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AugustAPC

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Messages by AugustAPC

    

Re: Graphic contest: Tien's meditational kicking!

 October 16, 2018, 04:36:58 AM View in topic context
 Posted by AugustAPC  in Graphic contest: Tien's meditational kicking! (Started by Balthazar October 06, 2018, 11:54:59 AM
 Board: Hyper DBZ

It looks really good. I would just get rid of the black outline. Z2 style doesn't have that.
    

Re: Looking to possibly commission/request someone for sprites...

 September 14, 2018, 01:20:35 PM View in topic context
 Posted by AugustAPC  in Looking to possibly commission/request someone for sprites... (Started by Xenomic September 12, 2018, 08:41:45 PM
 Board: Graphics

Can you show an example of the style you want to replicate?
    

Re: [Theme Thread] Z2 Sprite thread

 July 14, 2018, 03:48:54 AM View in topic context
 Posted by AugustAPC  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 AM
 Board: Graphics

Looks really good. The only few things I can comment on are the viewer's bottom left of his gi looks a little too baggy and the neck of it drops too low. Z2 also has much more sharply defined muscles.
    

Re: The end of all mortals

 June 24, 2018, 08:18:43 AM View in topic context
 Posted by AugustAPC  in The end of all mortals -Goku Black Z2 (Started by Iced June 22, 2018, 05:59:10 AM
 Board: Official Z2 Char Dev

Yea... I hated Super, but Black was one of the best parts about it. Not the arc in general, but just the character Black. I was genuinely intrigued to find out who he was. The show was garbo, though.
    

Re: [Theme Thread] Z2 Sprite thread

 April 11, 2018, 02:14:32 AM View in topic context
 Posted by AugustAPC  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 AM
 Board: Graphics

Doesn't really work when paired with Goku. Broly having a smaller head than him is silly. The proportional head looks a lot better, imo.
    

Re: C18 Z2 [Project]

 April 04, 2018, 02:34:22 PM View in topic context
 Posted by AugustAPC  in C18 Z2 [Project] (Started by Nicotinefist April 13, 2017, 12:12:46 AM
 Board: Official Z2 Char Dev

    

Re: General HDBZ Discussion topic

 March 28, 2018, 03:55:52 AM View in topic context
 Posted by AugustAPC  in General HDBZ Discussion topic (Started by Iced May 15, 2015, 11:27:53 AM
 Board: Hyper DBZ

Jiren doesn't have that definition in the show though.



You can find shots of any character in Dragon Ball with lacking or highly defined muscles. The point is that the Z2 style, for the most part, has very sharply defined muscles.
    

Re: General HDBZ Discussion topic

 March 27, 2018, 04:12:42 PM View in topic context
 Posted by AugustAPC  in General HDBZ Discussion topic (Started by Iced May 15, 2015, 11:27:53 AM
 Board: Hyper DBZ

The baby Jiren in that DA is account is adorable, we need to see it used somehow. Excited to see some Super content.

I don't really see the softness thing, but I feel like the impact on his hits looked low. It might just be from how early the character is though.

No? Look at the muscle definition on Vegeta and Freeza's legs, compared to Jiren. It's easiest to see there, but it's present throughout most of the sprite.

Edit: Just poked around with adding some extra muscle.

    

Re: General HDBZ Discussion topic

 March 25, 2018, 06:22:16 AM View in topic context
 Posted by AugustAPC  in General HDBZ Discussion topic (Started by Iced May 15, 2015, 11:27:53 AM
 Board: Hyper DBZ

    

Re: General HDBZ Discussion topic

 March 25, 2018, 04:22:55 AM View in topic context
 Posted by AugustAPC  in General HDBZ Discussion topic (Started by Iced May 15, 2015, 11:27:53 AM
 Board: Hyper DBZ

Neat reveal. I wonder who's spriting Jiren. He does look a bit soft, compared to the rest of the cast. I don't see those really defined muscle lines that other characters have.
    

Re: [Theme Thread] Z2 Sprite thread

 March 12, 2018, 06:08:29 AM View in topic context
 Posted by AugustAPC  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 AM
 Board: Graphics

The bulge is a little much, but that's all subjective. If ya like big packages, who'm I to judge? I tend to exaggerate breasts, myself :p.
    

Re: Armored Vegeta Community WIP

 March 10, 2018, 05:37:35 AM View in topic context
 Posted by AugustAPC  in Armored Vegeta Community WIP (Started by Cybasterd March 10, 2018, 01:43:13 AM
 Board: Hyper DBZ

Honestly feel like too many clones is a bad thing. Feels cheap in a game with so much integrity. Would be better as just an alternate costume, similar to Gohan's, IMO.

That said, I'll see if I'm not too rusty to contribute.

Edit: Poked around at #12.


Let me know if you want me to change anything. Or if you wanna do it yourself, go ahead.
    

Re: balmsoldĀ“s works/commissions

 February 04, 2018, 09:30:40 AM View in topic context
 Posted by AugustAPC  in balmsoldĀ“s works/commissions (Started by balmsold March 11, 2011, 09:12:07 PM
 Board: Graphics

How's Ser Yamcha coming along? He still being worked on?
    

Re: Tien Z2 [Project]

 January 17, 2018, 12:18:11 AM View in topic context
 Posted by AugustAPC  in Tien Z2 [Project] (Started by Balthazar November 20, 2016, 09:36:34 PM
 Board: Official Z2 Char Dev

I think Chiaotzu needs the bigger eyes. Both to match the source and Z2 style. I like both positions of the smile. The one off to his right side gives him a "devilish smile" and the one in the center is a better regular spot.

I mean, there's no other character, to my knowledge, with eyes in the same style of Chiaotzu. The closest I've seen is Goten, and his pupils and eyes are still smaller than Chiaotzu's are now, so I dunno how having them bigger matches the Z2 style.

His head just looks elongated to me, with the bigger eyes. The smile was just a matter of centering. Just my two cents, anyway.

...on another note, that Chiaotzu kicking sprite is just the best thing.
    

Re: Tien Z2 [Project]

 January 16, 2018, 03:58:36 PM View in topic context
 Posted by AugustAPC  in Tien Z2 [Project] (Started by Balthazar November 20, 2016, 09:36:34 PM
 Board: Official Z2 Char Dev

Oh, I see. Both sets of arms are coming out of the same sleeve. Somehow, to me, it looked like new sleeves formed around the second set of arms. Don't know how I missed that. Must've been the pot.
    

Re: Tien Z2 [Project]

 January 16, 2018, 11:31:54 AM View in topic context
 Posted by AugustAPC  in Tien Z2 [Project] (Started by Balthazar November 20, 2016, 09:36:34 PM
 Board: Official Z2 Char Dev

Looks f*ckin' bad ass.
My only thoughts are, perhaps you could make the sleeves around his new arms frayed, so they look like they ripped through his shirt. Also, Chiaotzu looks slightly off, to me. Did a small tweak, for what it's worth. Just shortened his head and eyes slightly and moved his mouth forward a little.


 
    

Re: Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition

 January 08, 2018, 07:22:10 PM View in topic context
 Posted by AugustAPC  in Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition (Started by XGargoyle October 30, 2016, 12:40:39 PM
 Board: Hyper DBZ

ibuuki is perfect
    

Re: Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition

 November 02, 2017, 01:43:54 AM View in topic context
 Posted by AugustAPC  in Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition (Started by XGargoyle October 30, 2016, 12:40:39 PM
 Board: Hyper DBZ

You don't know why? I'd say making a fuckin' awesome sprite is a pretty good reason why.
    

Re: Anderson Masters Studies and Wips, ORIGINAL CHAR and new RENDERS

 October 10, 2017, 03:22:28 AM View in topic context
 Posted by AugustAPC  in STREET FIGHTER III 4th Assault! Future of Fighting (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

I poked around with your SF3 render proportions. The head, the breasts and the hands, mostly. It still needs a ton of work to be hit the SF3 style, but the proportions should be a little more accurate.

    

Re: [Theme Thread] Z2 Sprite thread

 October 01, 2017, 05:48:30 AM View in topic context
 Posted by AugustAPC  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 AM
 Board: Graphics

Some of the Z2 sprites I created. Any recommendations for improvement?

They look good. My one observation is you need to go thicker on your lightest anti-aliasing shade. The more recent Z2 characters show that technique. Other than that, I'd say Gohan's chest my look a little lopsided.