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Re: [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025)

 March 14, 2025, 09:17:03 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Small question but, Just like how you added an English voice patch for Noel Vermillion, Makoto Nanaya, Izayoi & Zeta, Are you gonna try and do the same with Kagura Mutsuki? (I can understand if you don't wanna add an English voice patch to him)

I have no plans to make more voice patches for my characters until further notice
    

Re: [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025)

 March 07, 2025, 08:13:44 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Added movelist.dat for Kagura (for IKEMEN) by dreadedpotato
also changed palette 11 to Mysterious Executioner C.I.E.L from Fate/Grand Order by MT7.
    

Re: [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025)

 February 28, 2025, 07:12:41 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Fixed an error in Kagura where canceling Dragon Slaughter on block made him turn the opposite direction, he will now turn correctly.
Also fixed his intro against Hibiki Kohaku, and added a match win voice line against him.

Edit: also fixed the custom state during Berserk Rush that in IKEMEN it wasn't working properly
    

Re: [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025)

 February 27, 2025, 09:49:20 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+


Kagura Mutsuki was released some days ago, downloads are on the first page.

Disclaimer
His Astral Finish was not made for higher resolutions, i use a fixed aspect ratio and also StageFit mode in my mugen.
So keep that in mind, his Astral still works, but it will look horrendous if you play in widescreen

Quote
27/2/2025

Kagura Mutsuki
-Fixed error where he was unable to jump while running
-Fixed error where jC was also jump cancelable.

Dante Sparda
-4A normals recovery frames were reduced
-Volcano will now push the player 2 into the ground if said move or Killer Bee were already used in a combo.
    

Re: [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025)

 February 27, 2025, 09:40:52 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Nice work on Kagura, as per the norm! Wanted to report that it seems like he can't jump while running for some reason. I'm not especially familiar with the Blazblue series so if that's how it works in those games then it's no problem, but it struck me as unintentional given that other characters in this style that can dash don't have this restriction.

No, that was a error from me, now i fixed it, thank you.

some bugs about Tomoka and Dante

https://streamable.com/1prwir
https://streamable.com/omnyu2
https://streamable.com/v03ldp

Fixed these too.

    

Re: Fate Grand Order Stages

 February 01, 2025, 07:30:35 pm View in topic context
 Posted by TornilloOxidado  in Fate Grand Order Stages (Started by Eiton February 01, 2025, 03:49:36 pm
 Board: IKEMEN Releases

Thank you deeply for these stages, have you tried with Salem battle background?
The church where the final battle against the Demon God Raum takes place.
    

Re: [Tornillo Thread]: Dante Sparda Released (29/1/2025)

 January 30, 2025, 08:05:37 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+


Sorry dude, i'm confused.

I thought you use all your Chars (like example your BlazBlue Chars) using only Originaldub(Japanese) instead of english, no seriously, i mean it.
First i thought okay, because of the issue between latinamericans and unitedstatenorthamericans that's why the reason you never use engdub on your characters, but now all of a sudden, with your OHMSBY-Styled DmC/MvC3-Dante.........


WHAT THE HELL?!!!!
DOESN'T SPARDA-DANTE HAVE SUPPOSSED TO HAVE JAPANESEDUB-FILES TOO?! :watchout:

??? Where did you pull that off?
As far as i know i never specified why my chars have japanese voices over eng voices unlike the other authors, it just happens that i preffer the japanese voice over the eng dub in anime games, speciffically Blazblue, as it sounds more natural than the eng dub, it never was about politics or something like that.
In case of Dante, it just happens that i like his eng voice more, like many other people, but that doesn't mean i don't like his jp voice too,in fact,Toshiyuki Morikawa voice fits Dante extremelly well too.

I'm not gonna make a jp voice for him if that's what you asking, going over MvCI sounds was a real pain and i wasted a lot of time doing just that, but anyone is welcome to try.

can you try fix about dante ai try to infinite combo....too hard to get rit on it

I reduced the times when the opponent can tech up after Dante's Volcano and Killer Bee, hope that will fix it.
Also fixed a error where Million Carates gained meter on hit

And edited the readme as i forgot to include Crystals (D,DB,B,A) on it.
    

Re: [Tornillo Thread]: Dante Sparda Released (29/1/2025)

 January 29, 2025, 09:20:57 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

    

Re: MUGEN Video thread

 January 14, 2025, 10:58:07 pm View in topic context
 Posted by TornilloOxidado  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion



    

Re: [Tornillo Thread]: Tomoka Minato Released (10/11/2024)

 November 18, 2024, 07:34:01 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Did a fix on NOL Noel where it was impossible to perform Valkirye Veil Prototype, and fixing an invalid action 61000 after finishing said attack.

Edit: Did another update but for the regular Noel too where the AI sometimes stuck on Flashing Supressor.
    

Re: [Tornillo Thread]: Tomoka Minato Released (10/11/2024)

 November 11, 2024, 03:48:09 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+



Tomoka was by far the most problematic character i worked with, i doubt i can fix everything you pointed there but gonna try.
As for Shovel Knight most of the points i decided to ignore back then as i wanted to release Tomoka and the updates as soon as posible. (or else Tomoka will never be released).
Like i said in the first line i doubt i can fix everything but i gonna try it anyway, gonna use stuff from your Shovel Knight if i need it.

From my testing, it appears that Innocent Charm is the only character that can appear during Tomoka's Exceed Accel unless Not Over Yet is active. Is this accurate to how the character functions, or did I just keep getting Innocent Charm over and over by pure chance?

Yeah it is accurate, i actually mentioned it in a Community Post but apparently i forgot to put it in the readme lol.
The rest of characters only appear in NOY.

  • I'm not sure I understand the purpose of the icons with her teammates that she has. At first I thought they were supposed to indicate whether a member of the team was unavailable because they took damage or something along those lines, but none of Tomoka's teammates have any hurtboxes so they can't be hit in the first place.

That was the idea, but in the end it was really difficult to implement it (at least in MUGEN, in IKEMEN it would be a lot easier thanks to the rootvarset sctrl) I was having a debate if i should delete it or not but most people said i should keep it even if it doesn't work. So think of it as a decoration.
Tomoka friends will stop their actions if Tomoka herself is being hit by the way.

Once I have the above matters figured out, I'll post her movelist alongside the updated ones for Centralfiction, Okita and Zeta.
On an unrelated note, here's two things I noticed.
  • Nero doesn't have her basketball sprite. It's included with her palette sheet, but there isn't a sprite for the ball by itself and as such Tomoka uses her select screen portrait instead. You might want to triple check everyone who got a ball sprite in this update just in case as I haven't checked them all myself (except Shovel Knight, who I confirmed does have it).

I forgot it lol. Now it's there

  • The palettes for Tomoka's teammate icons won't match her selected palette unless you press a button to skip character intros. This could just be an issue caused by me using the character in IKEMEN, but you may want to check it on your end just to be safe.

I think thats quite a small bug, but i actually know how to solve it, but since it is a minor bug i gonna do it later as first i gonna release Dante and keep updating characters as well.

btw uhm when i download her it says virus n it won't let me download

That same issue i got with K' for some reason, i tried deleting the file and reuploading entirely with a different link, though i tried with another computer of mine and it doesn't say it is a virus, how is it now?
    

Re: [Tornillo Thread]: Tomoka Minato Released (10/11/2024)

 November 10, 2024, 11:53:28 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

    

Re: [Tornillo Thread]: Everyone Updated (11/10/2024)

 November 10, 2024, 11:29:38 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

It took me almost 3 month for this, so here we go.
Quote
30/08/2024
Everyone
-Fixed an error where the "Warning..." message flickering on the screen after character K.Oing an opponent.
-Fixed an error where characters gained more meter than usual within the first 150 ticks of Ultra Burst.
-After taunt / respect, the cooldown of the Burst Icon will be slightly reduced.

Specific Character Updates Below


Noel Vermillion / NOL Uniform
-Special Intros Vs. Kagura Mutsuki and Rachel Alucard.
-Special Win animation Vs. Kagura Mutsuki. (Works against Deoxgigas's version)
-ENG Voicepatch updated.
-Added custom ball state for Tomoka Minato. Thanks for Mid117 for the sprites
-Fixed histound error when 5A counterhits.
-A lot of 5A and 5B normals reworked, specially 5BA series.
-Fixed error where 4A and 4B cannot be blocked on air guardstun and reworked hitbox / startup / recovery frames.
-4B projectile now works as a helper.
-4B can be canceled into 5B after frame 10.
-4B guardflag changed from M to MA. (Mid-Air)
-Power gain on normal and special attacks reduced.
-Optic Barrel A/B startup increased.
-Optic Barrel will not hit overhead anymore.
-Muzzle Flitter hitboxes were moved on her 11th frame instead of frame 9 and 10.
-Muzzle Flitter startup frames increased.
-Grealty increased damage of Muzzle Flitter.
-More gravity to Muzzle Flitter after a successful throw.
-During Flash Supressor, you can now hold the B button to shoot for longer.
-Fixed error where Flash Supressor did huge damage on block
-Spring Raid will only be invulnerable until frame 4.
-Spring Raid startup and active frames were increased.
-Enemy's recover time after Spring Raid reduced a lot.
-Afterimages now will appear during all Drive Attacks (5BAAAA chains or 5BB2B)
-Dash cancel startup frames were increased a bit.
-Dash cancel now can be performed at any moment of Flash Supressor.
-Fixed error that 66A and 66B weren't able to be performed during Dash Cancel
-Fixed all special attacks that weren't able to hit against OHMSBY's Boss characters.
-Fixed custom state animation for Zero Gun: Thor to prevent the final missile to miss.
-Increased damage of Zero Gun: Thor.
-Fixed custom state on Zero Gun: Gungir and Heimdall.
-Increased the range of her Astral Heat Attempt.
-No changes on Valkyrie Veil nor Prototype Valkyrie Veil.
-Fixed Panicked state.


Normal Noel only
-Palettes 2,3 and 6 were replaced by:
   -> Noel Niihashi (Burn the Witch)
   -> Revy (Black Lagoon)
   -> Hatsune Miku
All these palettes were made by Mid117.

NOL Uniform Noel only
-Fixed invalid anim 182 error when the match ends.

K'
-Reduced the powergain on all normal attacks.
-jC will not cause fall on standing state and increased the hitpause.
-Fixed somewhat infinite caused by Narrow Spike.
-Fixed error that the black background during Crimson Star Road didn´t covered all the screen. (MUGEN 1.0 ONLY)
-Greatly increased damage of Super Cancel -> Heat Drive
-Movelist by dreadpotato added (works on IKEMEN only).
-Fixed Panicked state.

Michael Roa Valdamjong
-Damage scaling of special attacks reduced.
-There will now be a black background during Celestial Strike.
-Fixed transparencies on the sigls. (MUGEN 1.0)
-jC hitbox modified.
-Fixed Panicked state.

Terry Bogard
-Neutral jump velocity changed from -9.5 to -8.5.
-Increased hitpause of 5C
-Fixed damage and fall recovertimes of Power Wave and Wound Wave
-New default palette with brighter colors. (Old palette located on the palettes folder)
-Using Burning Knuckle on the corner will cause wallbounce.
-Greatly increased damage of Super Cancel -> Power Geyser
-Fixed Panicked state.
-Fixed damage on Rising Force.

Kyo Kusanagi
-Fixed custom state for Sanjingi no Ichi LV1.
-Fixed damage on special attacks.
-Fixed Yami Barai EX hitpause.
-Fixed Panicked state.

Nests Kyo
-Special Win animation after 123 Shiki Shaku En.
-Fixed error that the effects on 123 Shiki Shaku En were missing. (MUGEN 1,0)
-If for some reason during Saishu Kessen Ougi Mushiki Kyo pass through the enemy by one of his attacks he will autoturn
-Envshake and Vignette are now present in Saishu Kessen Hiougi: Totsuka.
-Fixed damage on 123 Shiki Shaku.
-Fixed common.cns
-Special Win Quote vs Ryo Sakazaki / Mai Shiranui / Kula Diamond.
-Fixed Panicked state.

Jam Kuradoberi
-New jC.
-5BB is now 5B.
-Tousai Hyakuretsuken it's now Super-Cancelable on the final hit.
-head.pos and mid.pos fixed.
-Custom meme state for OHMSBY's Coco.
-Fixed throw gravity for p2.
-Fixed common.cns
-Fixed Panicked state.
-Ryuujin, Gekkirin and Kenroukaku now can be used in a consecutive way if they make contact (up to 3 times)*.
Some examples (the order may vary like this):
   - Ryuujin -> Gekkirin -> Kenroukaku
   - Gekkirin -> Ryuujin -> Kenroukaku
   - Kenroukaku -> Gekkirin -> Ryuujin

*Same thing for their EX Versions.
   
Makoto Nanaya
-ENG Voicepatch updated.
-Life reduced from 1070 to 1025
-Special Intro Vs Kagura Mutsuki. (for my future version only)
-Fixed error where the screen didn't shaked during her intro Vs Jam Kuradoberi.
-Fixed Panicked state.
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites

Ryo Sakazaki
-Zanretsuken now will be considered a throw, this to prevent player 2 being able to burst during the cinematic or characters like Strider Hiryu or Adler being able
to hit Ryo if they have their install supers active.
-Fixed Panicked state.

Centralfiction
-Fixed Panicked state.
-The recovery time of all special attacks were changed.
-All specials that uses his Drive now will be enhaced during Ultra Burst instead of being enhaced by default.
-CF is now controllable after Inferno Divider -> Axe Kick if Ultra Burst is active.
-Nightmare Edge follow up now will cause wall bounce if Ultra Burst is active.
-CF can perform a Dash Cancel after the follow up of Nightmare Edge if Ultra Burst is active.
-5BB cannot be jump canceled anymore.
-5A can be canceled into 2B
-Reduced the powergain of his attacks.
-Dead Spike B is now faster
-2C is Dash Cancelable if Ultra Burst is active.
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites.
-Custom meme state for OHMSBY's Coco.
-Palettes 2, 5, 7 and 12 were replaced.
   -> Granolah (DB Super) by Mid117
   -> Diluc (Genshin Impact) by Mid117
   -> Order Sol (Guilty Gear) by MT7
   -> Corrupted Darkness by MT7

Okita Souji
-Color separation by Mid117.
-Recover time of special attacks were modified.
-5B will not anti air anymore, but 2B will instead.
-Peerless Blade can now be performed while Eye of The Mind install is active. (214BC Motion)
-Eye of The Mind will last longer. (600 -> 645)
-Eye of The Mind will last much longer during Not Over Yet. (765)
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites.
-Custom meme state for OHMSBY's Coco.

Haohmaru
-Fixed error during Tenha Shippuusen where the last hit had an inmense hitpause.

Hina Hirasaka
-2B and jC will not cause standing fall anymore.
-Increased the damage of her taunt by 1.
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites.
-Fixed Panicked State.

Shovel Knight
-Fixed air throw.
-Fixed some aesthetics.
-Air versions of Charge Handle will now have velocity 0 until active frames.
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites.
-Fixed errors regarding player 2 facing.
-Fixed a couple of errors pointed by ZolidSone.
-Life reduced from 1200 to 1100.
-Fixed Panicked State.
-jC will not cause standing fall anymore.

Baiken
-Color separation by MT7, thanks for the effort.
-Fixed Panicked State.
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites.

Shimo Hirasaka
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites.
-Fixed Panicked State.

Jin Kazama
-Fixed Panicked State.

Bang Shishigami
-Added custom ball sprite for Tomoka Minato. Thanks for Mid117 for the sprites.
-Fixed Panicked State.

Nero Claudius
-Color separation + custom ball sprite for Tomoka Minato by Mid117.
-More palettes by Mid117.
-Fixed Panicked State.

Izayoi
-Special Intro Vs. Kagura Mutsuki.
-ENG Voicepatch updated.
-Fixed error where some of her effects on Sonic Saber didn't have proper transparency. (MUGEN 1.0 Only)

Zeta
-Special Intro / Win / Lose / Taunt Vs. Beatrix
-She wil now feature only one 5B button. (previously 5BB)
-Fixed error where she gained meter on her EX specials.
-EX Infinite Wonders now will have a extra hitbox before launching the beam.
-EX Infinite Wonders and EX Spear of Arvess custom states are now flipped.
-Zeta cannot perform an extra jump after Knee Assault anymore, but she can still be controlled.
-Fixed Panicked State.
-ENG Voicepatch updated.

Galacta Knight
-Fixed error about his Dimension Slash LV1 didn't have the correct size on MUGEN 1.0.
-Fixed Panicked State.

Black Battler
-Fixed error where Black Forgery put enemy helpers in custom states resulting to a clone of player 2 appear in the stage.
-Fixed Panicked State.



Changelog: https://drive.google.com/file/d/1WWzKz2tq9ZgRp0hSrN9XNhUhiMw3j_5L/view?usp=sharing

Download all the characters in a single ZIP file: https://drive.google.com/file/d/1okaK_0ht4xcJpbddDrk3KHg4N9Rgk7pF/view?usp=sharing
    

Re: MUGEN Video thread

 September 19, 2024, 04:38:28 pm View in topic context
 Posted by TornilloOxidado  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: M.U.G.E.N Screenshots V3

 September 17, 2024, 07:58:42 pm View in topic context
 Posted by TornilloOxidado  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion



Spoiler, click to toggle visibilty
    

Re: MUGEN Video thread

 September 17, 2024, 08:39:58 am View in topic context
 Posted by TornilloOxidado  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Tomoka Minato and her 4 EXAs, i did all of these in the same day, so there will be changes.
The assists are:
-Innocent Charm  (Ro-Kyu-Bu!)
-Kino (Kino no Tabi)
-Boogiepop (Boogiepop Wa Warawanai)
-Hatsune Miku (Vocaloid) (It has a really low chance to appear)

https://streamable.com/uwcyn6?src=player-page-share

So much 502 Bad Gateway lately.
    

Re: MUGEN Video thread

 September 09, 2024, 02:15:01 am View in topic context
 Posted by TornilloOxidado  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion


A short Tomoka WIP video covering all her basic attacks and special attacks, there is still much left to do.
It's a non listed video.
    

Re: Yatagarasu Enter the Eastward sprite/sound rips

 September 03, 2024, 05:13:29 pm View in topic context
 Posted by TornilloOxidado  in Yatagarasu Enter the Eastward sprite/sound rips (Started by KDT August 26, 2024, 11:31:11 pm
 Board: Resource Releases

Thanks for the resources, i enjoyed the new game.
    

Re: [Tornillo Thread]: Galacta Knight Released (8/8/2024)

 September 03, 2024, 03:37:34 pm View in topic context
 Posted by TornilloOxidado  in [Tornillo Thread]: Kagura Mutsuki Released (27/2/2025) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

So I just downloaded BlazBlue Styled palettes for KOF on your site and when I extracted the files the Ryo palette was missing.

I reuploaded it, it should be there now.

Hey TornilloOxidado,
I made a color separation patch for Nero Claudius if you want to add it to your character
https://drive.google.com/file/d/1yIH8NB-gvFDmf2WNpPs_8mOjZfPFp5UG/view

If there is an error on the colors, let me know.

I also made 2 more balls

going back to ballin

Many thanks! Gonna use it in the next update, and thanks for the balls.
And thanks for keeping the Ragna palette, it's my favorite

    

Re: Mid117's Color Palettes for OHMSBY Style Characters and others Authors

 August 16, 2024, 06:57:12 pm View in topic context
 Posted by TornilloOxidado  in Mid117's Color Palettes for OHMSBY Style Characters and others Authors  (Started by Mid117 December 20, 2023, 03:54:48 pm
 Board: Edits & Addons 1.0+

Dropping some palette requests cuz i'm inspired again.

Takane "Ene" Enomoto (Mekaku City Actors) - Zeta by me
Spoiler, click to toggle visibilty

Mysterious Agent C.I.E.L 2nd Ascension (Fate/Grand Order) -  Ciel by Resentone
Spoiler, click to toggle visibilty

Alessandro di Cagliostro (Fate/Grand Order) - The Count of Montecristo by Ichida
Spoiler, click to toggle visibilty

Cait Cú Cerpiestess (Baobhan Sith) (Fate/Grand Order) - Tomoka by me / Infantry00
Spoiler, click to toggle visibilty