Kenshiro99 really made a wondeful job here ,and I don't remember who did it but someone add the Dragon Ball Fighterz images on the specials and i decide to made some changes too I only missing a proper A.I and some minor bugs, i manage to add some new insta transmition moves and another MVC2 style hyper move DBFZ style if someone can give me a hand with the A.I it would be wondeful!
The main author is Kong but i manage to fix some bugs and add new animations,sprites and voices he has a good AI and is quite fun to play with it too! feel free to give him a try! Thank you soo much and enjoy!
; INTRO 2 [Statedef 191] type = S ctrl = 0 anim = 191 velset = 0,0
[State 191, 1] type = ChangeAnim trigger1 = RoundState = 0 value = 191
[State 191, 2] type = AssertSpecial trigger1 = 1 flag = Intro
[State 191, 3] type = playsnd trigger1 = animelem = 2 value = s8701, 1
[State 191, 4] type = ChangeState trigger1 = AnimTime = 0 value = 0
I know for a fact that statedef 190 has the intro that the character comes with it when i add them on cns of FF nothing happens and when i change the animation and value number on satedef 190 of any of the other 2 intros i want to add then it works but i want to add all the 3 intros together at random of course . i hope you understand what i mean. Thanks!
Is been a while i haven't use my Mugen sense 2006 and i want to add a couple of characters (Dcat_Shredder and MVC2 Cell) but somehow it says cns file is not updated, i test them on mugen-1.1b1 and they work perfectly and my Mugen is winmugen is thre any way to fix this?
Thanks in advance
This is the message i get,
Error message: Invalid trigger:720p error parsing 5090, 2a error in state def 5090 character needs to be updated see docs/incompt txt error laoding chars/cell/cell.def Error loading p1