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Nero from Lodran

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Messages by Nero from Lodran

    

Re: Character of the Month: June 2016 Nominations

 July 06, 2016, 12:29:03 AM View in topic context
 Posted by Nero from Lodran  in Character of the Month: June 2016 Nominations (Started by 【MFG】gui0007 July 02, 2016, 01:26:05 AM
 Board: Contributions of the Month

Rouge the bat by Nerofromlodran and master of mugen.
    

Re: Rouge the bat (By nero from lodran and master of mugen)

 June 04, 2016, 10:34:43 PM View in topic context
 Posted by Nero from Lodran  in Rouge the bat (By nero from lodran and master of mugen) (Started by Nero from Lodran June 03, 2016, 05:26:59 PM
 Board: Your Releases, 1.0+

You rang?

I still need to test for specifics.

EDIT: I'm back.

- No hitsparks on any of her grab attacks.
- The final hit of ultimate silent size plays a sound effect left over from the base character.
- I can't preform the normal silent size, even using the character's command.

It's overall pretty well made for starters.
Thanks for the link.
If i say i create stuff for mugen since 2010,you believe?
I will look to solve the problems of her,try to do a B D DB +attack button  to see if works,but i will look
To fix it.on the grab i really don't used any hitsparks,but in next update i will add it.
    

Re: Rouge the bat (By nero from lodran and master of mugen)

 June 04, 2016, 06:55:55 PM View in topic context
 Posted by Nero from Lodran  in Rouge the bat (By nero from lodran and master of mugen) (Started by Nero from Lodran June 03, 2016, 05:26:59 PM
 Board: Your Releases, 1.0+

I tested the link on the day i posted  and now today.Is working on here,if someone make a mirror for me i updated the first post.
    

Rouge the bat (By nero from lodran and master of mugen)

 June 03, 2016, 05:26:59 PM View in topic context
 Posted by Nero from Lodran  in Rouge the bat (By nero from lodran and master of mugen) (Started by Nero from Lodran June 03, 2016, 05:26:59 PM
 Board: Your Releases, 1.0+

   After a Lot of canceled demos,and a lot of issues,I finnaly find a way to save the game,for that i pay a lot of prices,and get some huge trouble.
I really need to say sorry about that,really i want to say this. (And i have a closed talk to solve myself with the persons i got that problem).That was not my intetion,But lets forget this dark past and look to the present!I show to you guys Rouge the bat based on original stuff made by mugen hunter nad focusing in the veanko style.I was fighting for a almost a year tro trying to fix the gameplay,and i get to that trouble,i decided,dropped off the old system,but reciclying a lot of stuff to a new one.Rouge Now Plays with a 3 button game system(Like veanko and glaudia ones),but with a extra option of gameplay with moves ,Fx and sounds effects,i planned to used on the canceled demos of FFD,but before asking FFD is not going to die,Rouge is my new base i will made everyone with her.Since she is a test char for the new system ,she will have some issues.The FFD gameplay will follow the 3 button formula and i hope make conversions of all rest of the Mugen hunter chars soon(If i get help with art will be more close than you think).Her gameplay is almost all focused to be close to her sonic Battle counterpart
My focus now is only to finish all the stuff i have made for the game.

Prints
Spoiler, click to toggle visibilty
Video



Download
https://www.sendspace.com/file/hm2bjw
https://www.dropbox.com/s/ow7cs24bmfwc0cs/Rouge.rar?dl=0

If i foget someone please como talk to me in Pm! Not here >_<

--------------------------------------------------
          Credits
--------------------------------------------------

Spoiler, click to toggle visibilty

History:

Spoiler, click to toggle visibilty
    

Re: Bug Reporting

 June 01, 2016, 04:01:34 PM View in topic context
 Posted by Nero from Lodran  in Bug Reporting (Started by thepaniqd March 13, 2016, 09:32:20 PM
 Board: Marvel Super Heroes Reborn

when two peojectiles colides and one hits the other player and the other to ,both register the hit.,one way i see to correct this is to change the trigger of the hit,this most happen with doom,but happens with psylocke to
ex
trigger1:!time
to
trigger1:!movehit
    

Re: ffd:freedom fighters delta (a new hope?)

 May 18, 2016, 02:44:46 PM View in topic context
 Posted by Nero from Lodran  in ffd:freedom fighters delta (a new hope?) (Started by Nero from Lodran November 24, 2014, 01:59:12 AM
 Board: Projects




Pt:pra que um qhote desse tamanho cara?pode ,inves de demo tenho isso aqui que vai vir em breve
Eng:man,why a quote with thi size,can you remove it,insted of a demo i have this video
    

Re: Bug Reporting

 April 22, 2016, 02:40:20 PM View in topic context
 Posted by Nero from Lodran  in Bug Reporting (Started by thepaniqd March 13, 2016, 09:32:20 PM
 Board: Marvel Super Heroes Reborn

https://www.sendspace.com/file/9fgh87
Psylocke Fix for Lp and Lk infinity,i added a player and corner push for ir
I have make a invible explod to use as a counter to fix Psy blade inifite,thanks to borg117 for the code(not 100%tested)
    

Re: What mugen do you use 2016 edition

 April 20, 2016, 08:35:52 PM View in topic context
 Posted by Nero from Lodran  in What mugen do you use 2016 edition (Started by JustNoPoint April 11, 2016, 02:52:46 PM
 Board: M.U.G.E.N Discussion

1.0 ,don't crash or has stabilty issues.is almost perfect.
    

Re: Eternal Champions Sprites Project

 March 13, 2016, 05:58:48 PM View in topic context
 Posted by Nero from Lodran  in Eternal Champions Sprites Project (Started by DieMM January 19, 2016, 07:53:23 PM
 Board: Sprite Projects

I undestand you xD(i already getting angry to not completed yet my next character) ,i need to redownload  darkside to check again xavier,and maybe rip shadow to you..
    

Re: Eternal Champions Sprites Project

 March 12, 2016, 09:20:47 PM View in topic context
 Posted by Nero from Lodran  in Eternal Champions Sprites Project (Started by DieMM January 19, 2016, 07:53:23 PM
 Board: Sprite Projects

Sorry mates i no have knowledge how to do this on the sprites,since i never worked before with eternal champions,i can progam the chars when they done,but hey any plans for the shadow(dark side version please) in any close future ?
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 March 10, 2016, 11:04:32 PM View in topic context
 Posted by Nero from Lodran  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 PM
 Board: International

Nem ps3 tenho heueheueheuh sou pobre e me viro com xbox mesmo,alguma hora quando tiver trabalhando compro o ps4 e o street,mais ele pra mim agora ta incompleto demais,falta boneco digo personagens,falta o modo arcade classico(como assim nao tem?!) E claro Cody e POISON (ahhh que delicia cara)! :v sou muito bom ambos e vou esperar ,senao vo aprender a jogar de laura k
    

Re: Eternal Champions Sprites Project

 March 10, 2016, 10:58:01 PM View in topic context
 Posted by Nero from Lodran  in Eternal Champions Sprites Project (Started by DieMM January 19, 2016, 07:53:23 PM
 Board: Sprite Projects

I was testing dieMM sprites to build the sff and air stuff and noticed some things...
1-there is no frames from his fight intro of eternal champions Md
2-and is missing one of the win poses of eternal champions Md
3-this one is a comentary so..on transformation win pose is missing the conections frame bettwen xavier staff up anim and his human winpose anim,i can make this easy there is no problem on that.
in rest i dont see any problems,i can't make comparations of missing stuff of the ECCofDS so i will edit this post when i notice something.

edit :
Spoiler, click to toggle visibilty

here the two anims
    

Re: Eternal Champions Sprites Project

 March 08, 2016, 06:54:33 PM View in topic context
 Posted by Nero from Lodran  in Eternal Champions Sprites Project (Started by DieMM January 19, 2016, 07:53:23 PM
 Board: Sprite Projects

Is good to hear someoneis after to edit te sprites of eterna champions to have decent iluminations and color,and hope see some improved animations too,new anims to the characters(like remakes of the original ones),maybe i look foward to it to maybe do a characther,but i don't know ,play both games of genesis and sega CD is really complicate ,i need to play it(research ) to make the port soo...
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 March 03, 2016, 10:10:17 PM View in topic context
 Posted by Nero from Lodran  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 PM
 Board: International

Sobre o chucho nao tem muito oq reclamar,ele nao chega ser ruim ao nivel do kong(porque ele faz chars novos ao inves de coisas usando rips maioria das vezes),esse negocio de rushear betas e frustante mesmo,mais quando ele quer sai algo incrivel como a juri e o oni dele, mais as vezes neh,nao preciso citar exemplos,mais eles pelo menos servem de base pra quakquer  ir la e completar e melhorar,todos que ja passaram no mugen fizeram algo de bom ,mesmo que seja negativamente,eu mesmo ja fiz merda demais e ainda to pensando se devo continuar ou nao,minha ultima ficha vai vir em breve,se nao me perdoar com todos e principalemnte com Xtuart e glaudiacloud vou realmente cancelar maioria das coisas que estou planejando e desenvolvendo pra depois do freedom..ao queria pedir desculpas aos dois pelo oque fiz,glaudia por ter passado essa situacao,e o xtuart por ter esquecido o credito dele, que tbm pode ser visto como eu tentando  passar dele...,realmente nao importa muito agora,so quero me reedmir.
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 February 07, 2016, 07:46:42 PM View in topic context
 Posted by Nero from Lodran  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 PM
 Board: International

Sim, virou um show de AIIIN NUM EH SO VOSSES QUE PAÇAM ISSU. Mas whatever.

Resolvi desenterrar um antigo projeto


Spec Ops é o projeto mais longo da história do mugen, rs. 14 anos.
Aeeeeee e tao bom saber disso,eu ainda jogo muito com seu code K,e bom saber que ele vai voltar,so espero ver algo tao fo.tisco quanto rle xD,boa sorte ae cara.
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 February 07, 2016, 12:12:42 AM View in topic context
 Posted by Nero from Lodran  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 PM
 Board: International

Pois e..e revoltante algumas coisas que eles disseram,so nao falo sobre ignorancia e pq diabos eles saem de la pra vir pra ca xD porque neh,nao vale a pena.
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 February 04, 2016, 06:50:55 PM View in topic context
 Posted by Nero from Lodran  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 PM
 Board: International

To ligado..tipo brigar com uma parede porque ele nao escuta..to ligado xD
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 February 03, 2016, 10:43:52 PM View in topic context
 Posted by Nero from Lodran  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 PM
 Board: International

Tranquilo, char vai, char vem, uma treta aqui outra ali, mfg de sempre

Pois e. XD(sei como e),mais se nao viu as tretas que tem la no mkmp,ta triste o negocio na secao br,eles chegam a superar as da aqui
    

Re: nero mugen hunter char edits and newcomers

 January 31, 2016, 03:10:56 PM View in topic context
 Posted by Nero from Lodran  in nero mugen hunter char edits and newcomers (Started by Nero from Lodran July 07, 2015, 03:41:30 PM
 Board: Resource Releases

Okay! Fixed sonic image and updated with a new version,and i bring it now a first version of fixed rouge ,a set of sprites conpleting mugen hunter rouge with her missigns sprites and new anims of course,hope next one is a newcomer or shadow.
    

Re: nero mugen hunter char edits and newcomers

 January 30, 2016, 11:40:41 PM View in topic context
 Posted by Nero from Lodran  in nero mugen hunter char edits and newcomers (Started by Nero from Lodran July 07, 2015, 03:41:30 PM
 Board: Resource Releases

I only working with sonic and mk on actual days..this one is outdated i will upload the new version son.
And that include a new finished one.!