YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

*
mecha-gino is Offline
Contact mecha-gino:

mecha-gino

User

Messages by mecha-gino

    

Re: Tarzan by Brucewayne74 - improved coding by Borewood2013

 June 18, 2016, 05:05:48 AM View in topic context
 Posted by mecha-gino  in Tarzan by Brucewayne74 - improved coding by Borewood2013 (Started by brucewayne74 June 09, 2016, 09:12:22 AM
 Board: Your Releases, 1.0+

I see that you based this incarnation of Tarzan off of the Filmation show, Tarzan: Lord of The Jungle which btw just recently got released on DVD.

But to you, I say THANK YOU!!! I've always wanted a Tarzan in Mugen since I got into the character in 2010 and now I have him and he plays pretty awesome and well worth the roster spot in my Mugen.

So thank you and who knows.... If you're planning on making more Pulp Characters, Maybe you can do the Phantom next so we can have two lords of the jungle Mugenized. :P
    

Re: Kinnikuman by Borewood released [11/20/14]

 January 01, 2015, 06:48:08 PM View in topic context
 Posted by mecha-gino  in Kinnikuman by Borewood released [11/20/14] (Started by MrChris November 21, 2014, 03:27:33 PM
 Board: Found Releases

Does anyone else have trouble accessing his files with fighter factory?

Every time I try it, it gives me a error message saying it's def and other files won't work yet in mugen. They do
    

Re: Trouble Converting an old mugen character to the new version

 August 27, 2012, 05:41:54 AM View in topic context
 Posted by mecha-gino  in Trouble Converting an old mugen character to the new version (Started by mecha-gino July 24, 2012, 07:21:34 AM
 Board: M.U.G.E.N Configuration Help

Haha, sorry about the late reply but I totally forgot about this. I tried doing a search for that buuuuut... it didn't find it for some reason. D: I removed something else, can't remember what which made him work but also got rid of his hypers as well. Would it help if I send him to you and see if you can figure out the problem?
    

Re: KaiserVega SSF2+ released by Guille_N_Roll.

 August 17, 2012, 12:59:47 AM View in topic context
 Posted by mecha-gino  in KaiserVega SSF2+ released by Guille_N_Roll. (Started by UMvC3 August 02, 2012, 11:50:34 AM
 Board: Found Releases 1.0+

LOVE this Guy's work. I love his Evil Ryu, Evil Ken, and Shin Akuma and now he's released Vega. :D

All I need now is his Gouken which looks pretty sweet to be released.
    

Re: Trouble Converting an old mugen character to the new version

 July 30, 2012, 11:08:05 PM View in topic context
 Posted by mecha-gino  in Trouble Converting an old mugen character to the new version (Started by mecha-gino July 24, 2012, 07:21:34 AM
 Board: M.U.G.E.N Configuration Help

Yep, did the trick pretty much. Now I've got one other problem with another character who might have a similar problem, I'm not too sure but after this I should be good.

I downloaded Master Gundam, cause I'm kind of getting into a G Gundam Mood yesterday and I tried opening it in fighter factor AND mugen but I get this message:

Error message:
Could not open file: mas-ssp.cns GҴ•KŽE‹Z—p
Error loading chars/ffchartest/ffchartest.def
Error loading p1


But thank you for helping me out with SS5 Goku ever so much.
    

Trouble Converting an old mugen character to the new version

 July 24, 2012, 07:21:34 AM View in topic context
 Posted by mecha-gino  in Trouble Converting an old mugen character to the new version (Started by mecha-gino July 24, 2012, 07:21:34 AM
 Board: M.U.G.E.N Configuration Help

Right, well I might not be the most technical of the mugen community and while I know all the basic rules and what not tech wise... I'm not that good but I know of some lingo and stuff and etc etc.

Right, so I felt like trying out some old dbz characters I haven't played as for years and the main one that's gotten my attention is Super Saiyan 5 Goku (or Goku SSJ5 as it's called in the file) as I'm in a dbz mood. I've went into the def file and removed the version so it would work, as that's how I got Nightmare Broly and Sephiroth to work. However when I do that, I get this:

Error message:
Error parsing trigger2, 3
Error parsing [State 5050, 1]
Error in [Statedef 5050]
Error in chars/ffchartest/common1.cns
Error loading chars/ffchartest/ffchartest.def
Error loading p1

Can anyone help me fix the problem?
    

Re: The Shadow by D, The Red Cloak Updated Again

 May 11, 2011, 06:35:22 AM View in topic context
 Posted by mecha-gino  in The Shadow by D, The Red Cloak Updated Again (Started by D, The Red Cloak April 09, 2011, 11:08:49 PM
 Board: Your Releases, older Mugen

hmm.... maybe I just need more practice with him.  ;P

Unfortunately, Savage hasn't gotten the same kind of love the shadow has. :( And I too cannot frankensprite too.  --;
    

Re: The Shadow by D, The Red Cloak Updated Again

 May 11, 2011, 04:55:16 AM View in topic context
 Posted by mecha-gino  in The Shadow by D, The Red Cloak Updated Again (Started by D, The Red Cloak April 09, 2011, 11:08:49 PM
 Board: Your Releases, older Mugen

Don't mention.  ;D I would rip those sprites but it's been a while since old Gino here has ripped sprites so you might be on your own for this one.  :-\ I will however give you one more bit of advice and that's to bump up his attack's power because they're kind of weak.  :S

Oh and one other intro special idea is one with Doc Savage. I was thinking maybe one with dracula seeing how that's an inspiration for the shadow, however Doc Savage makes more sense.
    

Re: The Shadow by D, The Red Cloak Updated Again

 May 10, 2011, 07:29:28 PM View in topic context
 Posted by mecha-gino  in The Shadow by D, The Red Cloak Updated Again (Started by D, The Red Cloak April 09, 2011, 11:08:49 PM
 Board: Your Releases, older Mugen

Now I may not be the one of the biggest critics in the mugen community or that critical at all and I couldn't really judge your mechagodzilla as you said before but I must say I rather like this. Granted you were quite limited with the sprites to work with seeing how they're from a beat em up but I must say I rather pleased with him. There's not a whole lot of ideas you can do for hypers when it comes to the shadow but you did some rather interesting ones.

Now for my ideas for future versions as these come from a fellow fahttp://mugenguild.com/forumx/index.php?action=post;topic=127738.20;last_msg=1321619n of the shadow:
-A Special intro with Batman. As us shadow fans know, the shadow is one of the key inspirations for Batman and the two even interacted with each other when DC had the rights to him. So I feel it could be great to have the two react to each other.
-A special intro with Darkwing duck? The reason I put a question mark there is it's kind of debatable if you want to have an intro for him, granted the shadow is one of the inspirations for darkwing duck(his costume alone is a good indication) but it all depends on you.
-A special move. I would say, seeing how you're using the sprites from the SNES that's based off the movie maybe a levitation special with that knife from the movie? Some sort of move with that idea.
-A summon hyper. As we know the shadow has a lot of agents around his city, so for a hyper idea it would involve him calling out to them, let's say a bunch of guys with guns and a car, they show up and they gun down your opponent.

And that's all I can think of as of now when it comes to ideas for an update but anyway, thank you for FINALLY giving us Shadow fans a chance to play him in mugen. Maaaybe in the future you can work on the phantom as well. :P And if you take that idea seriously, well then there's a game on the SNES based on Phantom 2040 in which the game is a lot like Metroid. So that gives you a lot to work with, unless someone has ripped the sprites yet. >.>
    

Re: Chibi WarGreymon

 August 19, 2008, 11:25:54 PM View in topic context
 Posted by mecha-gino  in Chibi WarGreymon (Started by i_oVo_i August 14, 2008, 08:50:43 AM
 Board: Your Releases, older Mugen

That's odd  ???

Have you tried redownloading him?

Ok, I right clicked and than saved it as a target. Now he works, he's quite awesome(though I would like to see an english sound pack in the future please.  ;D )
    

Re: Chibi WarGreymon

 August 17, 2008, 09:30:37 AM View in topic context
 Posted by mecha-gino  in Chibi WarGreymon (Started by i_oVo_i August 14, 2008, 08:50:43 AM
 Board: Your Releases, older Mugen

I extracted it, but the SFF file doesn't work.  :-\
    

Re: Lucario Beta Release

 July 03, 2008, 04:21:36 AM View in topic context
 Posted by mecha-gino  in Lucario Beta Release (Started by Haseo80 July 03, 2008, 03:00:55 AM
 Board: Your Releases, older Mugen

yeah, I keep on extracting the file with Winace and 7-zip, well for some reason the SFF file will not be extracted as well.
    

Re: Terrordrome demo V2.0

 January 19, 2008, 10:09:54 PM View in topic context
 Posted by mecha-gino  in Terrordrome demo V2.0 (Started by ten January 19, 2008, 09:39:24 AM
 Board: Gaming

Yeah, I downloaded all 11 parts, renamed some of them(cause it would overwrite something) did that, still didn't work(got an error message),then I tried it again only overwrite everything) and it still doesn't work.

What am I doing wrong?