YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
dragoon316 is Offline
Contact dragoon316:

dragoon316

Contributor

Messages by dragoon316

    

Re: Playtest Ikemen in FFS

 July 25, 2022, 11:55:37 AM View in topic context
 Posted by dragoon316  in Playtest Ikemen in FFS (Started by NikoPalad67140 July 24, 2022, 05:19:03 PM
 Board: Ikemen General Discussion and Help

Same with adding MUGEN configurations for testing.
Executable: (drive):/(IkemenGo)/Ikemen_GO.exe
    

Re: Fight Stick configuration.

 September 02, 2021, 07:39:31 PM View in topic context
 Posted by dragoon316  in Fight Stick configuration.  (Started by Striderskunk August 20, 2021, 11:24:05 AM
 Board: Ikemen General Discussion and Help

I'll glad to help you. As for the Joystick numbers, I have both my PS4 controller and PS3/PS4 FightStick connected at the same type and, for some reason, the latter is the second controller which is why I switched the joystick numbers. Also, all I had to do was configure the controller first then copy/paste the values for my Fightstick . It wasn't as hard as I though. Enjoy.
    

Re: Fight Stick configuration.

 August 26, 2021, 03:16:40 AM View in topic context
 Posted by dragoon316  in Fight Stick configuration.  (Started by Striderskunk August 20, 2021, 11:24:05 AM
 Board: Ikemen General Discussion and Help

For PS4 FightStick and controller:

Code:
	"JoystickConfig": [
{
"Joystick": 1,
"Buttons": [
"14",
"16",
"17",
"15",
"1",
"2",
"7",
"0",
"3",
"5",
"9",
"4",
"6",
"8"
]
},
{
"Joystick": 0,
"Buttons": [
"14",
"16",
"17",
"15",
"1",
"2",
"7",
"0",
"3",
"5",
"9",
"4",
"6",
"8"
]
},     
    

Re: Ikemen GO

 June 05, 2021, 03:26:38 AM View in topic context
 Posted by dragoon316  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 AM
 Board: IKEMEN Releases

There's a pretty nasty bug in IKEMEN v0.96.  If any character uses a Projectile state control that has a negative (upward) starting Y velocity, the projectile never appears.  Y velocities of 0 and positive (downward) velocities work just fine.  I've tested this pretty consistently across multiple characters of mine.

Could someone confirm if this is just me or if this is a legit bug?

Try this:

Code:
projstagebound = 200
projedgebound = 200
projheightbound = -960, 8

Change the values if needed.
    

Re: Mis Renders HD

 July 02, 2016, 09:50:34 AM View in topic context
 Posted by dragoon316  in Mis Renders HD (Started by shammahomega1 June 08, 2016, 08:36:06 PM
 Board: Graphics

    

Re: Super Mario Maker Stage IDs

 February 20, 2016, 05:13:16 AM View in topic context
 Posted by dragoon316  in Super Mario Maker Stage IDs (Started by JustNoPoint September 16, 2015, 06:40:42 PM
 Board: Gaming

"The Doom in Doomship" (SMW)
556E-0000-01D5-05E3
    

Re: Super Mario Maker Stage IDs

 February 10, 2016, 10:48:40 PM View in topic context
 Posted by dragoon316  in Super Mario Maker Stage IDs (Started by JustNoPoint September 16, 2015, 06:40:42 PM
 Board: Gaming

"The Weird Part of Mario Maker" (SMB)
5784-0000-01C5-9906

"Bowser Koopa's Mind Games" (NSMBU)
F02E-0000-01C7-8822

...and the easier V1.1
0F36-0000-01C9-C6C7

"Surviving the Koopa Pack" (SMB3)
7CD9-0000-01CF-6D40
    

Re: 2D Fighter Maker 2nd Japanese version

 December 28, 2015, 07:59:52 PM View in topic context
 Posted by dragoon316  in 2D Fighter Maker 2nd Japanese version (Started by Yoshin222 December 28, 2015, 03:26:58 AM
 Board: Off-Topic Help

    

Re: M.U.G.E.N Screenshots V2

 January 03, 2014, 03:28:01 PM View in topic context
 Posted by dragoon316  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 PM
 Board: M.U.G.E.N Discussion

    

Re: M.U.G.E.N Screenshots V2

 January 03, 2014, 08:20:56 AM View in topic context
 Posted by dragoon316  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 PM
 Board: M.U.G.E.N Discussion

Nope. I'm still retired and I understand your preference and respect it. No big deal.
    

Re: M.U.G.E.N Screenshots V2

 January 03, 2014, 08:00:10 AM View in topic context
 Posted by dragoon316  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 PM
 Board: M.U.G.E.N Discussion

According to the read-me in M.B. Shotoman's folder that's his offical first name, I liked it much better than M.B. Shotoman ... so yeah, I suppose so, he's pretty fun to play with!

Actually, his first name is Bruce. "Buraku" (Black) is his nickname.
    

Re: Share your Deviant Art account

 August 03, 2013, 09:51:51 PM View in topic context
 Posted by dragoon316  in Share your Deviant Art account (Started by moolambo March 18, 2009, 04:36:20 AM
 Board: Graphics

    

Re: Requesting Super SF2 Turbo Akuma sprite

 June 16, 2009, 05:34:11 AM View in topic context
 Posted by dragoon316  in Requesting Super SF2 Turbo Akuma sprite (Started by Continuity June 16, 2009, 03:50:29 AM
 Board: Development Resources

    

Re: Your Preferred Compression Type

 March 07, 2009, 04:16:00 PM View in topic context
 Posted by dragoon316  in Your Preferred Compression Type (Started by fer619 March 05, 2009, 09:00:09 PM
 Board: M.U.G.E.N Discussion

*.7z  because Freewebs.com (now Webs.com) won't except *.zip.  :-\
    

Re: Japanese Translation

 February 11, 2009, 12:30:26 AM View in topic context
 Posted by dragoon316  in Japanese Translation (Started by Chosen_01 February 10, 2009, 04:36:24 AM
 Board: Off-Topic Help

www.freelang.net has free online translators for words and certain phases only. The only catch is you must download different languages separately and
the software is kind of outdated.
    

Re: Japanese Translation

 February 10, 2009, 04:54:48 AM View in topic context
 Posted by dragoon316  in Japanese Translation (Started by Chosen_01 February 10, 2009, 04:36:24 AM
 Board: Off-Topic Help

Here's what I have, but it's not for blazing, just blaze:

kaen
honoo
hinote
hi

I do have blazing, but it's accompanied by other words:

blazing column: hibashira
blazing fire: okibi
blazing heat: enten
blazing up: enjou

I hope this helps.  :)

    

Re: 7 characters updated, 1 new by dragoon316

 January 01, 2009, 05:02:52 AM View in topic context
 Posted by dragoon316  in 7 characters updated, 1 new by dragoon316 (Started by dragoon316 December 31, 2008, 11:16:23 PM
 Board: Your Releases, older Mugen

No feedback on Bison(Vega)?...  :S
    

7 characters updated, 1 new by dragoon316

 December 31, 2008, 11:16:23 PM View in topic context
 Posted by dragoon316  in 7 characters updated, 1 new by dragoon316 (Started by dragoon316 December 31, 2008, 11:16:23 PM
 Board: Your Releases, older Mugen

'Sup.

I've just released an update for 7 of my characters. They are:

CHUN-LI DX
-----------
-ES Kikouken updated so she now uses her L3 Kikouken from Pokect Fighter (credited to Kong)
-Minor tweaks made

D.D. SHOTOMAN
----------------
-Small tweaks were made
-She now has another intro and winpose

Both characters along with: SAGAT DX, BRUCE "MISTAA BURAKU" SHOTOMAN, and DAN DX
-------------------...
-DX SUPERS can NOW be done with two OR three buttons

also...:

GUILE DX and CHARLIE (NASH) DX
--------------------------------
-They now have 4 .cmd files (xxx.cmd (original file), xxx_noCHARGE.cmd, xxx_chargeONLY.cmd, and xxx_noAI.cmd)

And now my new release:

BISON (VEGA) DX
-----------------
He simular to his CVS2 counterpart with some move found in MvC2, SFEX2 and 3, and SFZ3.
(Screenshot before someone has the nerve to complain  >:()






All available @ www.freewebs.com/dragoon316
    

Re: WARNING: New Challenger Approching - Fara Phoenix

 September 08, 2008, 05:39:44 AM View in topic context
 Posted by dragoon316  in WARNING: New Challenger Approching - Fara Phoenix (Started by dragoon316 September 07, 2008, 06:15:22 AM
 Board: Your Releases, older Mugen

    

Re: WARNING: New Challenger Approching

 September 08, 2008, 05:31:09 AM View in topic context
 Posted by dragoon316  in WARNING: New Challenger Approching - Fara Phoenix (Started by dragoon316 September 07, 2008, 06:15:22 AM
 Board: Your Releases, older Mugen

BTW. I don't feel bad about releasing this character anymore. Thanks to everyone who liked her.  :sugoi: