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Shadic12

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Messages by Shadic12

    

Re: BurningSoul's Edited Characters

 June 25, 2022, 04:31:15 PM View in topic context
 Posted by Shadic12  in BurningSoul's Edited Characters (Started by BurningSoul March 04, 2021, 07:26:12 PM
 Board: Edits & Addons 1.0+

@BurningSoul the link for Goku doesn't work.
    

Re: (Tizoc/Griffon Update) Rowen's PotS Edits

 June 22, 2022, 10:32:44 PM View in topic context
 Posted by Shadic12  in (M. Bison (by Froz) Update) Rowen's PotS Edits (Started by RagingRowen May 09, 2019, 12:08:30 PM
 Board: Edits & Addons 1.0+

Dude that Bison is looking Fresh.
    

Re: Poll: Which engine version do you use the most?

 June 15, 2022, 09:56:05 PM View in topic context
 Posted by Shadic12  in Poll: Which engine version do you use the most? (Started by PotS June 15, 2022, 05:42:49 PM
 Board: M.U.G.E.N Discussion

I am on Mugen 1.1 till this day and haven't had problems with it. People say Ikeman go is good but until becomes more user friendly I will stick to Mugen 1.1 since it's much simpler remapping the buttons on your controller compared to Ikeman.
    

Re: Roster Showcase

 April 27, 2022, 04:38:48 AM View in topic context
 Posted by Shadic12  in Roster Showcase (Started by Saohc October 14, 2009, 08:46:02 PM
 Board: M.U.G.E.N Discussion

    

Re: Dante DMC3 "POTS" by Mallboro Games

 April 26, 2022, 04:47:59 PM View in topic context
 Posted by Shadic12  in Dante DMC3 "POTS" by Mallboro Games (Started by YugaCurry April 08, 2022, 05:34:09 AM
 Board: Found Releases 1.0+

I'll admit that this a pretty cool Dante but when I tried him out against training dummy kfm why does his moves do insane amounts of damage especially his level 3's. No one talked about how his level 3 supers are almost instant kill moves? Even Infinite characters doesn't have that high of damage when it comes to supers. He needs to nerf some damages on super moves and probably reference some of Sennou-Room or Infinite characters on how to do damage right when it comes to chaining.
    

Re: Q, Angel, Haohmaru, and Rugal updated (01/01/2022)

 April 24, 2022, 03:24:43 AM View in topic context
 Posted by Shadic12  in Q, Angel, Haohmaru, and Rugal updated (01/01/2022) (Started by KarmaCharmeleon November 30, 2021, 05:43:21 PM
 Board: Your Releases, 1.0+

Just tested all versions of Rugal and they play great my only nitpick is when performing omega Rugal level 3 the projectiles he shoots the opponents with sometimes miss during the time they fall thus not receiving the full damage. If you could find a way where all the projectiles hits the opponents successfully that would be great otherwise its pretty lackluster when it comes to a level 3. By the way I used the move on kfm training dummy if you wanted to know.
    

Re: CvS2 Shingo Release

 April 05, 2022, 09:44:38 PM View in topic context
 Posted by Shadic12  in CvS2 Shingo Release (Started by JtheSaltyy April 05, 2022, 06:37:58 PM
 Board: Your Releases, 1.0+

Couldn't have said it any better myself Umezono I have seen so many people post youtube videos about characters especially Infinite style talking about how they are not source accurate to their games and make fun of them for no reason. I agree with you about how if you don't like a character that is in said style you should keep it to yourself.
    

Re: Roster Showcase

 March 28, 2022, 04:55:30 AM View in topic context
 Posted by Shadic12  in Roster Showcase (Started by Saohc October 14, 2009, 08:46:02 PM
 Board: M.U.G.E.N Discussion


After a lot of trial and error I finally manged to adapt Sennou-Room Dampener code from Konata to POTS/Divine wolf characters when it comes to grounded chains to Special and super moves. Now I scaled their damage input to match Infinite or Sennou-Room characters when it comes to chaining attacks though that Was a tedious process since I had to go to each character and edit their normal, specials, and supers individually. I will add more later down the line.
    

Re: Damage Scaling for specials and Supers in the Helper State

 February 25, 2022, 02:14:14 PM View in topic context
 Posted by Shadic12  in Damage Scaling for specials and Supers in the Helper State (Started by Shadic12 February 25, 2022, 03:53:52 AM
 Board: M.U.G.E.N Development Help

Thanks K-Fox but I finally figured it out I had to mess with the Super State flag in the Super State and change it from this
Code:
[State 3700, Super Cancel Flag]
type = VarSet
trigger1 = !Time
var(21) = ((PrevStateNo = [1000,2999]) && (PrevStateNo != [1400,1500]) && var(7)) || var(20)
to this
Code:
[State 3700, Super Cancel Flag]
type = VarSet
trigger1 = !Time
var(21) = ((((PrevStateNo = [200,699]) && var(50)) || (PrevStateNo = [1000,2999])) && var(7)) || var(20)
and it worked
    

Damage Scaling for specials and Supers in the Helper State

 February 25, 2022, 03:53:52 AM View in topic context
 Posted by Shadic12  in Damage Scaling for specials and Supers in the Helper State (Started by Shadic12 February 25, 2022, 03:53:52 AM
 Board: M.U.G.E.N Development Help

I finally managed to adapt Sennou-Room Dampener code when it came to chaining grounded normals in regular POTS characters .
Here is Sennou-Rooms Dampener code for Ako:
Spoiler, click to toggle visibilty
Code edited to Fit POTS characters:
Spoiler, click to toggle visibilty
However the moves that in the Helper State seems to ignore the Dampener all together and when chaining into them deals massive damage. For example Akuma Kongou Kokuretsuzan Super State:
Spoiler, click to toggle visibilty
Helper State of the move:
Spoiler, click to toggle visibilty
My question now is how do I make the Super/specials helpers recognize the Dampener so I don't deal massive damage when chaining into them.
    

How to adapt Sennou-Room dampener code to POTS characters

 February 23, 2022, 03:55:06 PM View in topic context
 Posted by Shadic12  in How to adapt Sennou-Room dampener code to POTS characters (Started by Shadic12 February 23, 2022, 03:55:06 PM
 Board: M.U.G.E.N Configuration Help

I wanted to know if one of you guys could help me. I am trying to edit POTS characters by adding grounded chain combos to match sennou-room and Infinite characters. Everything is going good except for the damage is too high due to chaining normals into specials and specials into supers. My question is could I take Sennou-Room dampener code and apply it to POTS characters to match their characters damage  when it comes to chaining attacks?

Here is your  Dampener for Ako:
Spoiler, click to toggle visibilty
What var would replace var(55) due to POTS characters not having a configuration text?
Also I probably put this post in the wrong section if one you admin could move this to the right section that one be very much appreciated.
Edit: I finally figured it out.
    

Damage Balancing Tool

 February 20, 2022, 03:23:36 AM View in topic context
 Posted by Shadic12  in Damage Balancing Tool (Started by Shadic12 February 20, 2022, 03:23:36 AM
 Board: Requests

    

Re: The Nintendo News Thread

 February 10, 2022, 03:53:15 AM View in topic context
 Posted by Shadic12  in The Nintendo News Thread (Started by "Bad News" Hoffmann June 07, 2011, 09:14:28 PM
 Board: Gaming

The only thing that interested me was Xenoblade Chronicles 3 because I played the first 2 games not including x which both games has a good story and ost.
    

Re: Does Mugen 1.1 Run on Linux?

 December 04, 2021, 04:58:29 PM View in topic context
 Posted by Shadic12  in Does Mugen 1.1 Run on Linux? (Started by ExShadow November 25, 2021, 11:48:51 PM
 Board: M.U.G.E.N Discussion

I use wine for mugen 1.1 all the time and I don't come across the black screen problem you mentioned @beterhans everything seems fine on my end. It also probably depends on what Linux distro or what your PC/Laptop setup you are using.
    

Re: Does Mugen 1.1 Run on Linux?

 November 26, 2021, 12:19:42 AM View in topic context
 Posted by Shadic12  in Does Mugen 1.1 Run on Linux? (Started by ExShadow November 25, 2021, 11:48:51 PM
 Board: M.U.G.E.N Discussion

This video helped me install the Software:

Hopefully this helps you
Also after you install the Software right click the mugen application click on open with other application it should then give you a list. Click on A wine application and it should automatically startup mugen.
    

Re: Does Mugen 1.1 Run on Linux?

 November 25, 2021, 11:57:04 PM View in topic context
 Posted by Shadic12  in Does Mugen 1.1 Run on Linux? (Started by ExShadow November 25, 2021, 11:48:51 PM
 Board: M.U.G.E.N Discussion

Yes Mugen runs on Linux through a program called wine which is a Software that runs most of windows applications. As soon as Windows 7 was obsolete I transitioned to Linux OS called Linux Mint and it is very user friendly and it never once crashed on me. Also the startup is very fast compared to the Windows OS.
    

Re: Best of a certain creator: Infinite

 October 22, 2021, 10:09:10 PM View in topic context
 Posted by Shadic12  in Best of a certain creator: Reuben Kee (Started by RagingRowen September 25, 2021, 11:59:23 AM
 Board: M.U.G.E.N Discussion

Jotaro and DIO since I am the one who commissioned them to Infinite himself and actually turned out really well. In my honest opinion all of Infinite characters are winners in my eyes.
    

Re: Happy Birthday to...

 August 16, 2021, 03:13:58 AM View in topic context
 Posted by Shadic12  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 AM
 Board: All That's Left

Well I am now 30 years of age. I sometimes want to forget my birthday because it reminds me of slowly old I am getting.
    

Re: Cloud Strife, Gouken, B.Jenet, Krauser, Billy Kane -UPDATED

 August 02, 2021, 04:51:59 AM View in topic context
 Posted by Shadic12  in Cloud Strife, Gouken, B.Jenet, Krauser, Billy Kane -UPDATED (Started by Infinite Daze February 22, 2013, 04:21:00 AM
 Board: Your Releases, 1.0+

Yeah what Trololo said you would be better off PMing  Infinite about the problems of his characters that way you can get a more active response from him then a 8 years old thread.
    

Re: PC Gaming is now portable - STEAM DECK

 July 16, 2021, 12:18:52 AM View in topic context
 Posted by Shadic12  in PC Gaming is now portable - STEAM DECK (Started by walt July 15, 2021, 11:56:21 PM
 Board: Gaming

With this device you could probably play MUGEN/Ikemen on the go.