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Messages by mrsatan

    

Re: Hyper DBZ -INDIGO Edition is GO

 January 11, 2021, 12:21:47 AM View in topic context
avatar  Posted by mrsatan  in Hyper DBZ -INDIGO Edition is GO (Started by Iced December 25, 2020, 10:07:38 PM
 Board: Hyper DBZ

    

Re: Hyper DBZ -INDIGO Edition is GO

 January 10, 2021, 05:15:08 AM View in topic context
avatar  Posted by mrsatan  in Hyper DBZ -INDIGO Edition is GO (Started by Iced December 25, 2020, 10:07:38 PM
 Board: Hyper DBZ

Hi and thank you for this new update after a.... well, dystopian Future Trunks Year XD !

I downloaded the archive from your website (using both mirrors available) and I got each time an issue when trying to open it with Winrar, like it's not recognized or corrupted :(

The download was complete with a 800Mo-something archive.

Did anyone else have that issue?
    

Re: SSJ Vegeta

 May 27, 2019, 03:17:58 AM View in topic context
avatar  Posted by mrsatan  in SSJ Vegeta (Started by Balthazar May 05, 2019, 02:18:09 PM
 Board: Official Z2 Char Dev

Oh, I was expecting a "Super Vegeta" (aka big muscles) transformation rather than a Blue one (of course, it would have required even more sprite work...)
    

Re: HDBZ CHAMP EDITION RELEASE

 April 11, 2017, 12:03:13 PM View in topic context
avatar  Posted by mrsatan  in HDBZ CHAMP EDITION RELEASE [4.2B version released] (Started by Iced April 07, 2017, 11:32:35 PM
 Board: Hyper DBZ

I wouldn't be too worried about this, as you are doing a fan-game without aim of financial gain, and are not strictly using any material, like for example integrating official DBZ videos in your trailers or game.

Concerning the new build and what comes after, it's incredible to see how things evolved.

Near the time of the previous build (Christmas 2015 if I recall correctly), it was already amazing to know that you went from 1 spriter to 3 and that at this period you had for the first time 3 characters developping at the same time, instead of 1.

And now there even is a 4th spriter (....meaning soon a 4th character revealed by Barker? since we have Balthazar/Tenshinhan, Daeron/Krillin and ???/C-18) and even more new coders!
And although the new build provides "only" one and a half new characters (Piccolo + revamped Satan), you already have 2 other nearly finished characters soon to be released individually and 3 characters in early development!

Who would have thought that?
    

Re: HDBZ CHAMP EDITION

 April 08, 2017, 09:37:32 AM View in topic context
avatar  Posted by mrsatan  in HDBZ CHAMP EDITION RELEASE [4.2B version released] (Started by Iced April 07, 2017, 11:32:35 PM
 Board: Hyper DBZ

Wow! So many reveals in this trailer!!! ^_______________^

I don't know how long did you have to keep those things secret, but great job for letting nothing go out before! 8)
    

Re: Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition

 April 03, 2017, 11:45:37 PM View in topic context
avatar  Posted by mrsatan  in Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition (Started by XGargoyle October 30, 2016, 12:40:39 PM
 Board: Hyper DBZ

Perhaps this has already been asked, but how will do to "know" which non-Z2 character Buu is absorbing, and therefore use the correct absorbed sprite (if available)?
    

Re: Tien Z2 [Project]

 March 29, 2017, 06:48:17 PM View in topic context
avatar  Posted by mrsatan  in Tien Z2 [Project] (Started by Balthazar November 20, 2016, 09:36:34 PM
 Board: Official Z2 Char Dev

I think it's far too soon for that.
    

Re: Piccolo Z2 [Project]

 November 06, 2016, 12:54:18 PM View in topic context
avatar  Posted by mrsatan  in Piccolo Z2 [Project] (Started by Balthazar May 19, 2015, 10:57:17 PM
 Board: Official Z2 Char Dev

Balthazar, you said some time ago (on HBZ Facebook page, if I remember correctly) that the game was not really optimized to be played in Mugen's team battle mode, because it was not your main goal.

Could the coding of Piccolo's clones have had the side/ripple effect of improving the game "tolerance" for this mode?
    

Re: Piccolo Z2 [Project]

 October 09, 2016, 10:21:53 AM View in topic context
avatar  Posted by mrsatan  in Piccolo Z2 [Project] (Started by Balthazar May 19, 2015, 10:57:17 PM
 Board: Official Z2 Char Dev

Nice work, as usual :)

I'm curious: why kind of updates do you have to do on all the characters for them to work with the clones?
    

Re: Super Buu Z2 [Project]

 July 30, 2016, 09:56:12 AM View in topic context
avatar  Posted by mrsatan  in Super Buu Z2 [Project] (Started by Barker February 06, 2015, 02:22:19 AM
 Board: Official Z2 Char Dev

What could these be for?!


Whoooa, great !!!
I especially like the Saibuuman (who could have guessed that? XD )

A detail, but I have the feeling Buucolo is smaller than Buutenks. Seems kind of strange, since Piccolo is kind of a tall guy.

I don't recall Super Buu showing any kindness to Mr Satan in the anime while in his Super form.

Just after he transformed in Super Boo, he rushed on Mr Satan (and the dog) to kill them, but stopped suddenly and left, making Satan realize there was still some fat Buu's influence inside him.

Also, he accepted to give Piccolo some time at Kami's lookoot when he discovered Videl was indeed Satan's daughter ("she has the same smell than Satan" :D ).

Quote
Also this is a fighter where Goku can fight Goku, so I don't think there should be worries about this kind of stuff. :)

On that however, I agree ^^

I just realized; when new characters are added, wouldn't you need to re-work some new lines for existing characters?

Like, add some new dialogue for Goku when he goes up against/wins against Piccolo in the next build? Or rework Gohan's/Babidi's dialogue against Super Buu?

Sorry if this is kind of a stupid question.. ^^'

No, that's not a stupid question, in fact ;)

If most cases a "X vs Y" does not require specific dialogues, but it would be very surprising to have for example a Gohan vs Piccolo with the 2 characters speaking to each other as if they didn't share a special link or didn't even know each other.
    

Re: Piccolo Z2 [Project]

 March 24, 2016, 05:19:16 PM View in topic context
avatar  Posted by mrsatan  in Piccolo Z2 [Project] (Started by Balthazar May 19, 2015, 10:57:17 PM
 Board: Official Z2 Char Dev

Badass! 8)

Keep the good work on all those characters, guys! :sugoi: