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Sean Altly

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Messages by Sean Altly

    

I'm Looking for Beta Testers!

 September 22, 2021, 12:05:03 AM View in topic context
 Posted by Sean Altly  in I'm Looking for Beta Testers! (Started by Sean Altly September 22, 2021, 12:05:03 AM
 Board: Last Bout: Styles Will Clash

Hey guys, I recently finished implementing the offense and defense system into each character in the game (huge thanks to KarmaChameleon for coding the defense system for me and helping me implement it). I've been doing some self testing for bugs and issues, but I need some fresh eyes on what's done so far.

I need 5-10 beta testers who really understand Mugen in the code department, and fighting games in the balance department. I need feedback on not just bugs and fixes, but character movesets and balance. I also would like notes and feedback on the Offense/Defense system.

If you're interested respond here. If more than 5 to 10 people volunteer I will have to choose who gets it, please don't take it personally, just don't want it too widely distributed.

The version of the game I send will have all 10 characters, but only one or two stages since I'm still working on those.
    

Re: The Next Big Thing in Bloodsports - Zico Silva

 September 15, 2021, 10:41:42 PM View in topic context
 Posted by Sean Altly  in The Next Big Thing in Bloodsports - Zico Silva (Started by Sean Altly January 25, 2021, 04:17:38 AM
 Board: Last Bout: Styles Will Clash

@RagingRowen

I do plan on adding a Super BG finish but I haven't decided on anything yet. For hitsparks, I may stick to the CvTW ones (the game is still using default stuff) because they're original and not from an existing game IIRC, been a long time since I first downloaded them.

@SkySplitters

Thanks man, I'm honestly considering adding one or two more characters as "DLC" after I get everything done. I still need to implement the Defense Bar system (thanks to KarmaChameleon for coding it for me), and I also need to go back and give everyone a cheap KO/crumple and dizzy anim, and also possibly a custom powerbomb state. Still need stages pretty badly as well, getting a consistent art-style for all of them has been difficult.
    

Re: The Next Big Thing in Bloodsports - Zico Silva

 September 15, 2021, 09:10:30 PM View in topic context
 Posted by Sean Altly  in The Next Big Thing in Bloodsports - Zico Silva (Started by Sean Altly January 25, 2021, 04:17:38 AM
 Board: Last Bout: Styles Will Clash

Here's a preview video!

    

Re: SeanAltly's Commissions Thread (Commissions Open, Details on Page 21)

 September 07, 2021, 01:03:18 AM View in topic context
 Posted by Sean Altly  in SeanAltly's Commissions Thread (Commissions Open, Details on Page 21) (Started by Sean Altly April 16, 2012, 10:30:30 PM
 Board: Graphics

Couple of KOFXIII to CVS conversions commissioned by KarmaChameleon recently:



    

Re: The Next Big Thing in Bloodsports - Zico Silva

 August 31, 2021, 11:07:55 PM View in topic context
 Posted by Sean Altly  in The Next Big Thing in Bloodsports - Zico Silva (Started by Sean Altly January 25, 2021, 04:17:38 AM
 Board: Last Bout: Styles Will Clash

Thanks everyone! Here's a few more.


Crouching HP

STO

Anti-air Grab

Air Grab Success (decided to go with this rather than the knee to the head)

SUPERMAN PUNCH! I'm really happy with this one
    

Re: The Next Big Thing in Bloodsports - Zico Silva

 August 23, 2021, 06:24:48 PM View in topic context
 Posted by Sean Altly  in The Next Big Thing in Bloodsports - Zico Silva (Started by Sean Altly January 25, 2021, 04:17:38 AM
 Board: Last Bout: Styles Will Clash

Zico animations! Still gotta fiddle with the design on the shorts because it's a bit inconsistent in some frames.


Stance

Walk

Jump

Stand LP

Stand LK

Stand HP

Stand HK

Crouch LP

Crouch LK

Crouch HK

Jump LP

Jump LK

Jump HP

Jump HK


    

Re: SeanAltly's Commissions Thread (Now Taking Commissions, Details on Page 21)

 August 09, 2021, 03:34:04 AM View in topic context
 Posted by Sean Altly  in SeanAltly's Commissions Thread (Commissions Open, Details on Page 21) (Started by Sean Altly April 16, 2012, 10:30:30 PM
 Board: Graphics

RESURRECTION

My apartment complex is raising my rent by $225 a month, starting with a $125 bump on the lease I will sign in October, than the rest of it on the next lease. No one is getting raises at my job and I only work around 34 hours a week. Rather than get a second job just to make up for a couple hundred bucks a month, I figured now that I am on the last character for Last Bout, I can refocus some of this productive energy (I've sprited like 6 full characters since February) and open up commissions again!

Right off the bat, I should note that unless we're talking 4 figures, I probably won't be taking full character sheet commissions. Taking too many of those back in the 2010-2012 area is what burned me out and sent me packing for a couple years.

Here are the specifics of my stuff and current prices:

STYLES

I can create sprites in the following styles, listed in order of how adept I am at them:

Pseudo-CVS (Rage of the Dragons, Power Instinct, my own stuff)
CVS
CPS2
King of Fighters (though these are more detailed and will be pricier)

No SF3 sprites, that is admittedly not in my skillset. Basically, what I would like to focus on is single sprites or animations, CVS-conversions for KOF characters on an anim-by-anim basis, or rips of 3D moves converted to 2D (i.e., if you have a SFV or KOFXIV move you want converted and can provide rips or screenshots). If you need examples of my sprites, just peruse this thread and hopefully Photobucket hasn't eaten all of them. Also, I don't do complex color separation. I will sprite in whatever default palette you want but CS will have to be done afterwards unless it is fairly simple.

PRICES

Single Sprites - $10-15 depending on complexity and style
Animations - $20-60 depending on frame count and complexity (no idle/fighting stances, they give me a headache and I mostly outsource these for my own characters)
Full Sheets - Not considering these unless we're talking $1000+, which I understand most people don't have lying around for Mugen. If the design is easy or it's a character I care about, we could negotiate this lower but I will most likely not be doing full sheets

REMEMBER THE GOOD/FAST/CHEAP RULE

Since I do work almost full time, remember that how quickly I get your commissions to you will vary, but a good rule to remember is the Good/Fast/Cheap rule. If you want it to be good and cheap, it won't be fast. If you want it fast and cheap, it won't be good. If you want it good and fast, it won't be cheap.

PAYMENT

I take payment up front for smaller stuff, but if it's a bigger commission we can work something out.

Thanks for checking this out and I hope to hear from some folks soon.
    

Re: The First Lady of War - Siege

 July 27, 2021, 06:30:12 AM View in topic context
 Posted by Sean Altly  in The First Lady of War - Siege (Started by Sean Altly January 25, 2021, 04:16:18 AM
 Board: Last Bout: Styles Will Clash

Check out this preview video! I changed my plans for her Maximum Overdrive, taking inspiration from Heidern in KOFXIV, because I thought it was cool and because my original plan seemed too similar to his Offense Drive.

    

Re: The First Lady of War - Siege

 July 23, 2021, 12:57:18 AM View in topic context
 Posted by Sean Altly  in The First Lady of War - Siege (Started by Sean Altly January 25, 2021, 04:16:18 AM
 Board: Last Bout: Styles Will Clash

Wish I could say they were! I've been trying to get animation bases from less obvious sources lately and it's good to know it's working.

For her Ascensio special I downloaded some rips of Nash from SFV and used his anti-air/Genocide Cutter type move, but changed the timing, the direction of the kick and made some other edits so it isn't so obviously the same move, since the function of her special isn't supposed to be a standard flash kick/GC type anti air, but more like Leona/Heidern's Moon Slasher. The Ascio animation is a a heavy edit of some of the frames along with some other stuff. Umbra is an edit of Leona's Neomax from KOFXIII and Rapide is a combination of frames from Heidern and Nash.
    

Re: The First Lady of War - Siege

 July 21, 2021, 04:26:27 AM View in topic context
 Posted by Sean Altly  in The First Lady of War - Siege (Started by Sean Altly January 25, 2021, 04:16:18 AM
 Board: Last Bout: Styles Will Clash

More animations!


Ascia


Rapide


Umbra


Ascensio (will have slash FX of course)
    

Re: The First Lady of War - Siege

 July 14, 2021, 05:32:43 AM View in topic context
 Posted by Sean Altly  in The First Lady of War - Siege (Started by Sean Altly January 25, 2021, 04:16:18 AM
 Board: Last Bout: Styles Will Clash

Might be because it's too fast, accidentally saved at the wrong speed. Plus I still need to add hair movement, I always forget to do that

Here's her Rekka special, called Gladio

    

Re: The First Lady of War - Siege

 July 13, 2021, 12:44:23 AM View in topic context
 Posted by Sean Altly  in The First Lady of War - Siege (Started by Sean Altly January 25, 2021, 04:16:18 AM
 Board: Last Bout: Styles Will Clash

Have some animations!


Stance

Walk

Jump

Stand LP

Crouch LP

Jump LP

Stand HP

Crouch HP

Jump HP

Stand LK

Crouch LK

Jump LK

Stand HK

Crouch HK

Jump HK

Also I added her planned moveset to the first post!
    

Re: The Right Hand of God - Atleif Christensen

 June 25, 2021, 01:45:42 AM View in topic context
 Posted by Sean Altly  in The Right Hand of God - Atleif Christensen (Started by Sean Altly January 25, 2021, 04:04:55 AM
 Board: Last Bout: Styles Will Clash

Check it out!

    

Re: KoF XV

 June 24, 2021, 06:47:05 AM View in topic context
 Posted by Sean Altly  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

Vanessa is one of my favorite KOF characters but I hate those damn pants. Was really hoping they'd switch them back. Was there ever a storyline reason for her randomly switching to those pants and sandals?
    

Re: The Right Hand of God - Atleif Christensen

 June 21, 2021, 03:09:47 AM View in topic context
 Posted by Sean Altly  in The Right Hand of God - Atleif Christensen (Started by Sean Altly January 25, 2021, 04:04:55 AM
 Board: Last Bout: Styles Will Clash

Glad you're excited man! Finished all of his sprites today (save for his fighting stance which I'm outsourcing), and I'll be sending you the lines to record tomorrow.
    

Re: The Right Hand of God - Atleif Christensen

 June 15, 2021, 09:46:29 PM View in topic context
 Posted by Sean Altly  in The Right Hand of God - Atleif Christensen (Started by Sean Altly January 25, 2021, 04:04:55 AM
 Board: Last Bout: Styles Will Clash

Attack dump!


Standing LP


Standing HP


Standing LK


Standing HK


Heaven Above - Command Normal OH


Crouch LP


Crouch HP


Crouch LK


Crouch HK


Jump LP


Jump LK


Jump HP


Jump HK


Halo Hook - works like Vanessa's parry punch in KOFXIV, also will have FX


Spirit Lift


Golden Cross HP (has FX of course)


Golden Cross LP


Holy Roller (vertical)


Holy Roller (diagonal) - Ignore the messy rotated sprites, in game I use the above sprites and angledraw, this is just to show what it looks like


Holy Trinity - these will be vertical, basically Dudley's DP super, lol

    

Re: wrestling

 June 02, 2021, 11:59:54 PM View in topic context
 Posted by Sean Altly  in wrestling (Started by Titiln August 28, 2007, 08:49:26 PM
 Board: Entertainment

I honestly think you could build one hell of an entire wrestling company around just the people they've released since last year. That much talent just wasted.

This batch of cuts saps my desire to keep watching even more than usual because Ruby Riott was my personal favorite. With her gone, Daniel Bryan gone and Keith Lee out indefinitely with some weird injury or illness, I just have no desire to tune in for anything other than NXT.
    

Re: Vidael Katdari (Last Bout: Styles Will Clash) - Updated 5/23/21

 June 01, 2021, 09:17:25 PM View in topic context
 Posted by Sean Altly  in Vidael Katdari (Last Bout: Styles Will Clash) - Updated 5/23/21 (Started by Sean Altly May 16, 2021, 05:32:14 AM
 Board: Your Releases, 1.0+

I usually just use gethit sprites if I don't make specific dizzy sprites, but I forgot to do that, lol. Another rookie move, I'm slipping in my old age! Going to update soon with a fix.
    

Re: Vidael Katdari (Last Bout: Styles Will Clash) - Updated 5/23/21

 May 31, 2021, 06:18:20 AM View in topic context
 Posted by Sean Altly  in Vidael Katdari (Last Bout: Styles Will Clash) - Updated 5/23/21 (Started by Sean Altly May 16, 2021, 05:32:14 AM
 Board: Your Releases, 1.0+

I actually have roughly 7 characters ready for release for this game but I'm waiting on stuff like voice acting and what not. Let me know what you think or if anyone else finds any more bugs.
    

Re: The Crimson Tide of Change - Illian Fedorov

 May 28, 2021, 03:19:05 AM View in topic context
 Posted by Sean Altly  in The Crimson Tide of Change - Illian Fedorov (Started by Sean Altly January 25, 2021, 04:01:21 AM
 Board: Last Bout: Styles Will Clash

New art!