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Helepolis

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Messages by Helepolis

    

Re: Hatsune Miku experts or close to that

 January 08, 2009, 06:34:49 pm View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

This Miku has also a Destroyed attack like in GG. And thos falling statues are other Vocaloid Chars ( Also appear in the Manga of Miku )
    

Re: Hatsune Miku experts or close to that

 January 06, 2009, 10:56:49 am View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

If you would actually read the first page carefully, you would know.
    

Re: Hatsune Miku experts or close to that

 January 02, 2009, 11:14:34 am View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

Yes, that's the one.

And in your 2nd link I cannot see any Miku.
    

Re: Hatsune Miku experts or close to that

 December 31, 2008, 09:39:23 am View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

Def file says: YU-TOHARU.
    

Re: Has anyone used LogMeIn, Himachi, etc. to play Mugen online?

 December 31, 2008, 07:43:59 am View in topic context
avatar  Posted by Helepolis  in Has anyone used LogMeIn, Himachi, etc. to play Mugen online? (Started by cheers05 December 31, 2008, 06:49:39 am
 Board: M.U.G.E.N Discussion

Hamachi is not a remote desktop control or anything close to that. It is mere a program to establish a Virtual Network Connection to play with friends.
    

Re: Hatsune Miku experts or close to that

 December 28, 2008, 09:38:56 am View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

I know which one you mean. It has three version, one with a sword and one who throws diamonds and one where the ceiling comes down and everybody gets pancaked.

That stuff is hilarious. And has the classic symphony as the bgm.
    

Re: Hatsune Miku experts or close to that

 December 27, 2008, 02:24:27 pm View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

Suddenly those other chars I see in Miku's supermove and in screenshots make more sense. Never knew they were from Touhou project game.



    

Re: Hatsune Miku experts or close to that

 December 26, 2008, 10:36:36 pm View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

Yes! Thanks for the post.

Edit: Holy moly. You sir just made me addicted to another game. This stuff is epic.
    

Hatsune Miku experts or close to that

 December 26, 2008, 11:12:08 am View in topic context
avatar  Posted by Helepolis  in Hatsune Miku experts or close to that  (Started by Helepolis December 26, 2008, 11:12:08 am
 Board: M.U.G.E.N Discussion

Hatsune Miku is a beast in Mugen, the AI is like hard to beat. But aside that her song super moves are funny as hell. I know most of them but from which anime or parody is this?





There is also one where you see girl with bunny ears flying and shooting stuff.
    

Re: Stages that breathe

 December 17, 2008, 12:38:12 pm View in topic context
avatar  Posted by Helepolis  in Stages that breathe (Started by SaVage Guardian December 15, 2008, 05:45:09 pm
 Board: M.U.G.E.N Discussion

I require all my stages to be "dead" and "empty", I hate having people, unless it's specific.

But during street fights a crowed is always needed, like May's Ship. The full Jellyfish crew must cheer for her! Well that is how it has been with Street Fighter series. I have series of Melty blood and Guilty Gear Stages which are set to Arcade chars.

Real stages that speak to me is NightWalker castle + music, Melty Blood night stages. Further aside the GG and MB stages I configured most stages with to my taste custom music. Exception would be May's Ship stage which the original song is Blue Water Blue sky but I find Elegance more suitable as BGM.

    

Re: Why doesn't everyone use Mugen +?

 December 15, 2008, 04:09:44 pm View in topic context
avatar  Posted by Helepolis  in Why doesn't everyone use Mugen +? (Started by MDI December 14, 2008, 07:40:25 am
 Board: M.U.G.E.N Discussion

Holy moly, that is one nice looking screenpack.

About Winmugen+ , using it, no problems - neither on laptop. Cause I want to expirience the full joy of MBAA Screenpack and Guilty Gear XX Characters and stages. Lovely stuff.
    

Re: Melty Blood Actress Again chars

 December 04, 2008, 06:09:41 pm View in topic context
avatar  Posted by Helepolis  in Melty Blood Actress Again chars (Started by Helepolis December 01, 2008, 06:13:33 pm
 Board: M.U.G.E.N Discussion

I do have Tohno Akiha, but like you said it has no AI at all. So she just randomly tries to attack.

In my own Arcade mode, if I play with May and encounter Akiha Vermillion, she just acts normal (Note, her AI is set to 4, very hard in the cns file). Not too stupid but normal. But as soon as I pick an MB char like Miyako, Kohaku, Hisui, Satsuki she goes berserk. Same happens to Hisui and Kohaku, they start doing 12 hit combos in loops. Even if watchmode it occurs.
    

Re: Melty Blood Actress Again chars

 December 03, 2008, 10:29:07 pm View in topic context
avatar  Posted by Helepolis  in Melty Blood Actress Again chars (Started by Helepolis December 01, 2008, 06:13:33 pm
 Board: M.U.G.E.N Discussion

You two peoples posts clear up alot of things. I'll try to dive into this state thing with the debug mode.

@ Chiba, I was also wonder how it is possible cause MB: Actress Again got released around september no? So its quite new?

@ Tohno Shiki, I do have a Akiha_vermillion by ‡H who has quite a deadly AI. Actually, almost every char from  ‡H have strong AI, but like I said, they only trigger against other MB chars.
    

Re: Melty Blood Actress Again chars

 December 01, 2008, 08:24:33 pm View in topic context
avatar  Posted by Helepolis  in Melty Blood Actress Again chars (Started by Helepolis December 01, 2008, 06:13:33 pm
 Board: M.U.G.E.N Discussion

    

Re: Melty Blood Actress Again chars

 December 01, 2008, 07:41:11 pm View in topic context
avatar  Posted by Helepolis  in Melty Blood Actress Again chars (Started by Helepolis December 01, 2008, 06:13:33 pm
 Board: M.U.G.E.N Discussion

Too much technical words in your post which puts me into utter dumb state. Are MB:AA chars new or something than? How can you notice the difference?

 ???
    

Re: Melty Blood Actress Again chars

 December 01, 2008, 06:54:29 pm View in topic context
avatar  Posted by Helepolis  in Melty Blood Actress Again chars (Started by Helepolis December 01, 2008, 06:13:33 pm
 Board: M.U.G.E.N Discussion

Yea I read the full english manual that came with the char. It only explains how to alter his AI level and activate Iamp modes and explaining the basic movements for him. Though nothing is written about his knife throwing version. I would like to know how to activate the state as shown in the screen.

Decent AI, well yes. Should have defined it better. Decent AI for me is one that charges, blocks and uses combos when it got the chance ( counter/stun/shield ). Like most of MB chars I seen are just looking around and attacking now and then. They do block but thats about it.

I also recently discovered that it depends on the oposing char. Example: Akiha Vermillion will act like an idiot vs Popeye / Haruhi or any other non-MB char. But as soon as you pick chars like Hisui, Satsuki she goes berserk. I tried to analyse her files, but since I have 0 knowledge of triggering, all I can conclude is that certain triggers activate upon reading oponnents name + authorname.
    

Melty Blood Actress Again chars

 December 01, 2008, 06:13:33 pm View in topic context
avatar  Posted by Helepolis  in Melty Blood Actress Again chars (Started by Helepolis December 01, 2008, 06:13:33 pm
 Board: M.U.G.E.N Discussion

Ok I got two questions:
I found the melty blood char listing link for mugen and download lots of them. However I seem to have currently three type of Akiha, five types of Nanaya Shiki, three types of Aozaki Aoko, three types of Tohno Shiki etc etc. My question is: how do you know which one from which author: Has a decent AI / almost every possible attack / Dialogues with other MB chars.

Second, so I was tweaking around my own "arcade mode" by configuring chars to appear in order. I decided to fool around with Nanaya shiki (by Toma + Raien Makoto ) def file by giving him the throwing knife (believed to named: Iamp mode). I also altered his AI level to 5 just to see what he does.

After several tries I thought I beated him when he went into this state:


What the hell? Can you even use this attack, if so? How?
    

Re: Tutorial Lifebar Portraits for MBAA

 November 30, 2008, 12:18:30 pm View in topic context
avatar  Posted by Helepolis  in Tutorial Lifebar Portraits for MBAA (Started by Helepolis November 28, 2008, 07:14:54 pm
 Board: Tips, Tricks, Tutorials

Aye, seems to have missed that part =.= Thanks for the directions. Thread moved. ( didn't knew that normal users could do it. )
    

Tutorial Lifebar Portraits for MBAA

 November 28, 2008, 07:14:54 pm View in topic context
avatar  Posted by Helepolis  in Tutorial Lifebar Portraits for MBAA (Started by Helepolis November 28, 2008, 07:14:54 pm
 Board: Tips, Tricks, Tutorials

With help from Hisui I finally managed to understand the whole Lifebar adding thing. Though there are almost no tutorials about this ( there is one on youtube but very poor ). So I made my own tutorial for those who use Melty Blood Actress Again Hires Screenpack.

http://www.youtube.com/watch?v=TptgCMUGM0A

Requirements:
- Basic knowledge using Photoshop ( version I used = 7.0 )
- Fighter Factory

Feedback is welcome so I can possibly edit/tweak the movie. English is not my native language so in advance I apology for the gibbrish english now and then.
    

Re: dr-invincible's chars. Quite hard no?

 November 10, 2008, 07:06:40 pm View in topic context
avatar  Posted by Helepolis  in dr-invincible's chars. Quite hard no? (Started by Helepolis November 04, 2008, 01:29:47 pm
 Board: M.U.G.E.N Discussion

Sure I did. But that gave crashes with other characters with the 61something error. So I had putted it back to "1". Besides, this is working perfectly, so why the fuzz =S