Posted by Lasombra Demon  in Arcade Accurate MK Chars (Started by SaltAddict January 26, 2022, 12:10:23 AM
 Board: Projects

I really like this one. Will follow this closely.
    

Re: Lasombra's Releases - all in one place

 January 25, 2022, 12:47:42 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

    

Re: On Helper Projectile Detection

 January 23, 2022, 04:43:58 AM View in topic context
 Posted by Lasombra Demon  in On Helper Projectile Detection (Started by Lasombra Demon January 22, 2022, 02:10:43 PM
 Board: M.U.G.E.N Development Help

Whoa, a reply by the returning legend himself. I think I got it! Thanks! :)
    

On Helper Projectile Detection

 January 22, 2022, 02:10:43 PM View in topic context
 Posted by Lasombra Demon  in On Helper Projectile Detection (Started by Lasombra Demon January 22, 2022, 02:10:43 PM
 Board: M.U.G.E.N Development Help

Hey there! I've been trying to understand Inktrebuchet's code to detect enemy helper projectiles: https://mugenguild.com/forum/topics/ai-detect-enemys-helper-projectile-system-179829.0.html

And I'm kinda lost in three portions of the code:

The first [State 33333333, 0] refers to a trigger1 = (var(0) := id). I cannot understand this one at all. Why is this done?

The second [state 33333333, 1] bloc sweeps through all the possible PlayerIDs, correct? How is this done?

The third one [state 33333333, 2] checks if the Player ID exists and then assigns it to var 3?

I could use an explanation of the logic behind these.

Thanks!
    

Re: 20 Samurai Shodon V Super Jump Stages For Mugen 1.1 & 1.0

 January 20, 2022, 12:30:20 AM View in topic context
 Posted by Lasombra Demon  in 20 Samurai Shodon V Super Jump Stages For Mugen 1.1 & 1.0 (Started by OldGamer March 12, 2014, 05:43:51 PM
 Board: Your Releases, 1.0+

Hey there! Really great stages.

I can help you if you want to:

a) Make the interactive objects for these.
b) Have the stages change for dramatic purposes when players' life is too low (I don't remember which Samurai Shodown had that, but it was cool as heck).

This would be in IKEMEN, of course.
    

Re: [SPANISH ONLY] Español solamente V2

 January 19, 2022, 10:10:30 PM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

¡Ánimo y fuerza, Felo! A mí me dio COVID antes de que la vacuna me hubiera hecho efecto y estuve diez días con fiebre. Sentí como si un camión me pasara por arriba. A ponerse hielo bajo las axilas si hace falta.

Hablando de camiones: ayer manejé 14 horas por primera vez en mi vida. 1100 kilómetros, incluyendo un tramo con lluvia intensa y niebla. Todavía me duele todo.

PD: Les recuerdo que hay un grupo de Facebook donde muchos presentes estamos organizando algunas cosillas. Invito a que me tiren un mensaje si les interesa.
    

Re: Super Armor Code

 January 07, 2022, 12:08:20 PM View in topic context
 Posted by Lasombra Demon  in Super Armor Code (Started by All-Star Platinum January 07, 2022, 05:05:40 AM
 Board: M.U.G.E.N Development Help

Honestly, IKEMEN does this in a much much more simple way; Assertspecial with AnimFreeze flag.
    

Re: My IKEMEN WIPs: interactive stages

 January 06, 2022, 08:29:08 PM View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 PM
 Board: Projects

Oh, another WIP... This time a collaboration!
    

Re: Stage Zoom Edits! Retro|Classics|Needing Love 2022! China Town Evening Updated

 January 06, 2022, 06:12:24 PM View in topic context
 Posted by Lasombra Demon  in Stage Zoom Edits! DBZ Armageddon Added! China Town Evening Updated (Started by DarkZemX January 03, 2022, 03:16:43 AM
 Board: Your Releases, 1.0+

Spoiler: "Canada Raft 1.1 Blue" (click to see content)
Really really nice, my favourite by far! Would you like for me to give you a hand and adapt this to IKEMEN... Adding interactives?

We can add the actual fall of the raft into the water once the bridge is damaged, as in the original source. Or any other interactivity you want!

I've done tons of collabs with stage creators. Lemme know if you are interested.
    

Re: Lasombra's Releases - all in one place

 January 05, 2022, 08:24:11 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

Third update. Will leave this alone for a while... Changes in Readme.

Changelog:
Spoiler, click to toggle visibilty

Unzip and replace all files, as usual.

EDIT: UPDATED AGAIN
    

Re: Lasombra's Releases - all in one place

 January 03, 2022, 08:43:06 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

SF vs MK updated!

UPDATES:
Spoiler, click to toggle visibilty

EDIT: VERSION 1.0 released, look below.
    

Re: M.U.G.E.N Screenshots V3

 January 02, 2022, 05:32:48 AM View in topic context
 Posted by Lasombra Demon  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion

Shao Kahn playing Humpty Dumpty

    

Re: [SPANISH ONLY] Español solamente V2

 January 02, 2022, 04:56:11 AM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Feliz año, gentes. Por acá estuvo lindo. Al fin lancé mi escenario de SF vs MK tras mucho trabajo, y estoy contento. También repensé mucho mi vínculo con esta comunidad, tras tantos años de estar sin lanzar nada hice un giro en este año y pico, y me doy cuenta este sitio y su gente es uno de los ambientes que han formado parte de mi vida. Empecé a agregar a muchxs de aquí en el Facebook (espero no les moleste que sea un activo militante político y sindicalista).

Hoy también se cumplieron cinco años de la muerte de mi viejo, a quien cuidé durante varios meses mientras el Parkinson lo dejaba postrado y psicótico. Fue una experiencia atroz, estuve muy solo y fue muy triste. Todavía voy ordenando las cosas de él que tengo en casa, desprendiéndome de cartas y papeles viejos todos los años, buscando hacer que la pila de objetos guardados disminuya un poco. Hoy tiré su boletín de notas de tercer y cuarto grado, y me quedó el de primero y sexto. Sé que parece una estupidez guardar cosas así, pero al menos es un avance ir logrando dejar ir algo de a poquito.

En unos meses cumplimos un año de que mi novia se mudó conmigo, y eso me tiene feliz, también.

Perdón, me puse algo sentimental. Les dejo un abrazo.
    

Re: Lasombra's Releases - all in one place

 January 02, 2022, 04:45:57 AM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

Geez, this is what ikemen stages can do? That was like looking at 4 different stages (if you can count the falling portion as its own thing). And those traps that players could bat back and forth, thats cool as heck man, nice work.
Actually, IKEMEN stages can do pretty much anything. This just happens to show some of it, following a very definite source of inspiration.

Hehehe, I knew someone would notice them traps. They actually get faster and deal more damage the more they are kicked around!

If you count the "falling" it's actually 5 stages (Pit 3, Attic, Bottom Pit, Outside area). And I wouldn't say that's *all* of the stage... Follow the Klues.

That SF vs MK stage just looks amazing dude, great job! I actually tried out KOF 99 Evolution on the dreamcast only recently, and some of the stages in that have post-round transitions. Like there's a factory level, where after a round, you can see characters get on a lift and ride it down to the following area. Hopefully with some of what you've shared someone can make those for Ikemen as well with what they learn from your creations. Great job again dude!
One of the things I tried to do here was non-gameplay breaking transitions; these are not between each round, but triggered *in round*, fully dynamic. IKEMEN can easily handle rotating-between-round stages. If you ever want to start doing stuff like this, be sure to ask if you need any help; you can do these, too.


Thanks for your kind words, people! Be sure to stresstest this and report any bugs you find. ;)
    

Re: Lasombra's Releases - all in one place

 January 01, 2022, 01:20:11 PM View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 PM
 Board: IKEMEN Releases

And well, people, happy new year!



Current version is 0.8; will be updating soon!

PS: The update will probably only be of the CHR and Readme files.

EDIT: Link removed, look for the updated version!
    

Re: My IKEMEN WIPs: interactive stages

 December 30, 2021, 07:36:29 PM View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 PM
 Board: Projects

More vids coming soon...

    

Re: [SPANISH ONLY] Español solamente V2

 December 29, 2021, 12:41:42 PM View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 AM
 Board: International

Es medio tarde para decir feliz navidad y medio temprano para decir feliz año nuevo, así que diré que feliz y punto.