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xcheatdeath

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Messages by xcheatdeath

    

Re: Tay's LVL 3 Portrait Thread

 March 28, 2024, 03:29:59 am View in topic context
 Posted by xcheatdeath  in Tay's LVL 3 Portrait Thread (Started by xcheatdeath August 24, 2021, 09:46:11 pm
 Board: Edits & Addons 1.0+

bumping just to say I made an Imgur Folder with all of my ports that had been posted here so far + a few unreleased ones since discord nuked all the links lol

future ports will be still added here as normal but they will also be added to that folder :)
    

Re: AXX screenpack IKEMEN edit

 March 27, 2024, 05:15:44 pm View in topic context
 Posted by xcheatdeath  in AXX screenpack IKEMEN edit (Started by xcheatdeath March 18, 2024, 10:33:53 pm
 Board: IKEMEN Releases

yea just drop the AXX file into your data folder, open config.json and change "motif" to "data/axx/system.def" and should be good to go :)
    

Re: Dark Souls 2 - Old Iron King

 March 27, 2024, 05:03:12 pm View in topic context
 Posted by xcheatdeath  in Dark Souls 2 - Old Iron King (Started by Carmell March 26, 2024, 08:36:48 am
 Board: Your Releases, 1.0+

ive been on a disgusting souls kick lately. 100%'ed elden ring and now working on ds3 so this is such a TREAT great work carm!
    

Re: DBS Vegeta SSJ Blue!(New Transformation!)

 March 24, 2024, 04:07:36 pm View in topic context
 Posted by xcheatdeath  in DBS Vegeta SSJ Blue!(New Transformation!)1.1 (Started by DarkZemX March 24, 2024, 01:22:17 pm
 Board: Your Releases, 1.0+

is this an update of the vegeta you released a few weeks ago?

if so i think you should merge the threads so people dont get confused on which one is which
    

Re: Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24)

 March 21, 2024, 04:45:26 pm View in topic context
 Posted by xcheatdeath  in Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24) (Started by Swanky January 20, 2021, 10:24:40 am
 Board: Edits & Addons 1.0+

yea from reading his readme, as long as you don't edit the sprites, you should be ok to make an edit of the character :)
    

AXX screenpack IKEMEN edit

 March 18, 2024, 10:33:53 pm View in topic context
 Posted by xcheatdeath  in AXX screenpack IKEMEN edit (Started by xcheatdeath March 18, 2024, 10:33:53 pm
 Board: IKEMEN Releases

    

Re: Does this thing exist?/who is the author?/etc. thread.

 February 08, 2024, 07:08:31 pm View in topic context
 Posted by xcheatdeath  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Happy Birthday to...

 February 02, 2024, 06:30:48 am View in topic context
 Posted by xcheatdeath  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 am
 Board: All That's Left

myself, I am 28 today (2/2)
    

Re: M.U.G.E.N Screenshots V3

 January 31, 2024, 10:08:36 pm View in topic context
 Posted by xcheatdeath  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: World Heroes Rasputin Stage by Vegaz

 January 29, 2024, 04:28:32 pm View in topic context
 Posted by xcheatdeath  in World Heroes Rasputin Stage by Vegaz (Started by Vegaz_Parrelli January 27, 2024, 09:07:21 pm
 Board: Your Releases, 1.0+

big bro still on it. imma have to fux with these WH stages and join you on conversions
    

Re: How to add Stage Portraits for IKEMEN screenpacks

 January 19, 2024, 06:10:41 pm View in topic context
 Posted by xcheatdeath  in How to add Stage Portraits for IKEMEN screenpacks (Started by Retro Respecter January 14, 2024, 04:49:00 am
 Board: Ikemen General Discussion and Help

i made a video tutorial a good while ago its relevant for the latest ver too


    

Skyring

 January 10, 2024, 03:43:44 am View in topic context
 Posted by xcheatdeath  in Skyring (Started by xcheatdeath January 10, 2024, 03:43:44 am
 Board: Your Releases, 1.0+

yo yo new stage drop. its a rebuild of an existing stage but there was no author to credit & there are pretty big differences to consider this a fair separate release

particularly parallax, animations, super jump, deltas etc.

only difference between the mugen version and ikemen version is the select screen port as I dont index them so it uses a 1.1+ sff so just use the mugen version if you arent on ikemen



Spoiler: screenshot here (click to see content)

links:
MUGEN VER:
https://www.mediafire.com/file/l23npc7vuwx6i7k/SkyringMUGEN.zip/file

IKEMEN VER:
https://www.mediafire.com/file/okcmfp8ap5smqig/Skyring.zip/file
    

Re: Issues with overlay FX getting a diffuse mess

 January 05, 2024, 04:17:41 pm View in topic context
 Posted by xcheatdeath  in Issues with overlay FX getting a diffuse mess (Started by MIMK_MIKE January 05, 2024, 01:51:26 pm
 Board: M.U.G.E.N Development Help

at the bottom where it says "version 2.0.0.0" click that and change it to 2.0.1.0. im pretty sure thats why youre getting a palette issue
    

Re: IKEMEN Screenshots

 December 29, 2023, 06:12:34 pm View in topic context
 Posted by xcheatdeath  in IKEMEN Screenshots (Started by Slayer. August 31, 2023, 07:22:24 pm
 Board: Ikemen General Discussion and Help

why not use slots for the dupes? ^







    

Re: Ikemen go help

 December 29, 2023, 03:02:21 pm View in topic context
 Posted by xcheatdeath  in Ikemen go help (Started by abls1 December 29, 2023, 02:56:45 pm
 Board: M.U.G.E.N Configuration Help

looks like custom font. change the font used
    

Re: Guilty Gear Isuka - Paris Theater

 November 23, 2023, 12:01:01 am View in topic context
 Posted by xcheatdeath  in Guilty Gear Isuka - Paris Theater (Started by xcheatdeath November 10, 2023, 04:03:17 pm
 Board: Your Releases, 1.0+

stage updated, touched up camera things,  added zoom & a stage select pic for ikemen version

mugen version just received the camera touch ups

    

Re: Greedia Ruins (Red Earth)

 November 22, 2023, 11:25:58 pm View in topic context
 Posted by xcheatdeath  in Greedia Ruins (Red Earth) (Started by xcheatdeath November 17, 2023, 07:53:00 pm
 Board: Your Releases, 1.0+

it caused BG objects to sort of "jitter" during the zoom and it was kinda disorienting, the zoomanchor does the trick though, thanks for that.

updated version is live,

fixed all aforementioned issues,

re-layered the mist so its not so bright,

Spoiler: Before & after Pics (click to see content)

added zoom and stage select pic to ikemen version

both links updated 
    

Re: Greedia Ruins (Red Earth)

 November 19, 2023, 05:55:42 pm View in topic context
 Posted by xcheatdeath  in Greedia Ruins (Red Earth) (Started by xcheatdeath November 17, 2023, 07:53:00 pm
 Board: Your Releases, 1.0+

Cool stage. I found a few things:

- screenleft and screenright are too high. Both higher than Mugen standards and than Warzard itself
- Floortension is also a bit too high. A super jumping char will only be half visible (in 4:3)
- Verticalfollow should probably not exceed 1 as well (I always use 1 in superjump stages, personally, like Marvel)
- Could have zoom since Warzard did
- I personally think the fog could be a bit less bright and/or between the colums
- The MP3 has a long silence before looping
- You should tell people to get Lasombra's attached char since the stage mentions it in the def file
- Cuthigh and cutlow need to be adjusted. In widescreen the characters' feet are cut. This also happens with your Paris Theater stage
- Still no stage portrait :(

ty for the feedback, pots!

- fixed i had a brain fart and couldnt remember if it was 15 or 25 lol fixed
- fixed
- fixed
- i hate ikemens zoom post .98.2 so i straight up ignore zoom and dont plan to use it again sorry :(
- cleaned up the mp3 so it loops properly
- true, i'll add a note to the first post
- i use localcoords in widescreen so i kinda forget to account for non localcoord-ed builds so I'll touch that up*(paris theater will get this too)
- again, i forget. forgive  :P

thank everyone else for the kind words,

i'll double post here when i get the updated version uploaded.
    

Greedia Ruins (Red Earth)

 November 17, 2023, 07:53:00 pm View in topic context
 Posted by xcheatdeath  in Greedia Ruins (Red Earth) (Started by xcheatdeath November 17, 2023, 07:53:00 pm
 Board: Your Releases, 1.0+

Yo waddup, this coincidentally is gettin released right after Diek Stiekem's Hauzer, but it wasn't planned, just kinda happened lol. but yea comes with all the usual animation/super jump/deltas etc! theres an ikemen and mugen version, mainly for different ways of handling the water animation & deltas, mugen version probably has to be touched up, lemme know!

-This level is compatible with lasombra Demon's Universal Water Effects attachedchar for the water splashes!



Spoiler: screenshots here (click to see content)

links here:
MUGEN VERSION:
https://www.mediafire.com/file/m2jisugi8nsoxz6/GreediaRuinMUGEN.rar/file
IKEMEN VERSION:
https://www.mediafire.com/file/29s4qgbw4dxj8yi/GreediaRuinIKEMEN.rar/file

~enjoy~
    

Re: Guilty Gear Isuka - Paris Theater

 November 12, 2023, 05:59:42 pm View in topic context
 Posted by xcheatdeath  in Guilty Gear Isuka - Paris Theater (Started by xcheatdeath November 10, 2023, 04:03:17 pm
 Board: Your Releases, 1.0+

Cool stuff. The second version definitely gave me MK2 vibes. Also glad to hear Isuka ost get some love. That soundtrack is goated. I used this same theme years about a decade ago.

good looks big bro, n yea the ost goes craaazy

Nice little touch with the round 2 version. If you're making Ikemen versions you could also use stage portraits.

The parallax is very hard to notice, though. Feels superfluous. Did the game have it?

Thanks for the words, I honestly keep forgetting the stage portraits til after i release lmao. my stages missing those is just on my forgetfulness,

parallax is very very light, i might go back and redo it, original game didnt have it from what i remember