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Re: Saturday Morning Mayhem: Tournament Edition by DDR

 March 03, 2011, 05:57:11 PM View in topic context
avatar  Posted by (DDR)  in Saturday Morning Mayhem: Tournament Edition by DDR (Started by DNZRX768 December 29, 2010, 03:19:42 PM
 Board: Found Releases

That's not really up to me as he was sponsored to be created.

Both of our beliefs, however, is that Sho would basically be cloned to death into: God Sho, Dan Sho, Robo Sho, Master Sho, Super Sho, Sorry Sho,  etc.... and a that's a scary thought considering the money invested.

Still however, it's up to the sponsor to decide, same for Zeus.

Ok 2 things

1. Isn't Zeus already an individual release? Because if not you might have a problem.
2. Curse you people and your obssession with dark god orichi Psycho fill in the blank?

I believe there was some hacking in the past concerning Zeus that was contained. The sponsor is serious about keeping Zeus only in SMM.

Zeus and Sho took up to 6 to 7 months to complete apiece and took a bit of cash to get them done, so I respect any decision they make concerning there creations.

Perhaps if mugen could read zip files correctly the sponsors wouldn’t mind uploading a password locked zip file.

Also, I’ve spent a lot of time working on and balancing SMM,  so if peeps would just give it a chance, latest version, I’m sure they’d find it enjoyable and worthy of playing along side there commercial favorites. Hopefully…

Peace everyone!
    

Re: Saturday Morning Mayhem: Tournament Edition by DDR

 February 18, 2011, 11:29:08 PM View in topic context
avatar  Posted by (DDR)  in Saturday Morning Mayhem: Tournament Edition by DDR (Started by DNZRX768 December 29, 2010, 03:19:42 PM
 Board: Found Releases

Both of our beliefs, however, is that Sho would basically be cloned to death into: God Sho, Dan Sho, Robo Sho, Master Sho, Super Sho, Sorry Sho,  etc.... and a that's a scary thought considering the money invested.

Sho isn't Ryu/Ken/Akuma/Kyo/Iori/Orochi/K'/Kula/Len so I don't know where you got the idea that people will clone to him death.

I think Sho's more popular than you believe.

Also, I'll make Hong Kong Phooey is sponsored. Always wanted a reason to work on him.
    

Re: Saturday Morning Mayhem: Tournament Edition by DDR

 January 19, 2011, 06:08:20 AM View in topic context
avatar  Posted by (DDR)  in Saturday Morning Mayhem: Tournament Edition by DDR (Started by DNZRX768 December 29, 2010, 03:19:42 PM
 Board: Found Releases

    

Re: Saturday Morning Mayhem: Tournament Edition by DDR

 January 18, 2011, 11:14:16 PM View in topic context
avatar  Posted by (DDR)  in Saturday Morning Mayhem: Tournament Edition by DDR (Started by DNZRX768 December 29, 2010, 03:19:42 PM
 Board: Found Releases

That's not really up to me as he was sponsored to be created.

Both of our beliefs, however, is that Sho would basically be cloned to death into: God Sho, Dan Sho, Robo Sho, Master Sho, Super Sho, Sorry Sho,  etc.... and a that's a scary thought considering the money invested.

Still however, it's up to the sponsor to decide, same for Zeus.
    

Re: Saturday Morning Mayhem: Tournament Edition by DDR

 January 18, 2011, 05:14:11 PM View in topic context
avatar  Posted by (DDR)  in Saturday Morning Mayhem: Tournament Edition by DDR (Started by DNZRX768 December 29, 2010, 03:19:42 PM
 Board: Found Releases

SMM version V2 is up!!! Hope you all enjoy the new release and feedback would be extremely appreciated.

DDR

http://ddrcreations.com/
    

Re: Saturday Morning Mayhem: Tournament Edition by DDR

 January 09, 2011, 02:13:00 PM View in topic context
avatar  Posted by (DDR)  in Saturday Morning Mayhem: Tournament Edition by DDR (Started by DNZRX768 December 29, 2010, 03:19:42 PM
 Board: Found Releases

The guy who makes those youtube videos (Hyperhelen) is a great player who spends a lot of time breaking down the game mechanics to find those infinites.

Most, besides the Fly Flea (beta) one, which only works in corners, are difficult to pull off or work on certain character heights, and will be fixed in the V.2 update. He's doing some fast lounge (down version) canceling into magic series with Underdog and Duck Dodgers.

Also, he tries his best to avoid hard punch hits, which causes knock down, to sustain his infinites but as in Capcom games; if you can loop a jump in ground magic series without using hard punches or kicks then you'll likely create an infinite.

The more I fix, there more he tries his best to find. I appreciate ate it, but his demos are more of feedback nature, and I'm not quite sure of his motivation to post gameplay issues on youtube.

This is a hobby for me and I do it for the fighting game community in my spare time. So check out the game and holla back with any suggestions! Have fun and peace!