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Hadoabuser

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Messages by Hadoabuser

    

Re: the fav GIF thread!

 May 06, 2013, 04:37:38 PM View in topic context
 Posted by Hadoabuser  in the fav GIF thread! (Started by Jessy September 20, 2007, 12:48:25 AM
 Board: All That's Left

    

Re: the fav GIF thread!

 July 03, 2012, 02:11:08 AM View in topic context
 Posted by Hadoabuser  in the fav GIF thread! (Started by Jessy September 20, 2007, 12:48:25 AM
 Board: All That's Left

    

Re: Contest: Hadouken Bloopers

 June 10, 2012, 05:59:15 AM View in topic context
 Posted by Hadoabuser  in Contest: Hadouken Bloopers (Started by F. James Fernandez June 09, 2012, 08:52:26 PM
 Board: Graphics

    

Re: RenamonD V2 by Tsunamidusher - Updated 5/13/2012

 June 06, 2012, 03:16:05 AM View in topic context
 Posted by Hadoabuser  in RenamonD V2 by Tsunamidusher - Updated 5/13/2012 (Started by Tsunamidusher September 04, 2011, 03:30:16 PM
 Board: Your Releases, older Mugen

It was my fault, the attack he got hit by has a selfstate in its custom state. Just had to add a removeexplod and destroyself in case helpers get hit by it.
    

Re: RenamonD V2 by Tsunamidusher - Updated 5/13/2012

 June 01, 2012, 09:15:06 PM View in topic context
 Posted by Hadoabuser  in RenamonD V2 by Tsunamidusher - Updated 5/13/2012 (Started by Tsunamidusher September 04, 2011, 03:30:16 PM
 Board: Your Releases, older Mugen

Naw, Terriermon got hit by a hitdef with a throw flag. I saw in your code that you have a hitoverride in place. So I'm not sure what caused it. I'll do some checking when I have the time.
    

Re: Undead Hero (0.90)

 May 28, 2012, 05:58:19 PM View in topic context
 Posted by Hadoabuser  in Undead Hero (0.90) (Started by Ryon May 20, 2012, 06:59:46 PM
 Board: Your Releases, 1.0+

I coded the move to have a helper pushing them into the player from behind, if the player switches sides, it will repel them because of the code, I couldnt figure out how to get it to work from both sides, I just kept getting errors for some reason?

Code:
[State 1100, Sucking]
type = Helper
trigger1 = Time = 11
ID = 1101
name = "Vaccum"
pos = 50*EnemyNear,Facing,0
postype = p2
stateno = 1101
keyctrl = 0
facing = EnemyNear,Facing
ownpal = 1
ignorehitpause = 1

[State 1100, ChangeState]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
;---------------------------------------------------------------------------
; Sucking
[Statedef 1101]
type    = A
movetype= I
physics = N
anim = 1001

[State 0, PosSet]
type = PosSet
trigger1 =1
y = 0

[State 1101, Not Get Hit]
type = NotHitBy
Trigger1 = Time >= 0
value = , AA ,AP ,AT
Time = 1

[State 1101, Push]
type = PlayerPush
trigger1 = Time >= 0
value = 1

[State 1101, Shove]
type = VelSet
trigger1 = !Time
x = -2

[State 1101, Done]
type = DestroySelf
trigger1 = Time = 50

Since you used the opponent's position to set the distance you have to take into account the other position altering variables associated with p2.
    

Re: Undead Hero (0.90)

 May 27, 2012, 02:56:23 AM View in topic context
 Posted by Hadoabuser  in Undead Hero (0.90) (Started by Ryon May 20, 2012, 06:59:46 PM
 Board: Your Releases, 1.0+

Sounds and movelist have been addressed already so theres that.

The move I'm guessing is Genocide Crusher gives power back on hit. Also No super does block damage.

Then theres.

The first shows it can be done from out of a corner into one and the next is the same one but in a corner.
    

Re: RenamonD V2 by Tsunamidusher - Updated 5/13/2012

 May 27, 2012, 12:42:42 AM View in topic context
 Posted by Hadoabuser  in RenamonD V2 by Tsunamidusher - Updated 5/13/2012 (Started by Tsunamidusher September 04, 2011, 03:30:16 PM
 Board: Your Releases, older Mugen

No dl issues, no play issues, the only thing I've found wrong was that Power Paw has default values for hit sounds/effects.

Still watching the A.I., though it does more combos from your last version so yea I would say its an improvement.

Edit: Seems Terriermon have bad hit behavior.
    

Re: [NSFW] Cosplay can be HOT, or NOT!

 February 22, 2012, 12:38:57 AM View in topic context
 Posted by Hadoabuser  in [NSFW] Cosplay can be HOT, or NOT! (Started by DooM March 31, 2009, 04:21:53 AM
 Board: All That's Left

This counts?

    

Re: [NSFW] Cosplay can be HOT, or NOT!

 February 02, 2012, 07:51:39 AM View in topic context
 Posted by Hadoabuser  in [NSFW] Cosplay can be HOT, or NOT! (Started by DooM March 31, 2009, 04:21:53 AM
 Board: All That's Left

    

Re: Ultimate Marvel vs. Capcom 3

 December 30, 2011, 08:13:44 PM View in topic context
 Posted by Hadoabuser  in Ultimate Marvel vs. Capcom 3 (Started by Titiln July 21, 2011, 08:30:29 PM
 Board: Fighting Games

Anybody seen some Phoenix Wrights post-nerf?
    

Re: the fav GIF thread!

 December 29, 2011, 07:03:16 AM View in topic context
 Posted by Hadoabuser  in the fav GIF thread! (Started by Jessy September 20, 2007, 12:48:25 AM
 Board: All That's Left

    

Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)

 December 24, 2011, 10:21:37 PM View in topic context
 Posted by Hadoabuser  in SUPER Street Fighter IV: Arcade Edition 2013!! (Started by Duo Solo April 22, 2011, 12:45:31 AM
 Board: Fighting Games

I could use a good whipping into shape. PSN: Hadoabuser
    

Re: Most disturbing thing you have saw recently?

 December 22, 2011, 12:59:08 PM View in topic context
 Posted by Hadoabuser  in Most disturbing thing you have saw recently? (Started by DNZRX768 December 21, 2011, 08:32:52 AM
 Board: All That's Left

    

Re: [NSFW] Cosplay can be HOT, or NOT!

 December 13, 2011, 06:53:48 AM View in topic context
 Posted by Hadoabuser  in [NSFW] Cosplay can be HOT, or NOT! (Started by DooM March 31, 2009, 04:21:53 AM
 Board: All That's Left

That Kindevu kissing Chunners has been posted twice already.
    

Re: [Theme Thread] CVS Sprite thread

 December 05, 2011, 06:41:08 AM View in topic context
 Posted by Hadoabuser  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics

You were too focused on the arms and didn't properly edit the legs to fit the changes.
    

Re: what game are you playing right now

 November 14, 2011, 02:47:33 AM View in topic context
 Posted by Hadoabuser  in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 PM
 Board: Gaming

    

Re: TTK:Gridlocked (Canceled)

 October 21, 2011, 07:50:26 PM View in topic context
 Posted by Hadoabuser  in TTK:Gridlocked (Canceled Beta Inside) (Started by Hadoabuser August 13, 2011, 06:06:23 PM
 Board: Projects

After weighting the limits of what I can do in mugen with this against what I needed to implement I decided to cancel development. I've made enough progress to have something playable so I'm putting the beta here.

There are 6 characters, 5 playable and 1 unplayable boss. Out of all the elemental mechanics I listed I only got to Fire element.

Readme
Quote
Everybody

Commands refer to the buttons in the config menu.
When jumping tap the direction to move 1 square and hold to move 2.
To enable Partner Summon go to any mode where you can pick Simul as a team mode. Just like
in TTA you only get 1 Partner Summon per battle, or in this case per round. If you don't use
your partner they will charge your MP, at 1/3 the rate.

& = Attacks that can be done in the air
a = jump
start = Turn Hotkey on/off ( will see a visible Key when on)
Double Tap Start = MP Charge, Hold to keep going.
b+y = Partner Super
Partner Attack = While MP charging and pressing corresponding attack button listed below.
Vector Pulse = Pressing an attack button during an attack that moves your character.
% = Vector Pulse Attack

Mr.Generic: None Element

b = Dash Attack%
X = Shoot&
y = Bomb Toss&
z = Sword slash&
c+z = Fireball


Muzza: Earth Element
Hotkey Off
x = Beetle Bomb
y = Shade Beetle
z = Bouncy Beetle Bomb
b = Tombstone Blockade (only 2 at a time)
c = Pharoah's Ring

Hotkey On
x = Drill Beetle (only 2 at a time)
y = Skewer Beetle
z = Zoom Zoom Beetle
b = Tombstone Blockade
c = Mummy's Curse
c+z = Mittens The Beetle Bomb


DizzyLiz: None Element

x = Tears of Strength&
y = Star Blast&
z = Star Barrier& (Absorbs damage to fill power gauge)
b = Rage (doubles attack power)
c+z = Nag Bomb


Tofuchao: Magic Wind Element
Hotkey Off
x = Star Note&
y = Searing Song&
z = Phantom Minute&
b = Luminous Lament&
z = Music Buster&
c+z = Righteous Requiem

HotKey On
x = Alpha Slash&
y = Beta Slash&%
z = Delta Slash&%
b = Gamma Slash&
z = Omega Slash&
c+z = Sympony Slash Olympus&


IPWNZZU: Fire Element

x = Fire Orb
y = Lulz Tornado
z = PWN Hammer
c+z = OMG Fire Orb

Video: http://www.youtube.com/watch?v=bcPrnfmnorA

Download
http://dl.dropbox.com/u/27732067/TTKM.zip
    

For Anybody Trying to Get on PSN Today

 September 21, 2011, 06:18:17 PM View in topic context
 Posted by Hadoabuser  in For Anybody Trying to Get on PSN Today (Started by Hadoabuser September 21, 2011, 06:18:17 PM
 Board: Gaming

Better find something else to do.

Quote
PlayStation Network Outage 9/21/2011
Answer ID: 2185

The PlayStation Network is currently experiencing an unplanned outage on Wednesday, September 21, 2011. Along with not being able to log in to the PSN, you may receive error code 8002A543 or 8002A548.


We are aware of the issue and appreciate your patience as we try to get the PSN services up as soon as possible.


We apologize for any inconvenience.

http://us.playstation.com/support/answer/index.htm?a_id=2185
    

Re: Persona 4: The Ultimate in Mayonaka Arena

 September 14, 2011, 08:09:40 PM View in topic context
 Posted by Hadoabuser  in Persona 4: The Ultimate in Mayonaka Arena (Started by c001357 August 31, 2011, 02:01:09 AM
 Board: Fighting Games

Can you update the first post with the links.