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Messages by Jmorphman

    

Re: Random Topic V10

 February 15, 2020, 09:33:54 PM View in topic context
 Posted by Jmorphman  in Random Topic V10 (Started by Orochi Gill July 09, 2016, 05:00:44 AM
 Board: All That's Left

There's been several of them before, but they're both years and years old so better to just start a new one.
    

Re: Warnings v2

 February 03, 2020, 03:41:14 AM View in topic context
 Posted by Jmorphman  in Warnings v2 (Started by Valodim February 07, 2010, 09:40:57 PM
 Board: Public Staff discussion

Banned GTAguy for 3 months after this terrible post showing how little he has learned from all the other times he's gotten banned.
    

Re: Unknown Soldier released by Gladiacloud, Mazemerald, Kenshiro99 and Motorroach!

 February 03, 2020, 03:35:31 AM View in topic context
 Posted by Jmorphman  in Unknown Soldier released by Gladiacloud, Mazemerald, Kenshiro99 and Motorroach! (Started by Gladiacloud February 01, 2020, 08:53:18 AM
 Board: Your Releases, 1.0+

If I wasn't around here, Unknown Soldier would be remain unfinished.
I'm shocked and disgusted that you would have the audacity to post this, after getting banned for this exact kind of behavior multiple times. How fucking dare you take credit for the hard work of others because you constantly whine at people to make characters for you? Who the fuck do you think you are?

People who make MUGEN stuff do not exist to cater to your own personal taste. If they happen to decide to make something that you also would like to see, that does not make you personally responsible for their choices, no matter how much of an annoying pest you've acted towards them.

It's clear that you have learned absolutely nothing from your previous bans. But fear not! You will receive another opportunity to learn this lesson via a brand new ban. See you in 3 months.
    

Character of the Month: January 2020 Nominations

 February 01, 2020, 07:00:33 AM View in topic context
 Posted by Jmorphman  in Character of the Month: January 2020 Nominations (Started by Jmorphman February 01, 2020, 07:00:33 AM
 Board: Contributions of the Month

In this thread you will be nominating characters from the month of January 2020 that you believe are worthy to be recognized as Character of the Month. These nominations last until February 15th.

Read these rules and guidelines.

Every couple of days a list will be created and updated to feature the nominations progress. The list will include: Who's a candidate and how many motions other characters have. If twenty candidates are reached before the 15 days are up, then voting will start early.

- Only nominate up to 4 characters
- Read the thread
- The numbers next to each nomination represent each character's current nominations
- Only 3 nominations are necessary for each character


PLEASE BE AWARE that due to the incessant, absurd number of users who find themselves unable to read and follow the rules of these threads, we have instituted a new feature:

The Speedpreacher Penalty Box

Users who refuse to follow the very simple guidelines that we have set forward will find themselves in the Penalty Box, and will have their nominations for this month null and void. They will have to wait until next month to nominate anything! So take care, and don't get put in the Penalty Box!!!

Let us all try, for this new year, to not get sent into the Speedpreacher Penalty Box.
    

Character of the YEAR 2019

 February 01, 2020, 06:24:44 AM View in topic context
 Posted by Jmorphman  in  Character of the YEAR 2019 (Started by Jmorphman February 01, 2020, 06:24:44 AM
 Board: M.U.G.E.N Discussion

WHO WILL BE THE BEST?







Who will be the character of the yeeeeeeeeeeeeaaaaaaaaaar?

just pretend that that says character and not baby
    

Re: Death Battle (And sprite fight animations)

 January 29, 2020, 06:57:35 AM View in topic context
 Posted by Jmorphman  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Black Canary is one of the most prominent secondary D.C. hero characters that I know of.  She exists, she's there helping, but never really ever anything monumental that I've read or seen.  At least through her super powers/combat skills.  But I also haven't actively sought out her feats before.  At most she should be comparable a fighter to Sonya's combat training, whom Sindel obliterated
I don't really know much about MK characters but even so, this seems like a wildly unfair comparison. Black Canary doesn't just have "combat training", like some basic soldier: she's one of the top martial artists in the DC universe, able to go toe-to-toe with heavyweights like Lady Shiva, Cassandra Cain, and Batman (who she has bested in combat!). She's been trained by the absolute best, and is more than their equal. There's a reason why she's gone through long periods without any powers at all, and even still been a force to be reckoned with.

I'm sure all that magic bullshit will lead to Black Canary losing, but if this was just a hand to hand fight, I think one would be very hard pressed to argue against her coming out on top.
    

Re: The CS Discussion Thread

 January 28, 2020, 02:36:19 AM View in topic context
 Posted by Jmorphman  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 AM
 Board: Sprite Projects

02. Well, is it possible to make her X-ISM attire default and hold start for Shadow Lady like you did?
Yes, but again, it would have to be the same spriteset. All that can be (easily) changed is the palette(s).

03. Did you know she has a drill move? I have no idea. I might CS this
I am aware of the drill move. She also fires missiles from her butt. It's not a very creative or well implemented moveset TBQH.
    

Re: The CS Discussion Thread

 January 27, 2020, 11:04:49 PM View in topic context
 Posted by Jmorphman  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 AM
 Board: Sprite Projects

02. I'm going to need some help with her. I do not want to make two separate versions of her, therefore, is it possible to make to her A-ISM attire default and hold start for her X-ISM attire?

Short answer: no

Long answer: it's sort of possible, and there are several ways of accomplishing this, but there's gonna be issues no matter what method is used, with none of them being particularly ideal.
    

Re: The CS Discussion Thread

 January 26, 2020, 03:29:37 AM View in topic context
 Posted by Jmorphman  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 AM
 Board: Sprite Projects

-Jmorphman
01. May you please tell me how you made Chun-Li's attire design glow??
The RemapPal sctrl, along with a sff version 2, so that more than 12 palettes can be accessed (because they're all stored in the sprite file).

As an example, here's a very simplified version of Demitri's palette switching, which switches between two palettes in the palette group index 1:
Code:
[State -2, RemapPal: 2 palettes alternating, 1 tick interval]
type = RemapPal
trigger1 = GameTime % 2 = 0
source = 1,1
dest = 1, ifElse(GameTime % 4 = 2, 1, 0)
ignoreHitPause = 1
    

Re: Super Smash Bros Ultimate

 January 18, 2020, 05:40:32 AM View in topic context
 Posted by Jmorphman  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

I think it's pretty natural for most people who aren't super invested in Fire Emblem to feel disappointed when the final character in this season of DLC to be yet another sword-wielding Fire Emblem protagonist, especially when there's seven of them in the game already. Of all the various Nintendo franchises, only Mario has more characters, and pretty much all of those characters look and play radically different. It just seems weird to me that Fire Emblem is coming in second, above Zelda or Kirby or what have you.  And heck, from what I've seen, even Fire Emblem fans would rather have seen a non-main character so that at the very least a different weapon style could be represented (beyond how Byleth specials do this to a limited extent).

It's really only an issue when people take those feelings of disappointment and blow them up, acting like whiny babies who feel as if Nintendo should cater to them, personally. Speaking of...

Yeah, no, we don't. They have set up the standard and they raised the hype, don't give me this bullshit of "Its not their fault", because it fucking is.
LMAO this is so unbelievably entitled
    

Re: The Resident Evil Megathread! JILL SANDWICHES INSIDE!

 January 17, 2020, 05:40:51 AM View in topic context
 Posted by Jmorphman  in The Resident Evil Megathread! JILL SANDWICHES INSIDE! (Started by GOH August 04, 2011, 04:36:53 PM
 Board: Gaming

RE3make Carlos is absolutely the handsome Carlos, of the three*. Unfortunately, he no longer seems to have the accent that "all the foxy ladies love"... :(


*Umbrella Chronicles Carlos is the anime Carlos, BTW
    

Re: Star Wars Thread: The Rise of running out of witty titles

 January 15, 2020, 06:05:31 AM View in topic context
 Posted by Jmorphman  in Star Wars Thread: The Rise of running out of witty titles (Started by Roman55 October 30, 2012, 09:02:49 PM
 Board: Entertainment

There's a purported leaked script of the Colin Trevorrow episode 9 going around. It's pretty vague and not quite clear on what actually happens in the ending, but overall sounds way more thought out than what actually got filmed.

... but as far as I can tell, the script isn't actually available to read, all the info is coming from a YouTuber breaking down what's in the script. Which uh, certainly raises some credibility questions.

People don't like much ROTJ (EWOKS, I know), but like it.
people who get mad at Ewoks and/or hate Return of the Jedi because the Ewoks should've been Wookies or whatever are some of the lamest Star Wars fans. Ewoks rule.

I keep on reading that people who are not invested in star wars like the last jedi.
Plenty of people that are invested in Star Wars like The Last Jedi too.
    

Re: Marvel Cinematic Universe: THE END (until the next movie comes out)

 January 08, 2020, 04:17:01 AM View in topic context
 Posted by Jmorphman  in Marvel Cinematic Universe: THE END (until the next movie comes out) (Started by Iced July 15, 2012, 03:54:44 AM
 Board: Entertainment

Assuming this random YouTuber is correct, I guess they'll call this team-up movie starring the actual, real Defenders "Heroes for Hire", huh? :smug:
    

Re: Star Wars Thread: The Rise of running out of witty titles

 January 06, 2020, 06:16:01 AM View in topic context
 Posted by Jmorphman  in Star Wars Thread: The Rise of running out of witty titles (Started by Roman55 October 30, 2012, 09:02:49 PM
 Board: Entertainment

As much as I fucking hated TRoS, I feel like it basically accomplished its goals. Sure, those goals were horribly cynical and desperately seeking to be as obnoxiously fan service-y as possible, but it was able to do all that while also more or less presenting a coherent story in which characters have arcs and shit (the story was shit and the arcs were either near nonexistant or just fucking stupid, but they still exist!).

The same can't really be said of the prequels, even though the ideas it was trying to explore were way more interesting than what TRoS decided the sequel trilogy was actually about. The execution of the prequels is just so bad, on so many levels, from the awful writing, to the poor acting, the list goes on. But then again, I feel like both TFA and TLJ were able to have interesting ideas and execute them well, which in a way makes it worse that TRoS took such a huge dump on them both. At least with the prequels, they were all shit, so by the time Revenge of the Sith rolled around it wasn't as bad. There was no high expectations or anything... :(

But that's entirely Disney's fault, since it has come out (on Reddit) that JJ's cut did try to make sense of most of it, not only Kylo but even Rose kinda worked out as well as they possibly could, but Disney came at it with a chainsaw (and Rose was left with under a minute of screen time).
I'll just wait for that JJ cut to be leaked (not that Disney will ever let it see the light of day willingly).
I've been reading up on this over the weekend and it seems to be 100% made up. The cut scenes the "leak" purports make little to no sense, and the explanations of why the changes were made make even less sense. Like, one of the big things that was apparently cut was a big group scene of a bunch of Force ghosts helping Rey defeat Palpatine or whatever, and that got axed because... uh... *gestures vaguely* CHINA.

Which just doesn't hold water. Not only had every plot detail in the movie had been leaked months beforehand, but additionally, all the various dropped plot points and scenes were cut also leaked in the same post—specifically, there was a leaker on Reddit 2 months ago who posted a plot summary of the movie as it was being finalized, with numerous changes and crossed out sections (of note, there was a really big emphasis on Rey and Kylo being a "force dyad" and that harnessing the power of the dyad was Palpatine's ultimate goal, which was all completely dropped; other dropped plots included that ex-stormtrooper lady they meet near the Death Star II ruins was gonna be Lando's daughter, but they completely cut out every single scene leading up to that revelation, leaving only the final scene where Lando says he'll help her find her family). And in that fairly exhaustive leak, there was no word about a secret force ghost scene. And certainly, getting a bunch of big name actors like Samuel L. Jackson et. al. to shoot a force ghost scene would've been leaked by now by more reputable sources, but it hasn't.

And of course, to blame the cut on China is just insane. Setting aside the fact that "China doesn't allow movies with ghosts!" is a flawed and not really accurate understanding of how things work with China's censorship policies; in the actual fucking movie that got released, there are multiple force ghosts! For sustained scenes! There's a whole goddamn scene with ghost Luke! And that shit remained in the version that Chinese audiences saw! There's no way a scene with a bunch of ghosts got cut in every version released in the world because of China.

As for the non-ghost changes, the dumb Reddit guy comes up with an elaborate conspiracy that Disney intentionally sabotaged the movie and made it less good to spite J.J. Abrams (because his production company got bought by Warner Bros recently), which is just... insane and impossible to believe. This movie is gonna make Disney unfathomable amounts of money, they wouldn't purposefully try and ruin it out of some stupid vendetta, not when there's money to be made. Like shit, of course Disney is a giant evil corporation, but they're not that stupid.

The leak has already been refuted by a lot of industry people; it's just not at all believable. Unfortunately, there's a growing cult of people who believe in it full-throatedly, and it's already giving off the same kind of vibes as the Snyder cut people. So that means things are only gonna get worse. :pwn:
    

Re: Jmorphman's WIP thread: updates updates updates

 January 02, 2020, 06:30:12 AM View in topic context
 Posted by Jmorphman  in Jmorphman's WIP thread: updates updates updates (Started by Jmorphman November 01, 2010, 09:13:43 PM
 Board: Projects

On the topic of modes, could Chun-Li get some sort of mode which has her SFA moves but without the Shadow Lady stuff?
There's not really anything super interesting or distinguishing that can be done to differentiate SFA Chun-Li from normal Chun-Li. Sure, there's SFA palettes but they don't totally work; the Alpha outfit just can't be conveyed very well with her usual outfit. And of course, there'd be no difference in the voice or intros/taunts/winposes/whatever.

The whole reason there's a Shadow Lady mode to begin with was because of these issues: I wanted to do a SFA moveset mode of some kind, but it needed something unique and special. And thus, the inclusion of all the Shadow Lady stuff. It's a solution I really like, because it keeps the cool SFA moveset, but also incorporates all the cool stuff from Shadow Lady (palette shifting, Final Mission) while ditching all the lame stuff (literally every other move she has in MvC, they're so dumb). Which is also the reason why there's never gonna be a pure Shadow Lady mode with her full MvC moveset! Because it sucks!

Lastly will Master Mode get some his SFIII Mode likes like the Guren Senpuukyaku?
I dunno I guess but I feel like adding all the SFIII mode stuff is just gonna completely bloat up the moveset. And it's already absurdly bloated and crazy (such is the nature of Master modes)!
    

Re: Jmorphman's WIP thread: updates updates updates

 January 02, 2020, 01:58:35 AM View in topic context
 Posted by Jmorphman  in Jmorphman's WIP thread: updates updates updates (Started by Jmorphman November 01, 2010, 09:13:43 PM
 Board: Projects

Nah.

maybe Master mode's tatsus could be like that, but I dunno. Not really feeling it.
    

Re: "PotS style" Joe, Chun-Li, Kyo, King, Demitri, Benimaru updated

 January 02, 2020, 12:41:01 AM View in topic context
 Posted by Jmorphman  in "PotS style" Joe, Chun-Li, Kyo, King, Demitri, Benimaru updated  (Started by Jmorphman January 01, 2020, 05:57:41 AM
 Board: Your Releases, 1.0+

Probably just a FF3 thing, then. I guess it tries loading a palette named "Gogngos_BartSimpson.act ;toe to tip, this is a Bart!", even though everything after ".act" is a comment. None of the earlier versions of FF have this issue, strangely enough.
    

Re: "PotS style" Joe, Chun-Li, Kyo, King, Demitri, Benimaru updated

 January 02, 2020, 12:29:53 AM View in topic context
 Posted by Jmorphman  in "PotS style" Joe, Chun-Li, Kyo, King, Demitri, Benimaru updated  (Started by Jmorphman January 01, 2020, 05:57:41 AM
 Board: Your Releases, 1.0+

Quote
Error establishing a database connection
:???:
Probably just a brief hiccup of interruption. It works fine now.

With Joe:
"Can't open Palettes/Gogngos_BartSimpson.act"
Seems to be related to the ;toe to tip, this is a Bart!
Joe runs fine for me, is this in a particular version or MUGEN? Or perhaps Fighter Factory? That comment next to the palette definition is very important and vital.

One more thing, I'm not too convinced by Double Cyclone being 1p.
It's like that in CvS2! And besides, I think I've always had the command like that!
    

"PotS style" Joe, Chun-Li, Kyo, King, Demitri, Benimaru updated

 January 01, 2020, 05:57:41 AM View in topic context
 Posted by Jmorphman  in "PotS style" Joe, Chun-Li, Kyo, King, Demitri, Benimaru updated  (Started by Jmorphman January 01, 2020, 05:57:41 AM
 Board: Your Releases, 1.0+

Squeaking in minutes before the year ends:


Joe, Chun-Li, Kyo, King, Demitri, Benimaru have all been updated. These updates are mostly minor, fixing a super invincibility oversight where the invincibility period after the super pause was running out too quickly. The most substantial update, Benimaru, doesn't change much gameplay-wise, but is mostly about improving and tweaking some visual aspects.

Here's a list of the changes. If a character who got updated doesn't appear here, that means that the only change was the fixed super invicibility.

Kyo:
Quote
- Made it harder to accidentally super cancel out of rekkas. Now the entire QCFx2 motion must be input to get the super (so Aragami ->
   Mu-shiki requires QCF + p -> QCFx2 + p; Mu-shiki will never result from QCF + p -> QCF + p, no matter how fast it is performed
 - Slight adjustments to Aragami hitvels; it's not really possible to juggle the full chain anymore
 - Slightly adjusted RED Kick velocities to ensure the first possible, more damaging hit will not connect on standing opponents; it's now actually accurate to KOF instead of only vaguely being so.
 - Super invincibility fixed/updated

King:
Quote
- fixed bug where opponents would regain control after the first hit of Trap Shot when used during Custom Combo.
 - fixed bug where opponents could not block Secret Mirage if they were not already blocking.
 - Venom Strike buffed: reduced recovery by 8 ticks, increased projectile speed
 - very slight changes to super invincibility

Demitri (who actually didn't have any super invincibility problems!):
Quote
- If, in a combo, you hit the opponent with more than one Chaos Flare, that second Chaos Flare will now cause the opponent to be knocked down (as in Vampire Savior)
 - Removed oversight where Darkside Master bats and Dark Force timer/background effect were still visible during CFJ style Midnight
   Bliss, when the entire screen should be black
 - Made afterimages turn off during the black screen portions of CFJ style Midnight Bliss

Benimaru:
Quote
- Flying Drill has slightly better frame advantage on hit and much better advantage on guard
 - Changed behavior of characters who have a compatible shocked anim when they're hit by electrical attacks; they now jitter back and forth (like Darkstalkers) and stay in the shock anim longer
 - EX (Taiku) Raijinken can no longer be super cancelled; it already juggles, so cancelling just meant that the dampener kicked in worse
 - MAX Raikoken effect slightly increased in size (the actual hitbox size is the same); also, small sparks now surround it, ala KOFXIII
 - All non-EX versions of Shinku Katategoma has more of a delay between each hit, like in KOF
 - EX Shinku Katategoma has 1 more hit (it now has a total of 8); total damage is unchanged, however.
 - Benimaru Collider has faster startup and a slightly bigger hitbox; also changed the visual behavior to be closer to KOF, and replaced the FX with the FX from KOFXIII
 - Changed Elec-Trigger visual behavior to be closer to KOF; now has additional FX appear during the finish
 - super invincibility fixed/updated
 - Electical sparks that appear on opponent when they are hit now disappear after a firm, set amount of time, exactly matching the PalFX applied to them. (They used to disappear only if opponent regained control, or hit the floor, if they were knocked down). This helps with stuff where a oppponent is hit by an electrical-based attack, and then a physical attack, so that the sparks will eventually disappear instead of remaining on the opponent until they hit the floor, as previous versions behaved.
    

Re: Star Wars Thread: The Rise of running out of witty titles

 December 31, 2019, 07:22:37 AM View in topic context
 Posted by Jmorphman  in Star Wars Thread: The Rise of running out of witty titles (Started by Roman55 October 30, 2012, 09:02:49 PM
 Board: Entertainment

People like Star Wars!