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Messages by NoilKaizen

    

Re: Kof 2003 Portrait project

 March 09, 2021, 02:37:54 am View in topic context
 Posted by NoilKaizen  in Kof 2003 Portrait project (Started by Melcore March 11, 2014, 09:11:14 am
 Board: Sprite Projects

hey man, there is something wrong with your account or something on here... anytime I try to message you I get errors. If you have a discord, please send me that so I can add you.

ether way, here is some new ports:


Fixed it, was a setting issue. It should work now.
    

Re: Kof 2003 Portrait project

 February 16, 2021, 03:20:42 am View in topic context
 Posted by NoilKaizen  in Kof 2003 Portrait project (Started by Melcore March 11, 2014, 09:11:14 am
 Board: Sprite Projects

    

Re: Anyone here being banned from BLACKLISTED WEBSITE for no reason at all?

 February 03, 2021, 12:07:11 am View in topic context
 Posted by NoilKaizen  in Anyone here being banned from Mugenarchive for no reason at all? (Started by Flowrellik June 12, 2016, 08:03:52 pm
 Board: M.U.G.E.N Discussion

Real talk though, considering how long this shit has been going on, is there any chance we can report these accounts to their ISP(s) for targeted harassment?

Even if they're technically viable to be reported, a dude ranting and spamming about some years-old fighting game engine is probably not going to get  the attention of any ISP. :moilet: Only scenario I can see that happening is if he does something actually illegal.
    

Re: KoF XV

 January 30, 2021, 09:17:43 pm View in topic context
 Posted by NoilKaizen  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 pm
 Board: Fighting Games

Momoko coming back would be neat for *me*, but it's very unlikely, given the fact that we're doing teams of three and she's a fourth wheel.
    

Re: Kof 2003 Portrait project

 January 23, 2021, 04:46:28 am View in topic context
 Posted by NoilKaizen  in Kof 2003 Portrait project (Started by Melcore March 11, 2014, 09:11:14 am
 Board: Sprite Projects

First of, thank those who make the Momoko sprite, second off, how do you all emulate the KOF 2003 style? I am a (learning) artist and I wouldn't mind giving it a try.
    

Re: Midnight Bliss and Shock Project

 June 24, 2020, 08:33:48 am View in topic context
 Posted by NoilKaizen  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Hello Xenomic!

I love the  job you have done: D

Just a little thing ... I have the pack of the animations that you have downloaded for a long time ... And I have not put them to the chars because ... I do not know how to do it :(

Can you explain how to do it, please? aaa I have Fighter Factory 3, please explain in writing and not by video that my internet does not load videos>. <

In a nutshell
  • Figure out what sprites you need
  • figure out the animation and frames that are needed (for example, the list of custom states and YU-TOHRU's website both list what the animtions should be
  • Load up Fighter Factory 3
  • Add the new sprites, make sure to put them in the "id" that the animation is going to be (for example, the first sprite of a midnight bliss will be at 0,9020)
  • Not needed but will be very nice: Have the Midnight Bliss sprites be mapped to the palate of 1,1 so that they can change with the character's colors (there's tutorials on palette remapping on the web)
  • Go to the animation tab, add a new animation with the common id (so with midnight bliss, 9020). Click on the notepad and copy-paste the anim files from the YU-TOHRU site or the other thread. If done right your animation should already be done, but you still need to do small things like realign sprites (such as moving midnight bliss sprites to the neck)
  • Goto mugen and try to trigger the animaton
    

Re: CVS Mugen Fighting Jam - Update For New Year! Update 21 January 2020

 February 27, 2020, 03:33:35 am View in topic context
 Posted by NoilKaizen  in CVS Mugen Fighting Jam - Hikaru Otagi Joined Into The Game - 20 June 2021! (Started by yudhiyou April 13, 2017, 03:29:39 pm
 Board: Edits & Addons 1.0+

I've never seen those Makoto sprites before, interesting.
    

Re: KOF Momoko Ideas - Sprite Edits

 February 26, 2020, 05:37:44 pm View in topic context
 Posted by NoilKaizen  in KOF Momoko Ideas - Sprite Edits (Started by NoilKaizen February 20, 2020, 11:36:44 pm
 Board: Idea Engineering

    

Re: add004basic

 February 25, 2020, 05:41:02 pm View in topic context
 Posted by NoilKaizen  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

I'll have to check this out myself, but I never seem to get it to work right, whether it's trying to get it on other screenpacks or else.
    

Re: The CS Discussion Thread

 February 25, 2020, 02:55:31 am View in topic context
 Posted by NoilKaizen  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 am
 Board: Sprite Projects

    

Re: The CS Discussion Thread

 February 23, 2020, 07:24:42 pm View in topic context
 Posted by NoilKaizen  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 am
 Board: Sprite Projects

I might do a Momoko CS, mostly because eyes/outlines/pants are all connected in some ways and that irks me slightly.
    

Re: Any other Momokos Beside Jmorphman/Juke Kiserigi, or any useful Momoko materials

 February 23, 2020, 05:31:20 pm View in topic context
 Posted by NoilKaizen  in Any other Momokos Beside Jmorphman/Juke Kiserigi, or any useful Momoko materials (Started by NoilKaizen February 23, 2020, 09:41:20 am
 Board: Requests

Ah, I might've confused him with axiombuster! Whoops!
    

Any other Momokos Beside Jmorphman/Juke Kiserigi, or any useful Momoko materials

 February 23, 2020, 09:41:20 am View in topic context
 Posted by NoilKaizen  in Any other Momokos Beside Jmorphman/Juke Kiserigi, or any useful Momoko materials (Started by NoilKaizen February 23, 2020, 09:41:20 am
 Board: Requests

I'm curious if anyone has made anything else. I know of Axiombuster's Version, Juke's, and Bobbyshark's 18+ edit as well as an seemely gone 18+ edit.

Also, I'm curious if there's any extra sprites for Momoko sans the ones in the midnight bliss/shock project ones! Thanks you for checking this request!

Edit: Author Name changed
    

Re: Midnight Bliss and Shock Project

 February 23, 2020, 06:33:07 am View in topic context
 Posted by NoilKaizen  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Ah really? I would assume MBs would require costume work and such, and Sangues require drawing those big shapes and stuff, lol.
    

Re: Midnight Bliss and Shock Project

 February 23, 2020, 06:16:35 am View in topic context
 Posted by NoilKaizen  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Yeah, but I think I'll have to try and learn some of that spiting ground up, or try and edit something that exists. I was wonder if it'll be hard/easy to kind of do that CVS Momoko MB Sprite in SNK style or something :sbt: (If I had more confidence I would try to make the rest of the CVS sprites, but that's like 940~ sprites to change, and probably better done by someone more skilled in that style)
    

Re: Midnight Bliss and Shock Project

 February 23, 2020, 05:50:33 am View in topic context
 Posted by NoilKaizen  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

I feel like this is where my lack of sprite-making skills are biting me in the rump. Most of the stuff I have been working on are either frankensprites, or small edits (Bee Stings, Onsen). I think most of the other sprite treatments will probably require bigger changes and I'm not experienced with Spriting, much less styles like SNK!
    

Re: Midnight Bliss and Shock Project

 February 23, 2020, 03:37:53 am View in topic context
 Posted by NoilKaizen  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Though what would you do for the Sangue, if you redid those? And yeah, they're for Juke's IIRC. That's what was out at the time.

Also, huh....who does this state? o_o??
Optional Animation Standards has that sprite as 5888, AKA "Hit by hammer/Stuck In ground". It mentions one example, and I think I saw some other examples somewhere else. I'm not even sure how to implement the animations, just that it existed and so was an easy little edit.

Another Sangue would either be Feet, but maybe a bit better shaped than just orbs, breasts, or stomach. I think It'll be easier to add this stuff to Juke's Momoko, rather than having to fiddle with the colors and such, LOL.  (They seem to be very similar sprite wise however, even sharing the same 9000, 2). I actually wouldn't mind trying to make a Momoko of my own, but probably with a style of no particular game.
    

Re: Midnight Bliss Project WIP (and soon Shock Project!!)

 February 22, 2020, 06:16:45 am View in topic context
 Posted by NoilKaizen  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

And now, got Momoko done after not distracting myself with everything else >.>;;








I'll more than likely work on Sailor Moon's or Mercury's MB next, so stay tuned!

Bit Necro-y but I wanted to ask if those Momoko sprites are the same as the Sky79 ones that I messed with earlier. (Is Sky79 still active/existant? I would be curious in their Momoko stuff)
    

Re: Super Smash Bros Ultimate

 February 20, 2020, 11:53:14 pm View in topic context
 Posted by NoilKaizen  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

There can be a new Smash game. However, it can't go the direction of "Ultimate but with more stuff", but it'll have to change things up a lot in order to have a smaller scale, but also stay fresh. Perhaps more single player content (I wouldn't even mind fleshing out Spirit mode to be a bit more engaging than what it is, the heart is in the right place, but it has a good amount of issues), or with a big new mechanic or two.
    

KOF Momoko Ideas - Sprite Edits

 February 20, 2020, 11:36:44 pm View in topic context
 Posted by NoilKaizen  in KOF Momoko Ideas - Sprite Edits (Started by NoilKaizen February 20, 2020, 11:36:44 pm
 Board: Idea Engineering

So I am currently working at the moment on an Momoko (Axiombuster, but there's some iffy-quality 18+ sprites that I'll probably remove in a download). I haven't done any gameplay changes yet besides adding a bunch of special state sprites (Midnight Bliss, Stung, Frozen, etc.), but I might want to do some changes. Any ideas for some things I can do to experiment? I know that going all out and trying like POTS is a quick way to have a mess, but I wouldn't mind some actual character stuff. Color Seperation is also something I have in mind as well, but I just need to set some time for it.

Currently, I was thinking of editing some sprites, but I'm not sure what to edit into what.