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Akito

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Messages by Akito

    

Re: (Clark (by Cruz) Update) Rowen's PotS Edits

 August 17, 2022, 10:14:54 PM View in topic context
 Posted by Akito  in (Clark (by Cruz) Update) Rowen's PotS Edits (Started by RagingRowen May 09, 2019, 12:08:30 PM
 Board: Edits & Addons 1.0+

I'll test him, thanks friend.
    

Re: FeLo's Horror Circus

 August 12, 2022, 01:51:26 AM View in topic context
 Posted by Akito  in FeLo's Horror Circus (Started by FeLo_Llop March 22, 2009, 11:40:10 AM
 Board: Graphics

Are there too many Ash sprites to make?
    

Re: DeathScythe WIPs: Sakura

 August 11, 2022, 06:25:18 AM View in topic context
 Posted by Akito  in DeathScythe WIPs: Sakura (Started by Nintendo DS July 05, 2018, 09:06:25 PM
 Board: Projects

As I've said several times, you sometimes seem to try to put yourself down without needing to.
Your chars are great, solid, so as much as you think that, I think the vast majority here have a contrary opinion.
It's a shame, but since you think that, good luck, I just think you could put your char so that someone else can continue it.
    

Re: SCREENPACK CONCEPT BUNDLE IDEAS

 August 09, 2022, 06:10:18 PM View in topic context
 Posted by Akito  in CONCEPT FOR SCREENPACK EDITION (Started by Mazemerald. August 09, 2022, 05:12:07 AM
 Board: Projects

    

Re: In The Groove + In The Groove 2 Lifebars [1.0/1.1] 640x480 [Released!]

 August 09, 2022, 06:04:42 PM View in topic context
 Posted by Akito  in In The Groove + In The Groove 2 Lifebars [1.0/1.1] 640x480 [Released!] (Started by BruskNuke August 09, 2022, 04:16:21 PM
 Board: Your Releases, 1.0+

I like the lifebars, but I don't like the small portrait's placement. I feel like it could be closer to the bars themselves and, the Simul and Turns ones could be placed below the P1's. The way they are now takes a decent amount of space in the middle, where the action is happening. Also, a more personal choice for me would be to put the portraits above the bars and the names under, but that is purely aesthetic.

This is my opinion too.
    

Re: MUGEN 3 COLORS ARENA Screen pack Continues Project

 August 07, 2022, 07:24:25 PM View in topic context
 Posted by Akito  in MUGEN 3 COLORS ARENA Screen pack Continues Project  (Started by OldGamer May 13, 2022, 10:42:58 PM
 Board: Projects

Very good!
    

Re: Spec Ops MB-01 stage updated

 August 06, 2022, 09:28:08 PM View in topic context
 Posted by Akito  in Spec Ops MB-01 stage updated (Started by O Ilusionista May 01, 2021, 02:47:45 PM
 Board: Your Releases, 1.0+

@O Ilusionista

Sorry for bump, but the download link in your site don't working?
    

Re: [OHMSBY Thread]: Dead Apostle Noel Released + EXA update for 10 chars (07/17/22)

 August 06, 2022, 05:03:25 PM View in topic context
 Posted by Akito  in [OHMSBY Thread]: Bowser Released + EXA update for 8(9) chars (08/14/22) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Constructive criticism:

I really like your chars, but I can't play against them because I can't adapt, the AI ​​of the characters are very appealing, isn't there a way you can make a separate AI for beginner players with this gameplay?

When I get very long combos, the urge I have is to stop playing to go take a shower, eat, sleep, and then go back to playing to see the opponent still giving me a combo, and honestly this is not stimulating.

I would really like to make a Mugen with only characters of your style, but all chars I meet in this style has these absurd AI's, so I end up giving up on the idea.

But other than that your characters are very good, I hope to continue to see your releases with more interesting characters (And I hopo you consider my request/suggestion too).
    

Re: Order of sprites

 July 30, 2022, 07:52:12 PM View in topic context
 Posted by Akito  in Order of sprites (Started by Akito July 30, 2022, 05:30:05 PM
 Board: M.U.G.E.N Configuration Help

Hi friend, nice to see you again, how are you?

Thanks for the tip, but I solved the problem doing it this way:

[BG 0]; MAN
type = anim
actionno = 888
start = -18,140                 ;-129,87
delta = .78,0.82         ;.78,0.82
mask  = 1
scalestart= 0.45,0.45       ;0.25,0.25
zoomdelta=0.82

[BG 01]; WOMAN
type = normal
actionno = 88 ; 888
start = -13,145
delta = .78,0.82
mask  = 1
scalestart=0.45,0.45
zoomdelta=0.82

[BG 0] for man and [BG 01] for woman, now the problem is soved.
    

Order of sprites

 July 30, 2022, 05:30:05 PM View in topic context
 Posted by Akito  in Order of sprites (Started by Akito July 30, 2022, 05:30:05 PM
 Board: M.U.G.E.N Configuration Help

Hey guys.



How can I leave the woman in front of the man?

[BG]; WOMAN
type = anim
actionno = 88 ; 888
start = -13,145
delta = .78,0.82
mask  = 1
layerno = 0
scalestart=0.45,0.45
zoomdelta=0.82

[Begin action 88]
88,1,0,0, 8
;88,2,0,0, 8
;88,1,0,0, 7
;88,2,0,0, 7
;88,1,0,0, 6
;88,2,0,0, 6
;88,1,0,0, 5
;88,2,0,0, 5
;88,1,0,0, 4
;88,2,0,0, 4
;88,1,0,0, 3
;88,2,0,0, 3
;88,1,0,0, 4
;88,2,0,0, 4
;88,1,0,0, 5
;88,2,0,0, 5
;88,1,0,0, 6
;88,2,0,0, 6
;88,1,0,0, 7
;88,2,0,0, 7

[BG]; MAN
type = anim
actionno = 888
start = -18,140                 ;-129,87
delta = .78,0.82         ;.78,0.82
mask  = 1
scalestart= 0.45,0.45       ;0.25,0.25
zoomdelta=0.82

; MAN
[Begin action 888]
888,1,0,0, 8
888,2,0,0, 8
888,1,0,0, 7
888,2,0,0, 7
888,1,0,0, 6
888,2,0,0, 6
888,1,0,0, 5
888,2,0,0, 5
888,1,0,0, 4
888,2,0,0, 4
888,1,0,0, 3
888,2,0,0, 3
888,1,0,0, 4
888,2,0,0, 4
888,1,0,0, 5
888,2,0,0, 5
888,1,0,0, 6
888,2,0,0, 6
888,1,0,0, 7
888,2,0,0, 7
    

Re: Joey S. (Self-Insert) VERSION 2 Released!

 July 27, 2022, 04:38:44 PM View in topic context
 Posted by Akito  in Joey S. (Self-Insert) VERSION 2 Released! (Started by Joey S. July 26, 2022, 04:28:55 AM
 Board: Your Releases, 1.0+

Kolossoni, he didn't post that stuff on the forum. It was in the character. He knows better enough to not spout that transphobic shit on this thread. Did you not notice that all he did was post this release thread and nothing else? Stop saying he doesn't know better. He does know better; he probably knew all of this was gonna happen too. At the very least he should know better. There's no excuse for ignorance like this.

My opinion.
    

Re: Re: Infinite WIP's-I suck at LIFE maybe Gato?

 July 24, 2022, 06:23:22 PM View in topic context
 Posted by Akito  in Re: Infinite WIP's-I suck at LIFE maybe Gato? (Started by Infinite Daze August 29, 2012, 07:01:14 AM
 Board: Projects

I constantly back up my stuff to Mediafire, I'm really afraid something like this will happen, and I hope there's some way to recover your data.

PS: I would love for you to take the idea of ​​more OC's in your style, keep that in mind and I'd really like to see Mika Uraki ready.

One way or another, I wish you all the best in your next projects, buddy.
    

Re: SoR2 Bonus Game IKEMEN Version

 July 21, 2022, 08:00:19 AM View in topic context
 Posted by Akito  in Streets of Rage 2 Bonus Game IKEMEN Version (Update 7/28) (Started by K-Fox July 18, 2022, 04:29:07 AM
 Board: IKEMEN Releases

Have images?
    

Re: M.U.G.E.N Screenshots V3

 July 20, 2022, 07:59:28 PM View in topic context
 Posted by Akito  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion

    

Re: MUGEN 3 COLORS ARENA Screen pack Update for 6-13-2022 News stuff

 July 17, 2022, 12:46:45 PM View in topic context
 Posted by Akito  in MUGEN 3 COLORS ARENA Screen pack Continues Project  (Started by OldGamer May 13, 2022, 10:42:58 PM
 Board: Projects

My new Ikemen screenpack!
    

Re: HOW TO MAKE A IKEMEN GO SCREEEN PACK VIDEO GUIDES 2022

 July 17, 2022, 02:04:47 AM View in topic context
 Posted by Akito  in HOW TO MAKE A IKEMEN GO SCREEEN PACK VIDEO GUIDES 2022 (Started by OldGamer May 31, 2022, 05:19:39 AM
 Board: Ikemen General Discussion and Help

Thanks for it, sensei.
    

Re: [Theme Thread] CVS Sprite thread

 July 06, 2022, 09:18:12 PM View in topic context
 Posted by Akito  in [Theme Thread] CVS Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics

Many thanks for your words pals, i dunno if i still able to make another CVS char.


I don't understand how you can't do the same job you did before, it seems like you've unlearned everything you knew how to do.

You did a great job before, but now it's become unrecognizable.



Burnout is a thing, people go through highs and lows, all we can do is provide feedback and let the lad pick what he wants to do.

I agree.
    

Re: [Theme Thread] CVS Sprite thread

 July 05, 2022, 09:58:24 PM View in topic context
 Posted by Akito  in [Theme Thread] CVS Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics

Many thanks for your words pals, i dunno if i still able to make another CVS char.


I don't understand how you can't do the same job you did before, it seems like you've unlearned everything you knew how to do.

You did a great job before, but now it's become unrecognizable.

    

Re: Jiraiya's Forest (Naruto) - Original HD stage (4:3 and 16:9) - Mugen 1.1

 July 05, 2022, 04:22:42 PM View in topic context
 Posted by Akito  in Jiraiya's Forest (Naruto) - Original HD stage (4:3 and 16:9) - Mugen 1.1 (Started by DG July 03, 2022, 02:10:00 AM
 Board: Your Releases, 1.0+

I liked very much of this.
    

Re: KOF 2003 PS2 Add-on Pack (Screenpack + Lifebar) Release [M.U.G.E.N 1.1/640X480]

 June 28, 2022, 05:31:53 PM View in topic context
 Posted by Akito  in KOF 2003 PS2 Add-on Pack (Screenpack + Lifebar) Release [M.U.G.E.N 1.1/640X480] (Started by YUKIHO@P June 25, 2022, 06:27:50 PM
 Board: Your Releases, 1.0+

Very good!