
Board: Your Releases, 1.0+
And by the why nice work on King Koopa and his fearsome lizard breath and the upcoming update of the tje regular Palm-Top Tiger Taiga. Also is Taiga the next character for next month or is she a additional character with Bowers that will be released at the same time?
Regular Taiga will be released along side Bowser, and Maid Taiga will still be available separately as an EX variant.
Honest question: Have you considered making characters based off of Square Enix games like Final Fantasy, Dragon Quest, Kingdom Hearts, or even Riesz (from Trials of Mana) based from her Million Arthur design?
I'm not ruling any of these out. To be honest though, if Angela were the Trials of Mana guest character in MAAB instead of Riesz, I would've worked on her already.
I really wanted to try this out but I keep getting a .sff error when it loads for the fight.
Indeed, his only super was made just like that, a good detail. In my case, even I use part of the code of Earthworm Jim's Super EWJ Punch (another Shoryureppa-like super) to make Triple Fist
There're past versions of High Five (by Xandegraf and by Jeffry081) but none of these were accurate nor good versions (the latter has nothing of his CF version, only the sprites), so my duty was to make this version to make the complete one later, which I'm still working on and I'll use the sprites from the CF Extreme leaked beta from PSX, you'll see more about that soon
According to some Player vs AI users, KAZ's characters are harder to fight comparing to OHMSBY and The_None. Even with their AI patches by Holn.
Oh, and just look at his SF2 Dhalsim and SF3 Akuma, his grab command is more broken lol.
That's the thing, Kaz's characters might as well be cheap, but I wanted to see if people had problems with OHMSBY's aggressive AS FUCK AI. Especially his Heart Aino. I swear she has an infinite... I've watched her AI mop the floor with various AI patches...