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kamui 2.0

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Messages by kamui 2.0

    

Re: Wassup broz? Any AI stuff in progress?

 April 02, 2025, 03:07:44 am View in topic context
 Posted by kamui 2.0  in Wassup broz? Any AI stuff in progress? (Started by electrocaid March 14, 2025, 11:25:39 pm
 Board: M.U.G.E.N Discussion

Hi electrocaid, welcome back, I don't know you, I'm sure you're older in here than me.
About the AI stuffy, are you thinking about ikemen go too ? Because everyone is migrating to ikemen go nowdays. and AI and ikemen go are perfect match...at least I don't use mugen1.1 anymore.
The only problem I have most of the stages and screenpack of ikemen go are 16:9, and not 4:3. (since I use a lot warusaki's chars with lifebar, is it a problem). Thanks to POTS now we have a decent screenpack where works perfect with 4:3.
Also in tag mode, in the char died, it doesn't disappear
I would love to see 3d AI stages in 4:3. and I'd love to see a decent voice a announcer who can spells romanji and english words (the diference between those two).
Btw, I don't know what you used to create (chars, stages, etc..), but these are my hopes for ikemen go and AI
    

Re: How to beat warusaki3 monster ai ? I know is stupid question...

 April 02, 2025, 02:26:26 am View in topic context
 Posted by kamui 2.0  in How to beat warusaki3 monster ai ? I know is stupid question... (Started by kamui 2.0 March 01, 2025, 02:23:45 am
 Board: M.U.G.E.N Discussion

First, you gotta updated to source accurate CLSNs (hitbox data) as best you can to play the game accurately. YES it's that important, consider CvS2 is heavily footsies and pokes, you will need every little source accurate box you could get.

Kusanagi vs Rock

0:31 - pause it right here. Whenever you EVER cross up with Kyo or Kusanagi, you never want to sweep from that close. You want to utilize his crouch light punch / crouch light kick, as those could be linked into big damage combos.

0:35 - during a whiffed dodge, why not walk up and throw punish?

0:44 in this situation Kyo has the advantage, after the blocked upkicks, you couldve used cr.lk to pressure into big link combos

0:51 why did you wake up DP from that range? Kyo's DP doesnt cover that much range. it's better up close. but the default warusaki3 hitboxes for his dp are not good. plus I dont even think he has proper invincibility frames for his dp. it needs to be manually corrected according to CvS2 data

1:33 this is another problem of warusaki3's older stuff. the reason why you couldnt jump over that reppuken, was either 1) warusaki3 has incorrect jump velocity speeds and jump height, or 2) you accidentally did small jump. in mugen, small jumps often trigger a lot on accident for me. this cost me many bad punishes when i was in tournaments

honestly warusaki3'a AI's are not that difficult. just have perseverance and youll win

Hi Extravagant, I have been your fan for some time, I watched some matches that you played in the original cvs2 game, of course, I also watched pots vs warusaki3 videos (not sure if it was you ), I don't know what CLSNs (hitbox data) is, however I'll look for it later.
Thank u the feedback, but most of the time is because I can't do the super moves and special moves, I sucks, because the ai is not the problem, the problem is me, I should practice more with arcade stick(at leat where I can do the super and special moves easily).
A question Extravagant, did u start practicing in the cvs2 original or mugen version ? Maybe is just me, it seems like you were better in the original one (cvs2 original game), because at mugen version I didn't see to much combos (I didn't even know if was you who it was playing).
In short, I sucks and the answers to your question is because is because I don't practice enough to do combos, specials moves and super moves.
Thinking now I don't know what I was thinking when I created this topic.
Thank u extragavant and keep up the amazing tournament of ikemen go
    

Re: How to beat warusaki3 monster ai ? I know is stupid question...

 April 02, 2025, 01:52:19 am View in topic context
 Posted by kamui 2.0  in How to beat warusaki3 monster ai ? I know is stupid question... (Started by kamui 2.0 March 01, 2025, 02:23:45 am
 Board: M.U.G.E.N Discussion

Hello.

First of all thank you for your kindness, believe me, some years ago I turn off the AI for some characters: Rock, Hibiki, Sakura, Zangief and more, but then I was boring, It was to easy, so I started practicing and this is the result now, but sometimes a lose, too.

I´m use a joystick, this one:


Sorry for late reply, I'm using arcade stick drone 1 qanba, however is very complicated to master, sometimes I want to go back to normal controller, but I know most of people use arcade stick, however I never tried to use arcade stick outside of mugen, because I have no fighting games or emulator, only mugen, maybe I should try to download cvs2 emulator and see the diference between the original and mugen version, however I want to be good in mugen, not cvs2 (original), the real and cruel truth is that I suck ! I will practice in training mode.
Thank u Charles
    

Re: Attack Data Display (Training Mode)

 March 01, 2025, 04:30:48 pm View in topic context
 Posted by kamui 2.0  in Attack Data Display (Training Mode) (Started by PotS February 03, 2024, 12:00:10 pm
 Board: IKEMEN Releases

It would be nice to make combo trial display for training mode, but it would be complicated I guess...
Keep up the amazing work sir !
    

Re: How to beat warusaki3 monster ai ? I know is stupid question...

 March 01, 2025, 04:23:15 pm View in topic context
 Posted by kamui 2.0  in How to beat warusaki3 monster ai ? I know is stupid question... (Started by kamui 2.0 March 01, 2025, 02:23:45 am
 Board: M.U.G.E.N Discussion

Thank you for your words my friend. A final example against Rock:

https://streamable.com/chdc3w

By the way you can practice using my project, on the arena mode.

I can believe you was able to beat Rock, that's amazing !
are using arcade stick or controller ?
Sometimes I can't make a special moves because I'm not used to arcade stick, then I lose and sometimes I have impression the ai reads what move I'm going to do next ( I don't know if oobvious, because I don't know how ai works)
I'm going to keep practicing with arcade stick
Thank u Charles, you're amazing playing waru's cvs2 chars !
    

Re: How to beat warusaki3 monster ai ? I know is stupid question...

 March 01, 2025, 04:20:16 am View in topic context
 Posted by kamui 2.0  in How to beat warusaki3 monster ai ? I know is stupid question... (Started by kamui 2.0 March 01, 2025, 02:23:45 am
 Board: M.U.G.E.N Discussion

Hello again.

I edit the first post, I share two videos as an examples. About Ingrid...looks like an AI Patch.

Ogm! Terry first match combo is so amazing, I wish I could make decent combos, I can't believe u beat hibiki and ryu congras !
I guess I need to practice more with arcade stick
Thank u Charles, I won't reduce the ai, I'll practice it
    

Re: How to beat warusaki3 monster ai ? I know is stupid question...

 March 01, 2025, 03:49:54 am View in topic context
 Posted by kamui 2.0  in How to beat warusaki3 monster ai ? I know is stupid question... (Started by kamui 2.0 March 01, 2025, 02:23:45 am
 Board: M.U.G.E.N Discussion

Hello.

I can give you two advices:

After jump if you are very close or close to opponent, just wait a little time and use a level 3 Super, that always work for me. Other option is that you have to be careful when you jump, with Ryu for example I jump near to them and use medium kick on the air and in the floor wait just a little time and then use a level 3 super. In resume hit them while they are about to hit you.

And if you want to reduce the ai search this code on the cmd and change these values:

;AI
[State -1, AI]
type = VarSet ---> Null
triggerall = var(59) != 1 ---> 0
triggerall = RoundState != 3
trigger1  = command = "CPU1"
trigger2  = command = "CPU2"
trigger3  = command = "CPU3"
trigger4  = command = "CPU4"
trigger5  = command = "CPU5"
trigger6  = command = "CPU6"
trigger7  = command = "CPU7"
trigger8  = command = "CPU8"
trigger9  = command = "CPU9"
trigger10  = command = "CPU10"
trigger11  = command = "CPU11"
trigger12  = command = "CPU12"
trigger13  = command = "CPU13"
trigger14  = command = "CPU14"
trigger15  = command = "CPU15"
trigger16  = command = "CPU16"
trigger17  = command = "CPU17"
trigger18  = command = "CPU18"
trigger19  = command = "CPU19"
trigger20  = command = "CPU20"
trigger21  = command = "CPU21"
trigger22  = command = "CPU22"
trigger23  = command = "CPU23"
trigger24  = command = "CPU24"
trigger25  = command = "CPU25"
trigger26  = command = "CPU26"
trigger27  = command = "CPU27"
trigger28  = command = "CPU28"
trigger29  = command = "CPU29"
trigger30  = command = "CPU30"
var(59) = 1 ---> 0

I hope this help you.

Hi Charles, thank u, I have a question, is possible to beat Rock without reducing the ai ? About reducing the ai, I'm not too sure, if you say is impossible to beat Rock with waru's cvs chars then I reduce the ai..Btw, I'm still learning to play with arcade stick, because I can't use controller for fighting games, I think if I learn more about arcade stick at least I can beat Ingrid...

    

Re: JUSMUGEN Video Update for February 2025

 March 01, 2025, 02:40:39 am View in topic context
 Posted by kamui 2.0  in JUSMUGEN Video Update for February 2025 (Started by OldGamer February 01, 2025, 09:48:18 am
 Board: M.U.G.E.N Discussion

I like a lot this kind video
you should make every month of the year with all chars, I know is seems troublesome, at the least the decent ones
keep up the good work !
    

How to beat warusaki3 monster ai ? I know is stupid question...

 March 01, 2025, 02:23:45 am View in topic context
 Posted by kamui 2.0  in How to beat warusaki3 monster ai ? I know is stupid question... (Started by kamui 2.0 March 01, 2025, 02:23:45 am
 Board: M.U.G.E.N Discussion

Hi guys, how you doing ?
I was wondering how the hell we beat waru's monster chars ai ? I know I sucks playing fighting game, but is almost impossible to beat Rock, Dark Sakura, Sakura, Kyo, Kusanagi, Ryu, etc...(in my opinion).
Ikemen go ai level works ? If I lower the level of ai in options it will work ? but chars with no ai will become dumber ?
Here me playing, I can literally do anything here ...


I'm still learning to play with arcade stick, because I can't use controller for fighting games, I think if I learn more about arcade stick at least I can beat Ingrid...


btw any news about warusaki3 ? still want a decent Mai, Raiden, etc...doesn't work in ikemen go without bugs...it's been 4 years since he disappeared
    

Re: Infinite Legacy X Lifebar 640x480p Edit

 December 11, 2024, 10:33:30 pm View in topic context
 Posted by kamui 2.0  in Infinite Legacy X Lifebar 640x480p Edit (Started by jweezy34 December 06, 2024, 08:23:38 pm
 Board: IKEMEN Releases

Hmmm my best guess is I know the Infinite Legacy X screenpack is not for the Nightly version of ikemen only for 0.99. Maybe thats what it is? Are you using ikemen go 0.99 version?

When I get home from work later I'll see if thats the case.

ORRRR wait....whats the fight.def looking like for the mvsf.def file?

You're right, I'm using Nightly, since all POTS's stuffy is Nightly, so I'm using Nightly
Now We know why is not working
thank u
    

Re: Infinite Legacy X Lifebar 640x480p Edit

 December 11, 2024, 07:05:31 pm View in topic context
 Posted by kamui 2.0  in Infinite Legacy X Lifebar 640x480p Edit (Started by jweezy34 December 06, 2024, 08:23:38 pm
 Board: IKEMEN Releases

not working with 640x480 !

I wonder why



    

Re: Cosmic Drift Screenpack

 December 11, 2024, 07:02:52 pm View in topic context
 Posted by kamui 2.0  in Cosmic Drift Screenpack (Started by PotS November 27, 2024, 06:38:45 pm
 Board: IKEMEN Releases

If a stage has a 9000,1 image the screenpack will show it. It's an Ikemen standard. When I updated all of my stages a couple years back I added portraits to every single one. And of course the ones I made after that had portraits from the getgo. Ikemen 3D stages generally also have portraits since they're forced to have a SFF and there's nothing else to put in it.

I see, thank u, it seems little complicated, So I'll wait for you to release more stages, so I don't have to change anything
keep up the amazing work and thank u again for making a version for 640x480, I use waru's chars, so it only works with 640x480 (also the stages)
    

Re: Cosmic Drift Screenpack

 December 11, 2024, 05:08:15 pm View in topic context
 Posted by kamui 2.0  in Cosmic Drift Screenpack (Started by PotS November 27, 2024, 06:38:45 pm
 Board: IKEMEN Releases

Hi post, I'm using again your screenpack
I just wondering how you preview stages that not yours (because all your stages already have preview)?
    

Re: Universal Clashing System

 December 01, 2024, 04:51:20 am View in topic context
 Posted by kamui 2.0  in Universal Clashing System (Started by PotS November 30, 2024, 06:09:48 pm
 Board: IKEMEN Releases

Pots, I don't know where to post this
all your system clashing, dramaticzoom, etc
doesn't seem to work with vs mode (vs cpu)
it's only in the arcade mode it seems to work, is it correct ?
Thanks for your amazing work !
    

Re: best kof 2002um conversion and creators

 November 17, 2024, 01:39:25 am View in topic context
 Posted by kamui 2.0  in best kof 2002um conversion and creators (Started by kamui 2.0 October 22, 2024, 05:15:56 pm
 Board: M.U.G.E.N Discussion

thank u guys
I found some 02 um, but with a lot of bugs
I'll download the authors u said
thanks a lot
    

Re: Does this thing exist?/who is the author?/etc. thread.

 October 29, 2024, 04:26:11 pm View in topic context
 Posted by kamui 2.0  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Does this thing exist?/who is the author?/etc. thread.

 October 28, 2024, 07:58:21 pm View in topic context
 Posted by kamui 2.0  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

does anybody have Tiger boy's lifebar for ikemen go ?
    

Re: SFA "Judgement of the Dolls" Custom Stage Version 2.0 For MUGEN 1.1 / IKEMEN-GO

 October 28, 2024, 07:52:37 pm View in topic context
 Posted by kamui 2.0  in SFA "Judgement of the Dolls" Custom Stage Version 2.0 For MUGEN 1.1 / IKEMEN-GO (Started by Tiger-Boy October 13, 2024, 06:47:12 pm
 Board: IKEMEN Releases

    

Re: SFA "Judgement of the Dolls" Custom Stage Version 2.0 For MUGEN 1.1 / IKEMEN-GO

 October 28, 2024, 06:40:35 pm View in topic context
 Posted by kamui 2.0  in SFA "Judgement of the Dolls" Custom Stage Version 2.0 For MUGEN 1.1 / IKEMEN-GO (Started by Tiger-Boy October 13, 2024, 06:47:12 pm
 Board: IKEMEN Releases

Hi Tiger boy, how are u ?
Could u share your lifebar ?
Thanks !
    

best kof 2002um conversion and creators

 October 22, 2024, 05:15:56 pm View in topic context
 Posted by kamui 2.0  in best kof 2002um conversion and creators (Started by kamui 2.0 October 22, 2024, 05:15:56 pm
 Board: M.U.G.E.N Discussion

best kof 2002um perfect conversion and creators
I know ikagura, and vans
I don't know much about kof stuffy in mugen, some could u suggest me some creators ?
Where I find all chars converded to 2002um version ?