
Board: Your Releases, 1.0+
all of these characters are really fun and feel very unique; there's this odd thing going on with leatherface's fatality where he steals their face where after he puts it on, it looks/sounds like a character just fell to the ground, even though neither of them did
There some engine problem with transition victimes from fatality to standart "dead" state. Many fatalities have this

other than that i don't have many complaints. if i had any gameplay-wise, it'd be that a lot of leatherface's specials seem super unsafe on blockMany special moves can start combo or another special move - and as result bring alot of damage. So their radicaly brakes on block