
Board: Your Releases, 1.0+
Also includes an EX mode that gives him moves from Super Turbo reimagined in CPS1 style.it reminds me of feliniki's gouki, looks pretty cool
Enjoy.

Also includes an EX mode that gives him moves from Super Turbo reimagined in CPS1 style.it reminds me of feliniki's gouki, looks pretty cool
Enjoy.
I was thinking to finish and release some of my ye-olde WIPs, various of them I never talked about and some are part of my WIP page in my site, that will be seen during these weeks, but I want to release a lot of stuff in this month, so I hope to do itnow there is hope for especially larry light, evil satomi yajima, kotaro fumma and anti-gouki, and the otherssoon more news that aren't just for ClayFighter, stay tuned
; SuaveDude, previous=d, next=w, select=/s+a
slot = {
Iori-KOF98/_Ikemen_GO.def, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=7, ordersurvival=7, previous=d, next=w ;yes-stage;yes-music ;Author:"ikaruga"
Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+a ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+b ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+c ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+x ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+y ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
Orochi_Iori/_Ikemen_GO.def, stages/ken_sfa3.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+z ;yes-stage;yes-music ;Author:"Ahuron"
}
slot = {
96-Ralf, stages/ikari96.def, music=sound/Rumbling on the City.mp3, order=2, previous=s, next=s
ralf94, stages/KOF94-BrazilStage.def, music=sound/JUNGLE BOUNCER.mp3, order=4, single=1, previous=s, next=s
}
[youtube]https://www.youtube.com/watch?v=h37l9qlCUMQ[/youtube]at last I can team him up with Goku
either his leg healedby consuming his favorite alligator steaks
hey, wait a second! I thought Joe was supposed to have a broken leg! why is he suddenly playable?!snk scrapped off the character, kuen and made a new character, preecha with new storyline different from kuen, maybe or maybe, kuen was meant for kof timeline since joe mentioned her in kof13's winquote against kula so maybe that was why joe's injury don't exists anymore
Me and Rabano right now:congratulations
This stage comes with a lot new features not seen in Street Fighter III: 3rd Strike. Those features are listed below.this looks like a pretty interesting feature
-Working clock that matches New York Time.
-The subway in on a real schedule.
-The colors of this stage changes with the hours of the day. So depending on the time of day, it will look different.
Sorry I'm late for Jubei, but better late than never!he does looks like ryuhaku todoh in most of these palettesSpoiler: Jubei Palettes (click to see content)
Will be working on Terry soon!
We finally won! We almost won with Crewmate once. We thank to everyone who voted for Kyo-2.congratulations on your first winning
I almost would say maybe don't do Rogue. If I recall, in the past, Rajaa was doing Rogue, which looked to be kind of his magnum opus. What was being done looked impressive so far, but I think he eventually just got tired and quit without releasing anything.
I should have been clearer on that, my error. When Rajaa was working on Rogue, he was aiming for the moon, hell, past the moon with what he wanted to implement. I would argue he burned himself out because of it. I just hope KarmaC. doesn't do the same.The last time Rajaaboy was hired to program all characters from super fighters by Death Adder aka Super Fighter Team, that was his last final contribution, I did n't know he was burned out from programming Rogue, Rogue had lots of other fighters' moves just like x-men vs. street fighter after she kissed her opponent, unless if Karma plans to program her only having only x-men vs. street fighter characters while the rest of the non x-men vs. street fighter would only have abilities from her Marvel vs. Capcom 2, maybe that should be easier and make much more sense in my opinion