I was wondering. While I was editing a character, I've noticed that it had two, three CNS files for different purposes.
Now, I know this is a common practice among creators, but what are the advantages/disadvantages if someone was to put all of them into one CNS file in order to save the hassle of creating multiple files?
Regarding adding extra motions, I guess I could do a bit of trial and error. Drawing from scratch is out of the question with the amount of detail she has on her skirt and undergarments
But I do have a plan. She has some other variation sprites I could use to try and make up a lot of her missing moves. Her skirt is different and she has a machine hanging on her back, but I think I can remove that and edit on her the original blue dress.
I'm also thinking about using a few helpers here and there to make up some of her moves.
Sadly, I think I'll have to give up on giving her a crouch animation. There's just no sprites that I can muster up to give her a whole crouch set so therefore I'm letting it go.
I'm also pondering about her jump animations too (hopefully I find a way).
Anyway, all I have is her stand, walk and hit animations done so it'll take some time
I would like to know if there is a way to change my stupid 10 year old username so that I can access it quicker than before. I made the stupid mistake of using Katakana instead of Alphabets (cuz I was taking Japanese at the time) and had to stick with it all this time.