Posted by C-r-a-v-e-r
in Fighter Factory Studio 3.5.3 (UPDATED June, 16) (Started by VirtuallTek April 04, 2018, 02:43:30 pm
Board: Your Releases, 1.0+
Board: Your Releases, 1.0+
https://virtualltek.com/download/
Hello!
A lot of people pointed to a problem while trying to download Fighter Factory Studio (mainly using Chrome). This is fixed now but, unfortunatelly, needs to reset browser cache., otherwise, you'll see security errors.
As requested, I uploaded the translation sources to a repository on GitHub, so anyone interested, just check this: https://github.com/VirtuallTek/FFSi18n
Thanks!
VirtuallTek
Hello guys!
I'm doing the last adjustments and fixes before releasing version 3.6. Everything I wanted to implement in this version is done (except Debugger, which unfortunatelly will be missing).
This build is a massive step up in editing capabilities, and BGs are the main focus. You can edit BGs from everywhere (Stages, Screen packs, ...), opening room for more a specific editor later for System Screens.
Stages have more attention on this release, so you can easely test camera bounds, P1 and P2 start position, ZOffset and ZOffset link, among many other editable parameters in the Stage's panel.
Translation:
To anyone interested in translating Fighter Factory, here are the translation source files and Qt Linguist: https://www.sendspace.com/file/yrvcro
To translate you need to open each file in Qt Linguist, choose English as source language, and the language you're translating to as destination. For more details about the translation process, check this: https://doc.qt.io/qt-5/linguist-translators.html
Thanks!
Oh, okay.
Schon was in der mache?
Ja, folgt schon sehr zeitnah was.
Im übrigen habe ich auch die verschollene private Winmugen Beta mit den Limitierungen gefunden:
https://mugengermany.com/gesuche/(suche)-original-elecbyte-winmugen-beta-mit-beschrankungen/msg12163/?topicseen#msg12163
MfG
Chris