
Board: MK vs. SF - Fight for the Universe
Yeah, well, please post things of content next time.
Alright, buckaroo, you can untwist your panties now. No need to jump on every post I make.
Yeah, well, please post things of content next time.
I don't see what that post adds
Definitely not a false positive. I actually saw the trojan in action. No other suspicious downloads that day. No other problems detected by Windows Defender. And I had no further issues after removing your files.Do not download this beta, it contains a trojan!
If you have downloaded this, I highly recommend you change your paypal password and monitor your activity.
I literally watched my computer wake itself up from sleep, open a browser tab, and attempt to log into paypal. I ran a Windows Defender scan and found a trojan within this download.
Maybe you got a false positive with our game. I remember avast giving me shit with one of the games executables in previous versions. The paypal thing has to be something else, though. Is there anything else you downloaded/installed the same day or something?
Lol.Spoiler, click to toggle visibilty
Has to be something else and it's serious, better format your PC.
Luck with that.
si no me equiboco el usuario ErmacOwnedYou esta inactivo desde 2011 y seria una lastima que se desperdicen sus sprites, ya que mkvssf funciona con 6 botones encuentro una patada interesante, una nueva poses de mano en el fuego del aire y el gancho en llamas con una bicilcleta invertida seria un buen super, te dejo el link para que veas los sprites si te interesan
https://www.youtube.com/watch?v=ZMhI3kH52BU
Even after Chameleon's Ice Clones disappear, Chameleon can still stand there, in the air.
https://www.youtube.com/watch?v=ZMhI3kH52BU
Even after Chameleon's Ice Clones disappear, Chameleon can still stand there, in the air.
1. Ice Clones of Chameleon don't need a powerbar. It's feature or not? (By the way, add Ice Clones in the movelist)I'm not sure on this one. My understanding was that they were supposed to require half a bar to initiate.
2. Spin of Kung Lao doesn't absorb projectiles. It's feature or not?It's not supposed to. Light version is a multi-hit launcher, medium is an anti-air, and heavy is a combo ender.
3. I think the input of 'Spear' of Scorpion and Chameleon (← → + P) is better than (← ← + P). It's more comfortable. Why did you change it?We're planning to make this configurable via a text file.
4. About taunts. All SF character have taunts, but Chun-Li have different input ('Start' instead of 'High Punch' + 'High Kick'). So is it necessaryStart is the button for movelists, though they have been temporarily removed.
They are still working on the project? any news?
Work is going well ... When comes the next beta CHATMAN???
There a bunch of ways to do this.vars nimtargets,but you can look in the char called bloody sub zero.Because he has the same ice attack you want to do.
The project is no longer in progress?
Take a look from johnny cage ending in mk9, it's brighter
*neigh*
Orderrealm/Seido?Correct!
Illuminati
What the fracking fuck? it looks like Alien vs Predator to me
Any way...it looks awesome, really origginal concept man! i hope to see it in HD
Nice to see some more progress on this. I really like this game, I can't wait for the next release.
With the lifebars (mentioning this here because I'm unsure if I'm allowed to bump the lifebar thread), have you considered using bars that more-resemble MK9's lifebars? MK9 used MKvsDC's lifebars with modifications. Maybe something like this could be better suited for the game. I do like the current lifebars used for the game but they don't really fit, IMO.
Would it be alright for someone outside of your team to make a SF/MK char to be included in this game?
Newss??
The sun looks like a muzzleflash melting on all sides (should have a more round-ish shape), but the rest looks awesome!