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GokuBlood

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Messages by GokuBlood

    

the character's special attack does not cover the entire screen

 November 30, 2020, 04:44:10 AM View in topic context
avatar  Posted by GokuBlood  in the character's special attack does not cover the entire screen (Started by GokuBlood November 30, 2020, 04:44:10 AM
 Board: M.U.G.E.N Development Help

Hey, guys! i'm having a problem in my Mugen, when I run a special on the opponent the special doesn't cover the entire screen and it gets completely weird, I use localcoord, my screenpack is HD res and I don't know how to solve someone can help me?
    

Re: Mugen Battle Climax portraits

 August 18, 2020, 06:50:21 AM View in topic context
avatar  Posted by GokuBlood  in Mugen Battle Climax portraits (Started by GokuBlood August 16, 2020, 05:46:56 PM
 Board: M.U.G.E.N Development Help

Without knowing anything about the screen pack, you can make it work. You will need to open a character that works with the screen pack the way you want. Open the character with Fighter Factory 3. Look through the character and find the image that shows up as the portrait. Remember the number. It will be something like 9000,10.
If there are any cut outs, you should noticed how they are.
In your character, import the sprite you want to be the portrait. Make sure the palette is good. Because it's a portrait, it shouldn't have to have the exact same palette as the character's sprites.
Adjust your portrait to mimic the size, shape, and placement, as the first character you opened.
Sometimes screen packs can have a P1 portrait, and a P2 portrait. If this is the case, you may just be able to use FF3 to duplicate the portrait, then flip it horizontally. You'll have to save it as the number needed for P2 portrait.
Yes, I already put the portraits on FF3 however ... when I open Battle Climax the portraits and the small select screen icon are out of alignment and too big, I'm lost and I don't know what to do anymore
    

Mugen Battle Climax portraits

 August 16, 2020, 05:46:56 PM View in topic context
avatar  Posted by GokuBlood  in Mugen Battle Climax portraits (Started by GokuBlood August 16, 2020, 05:46:56 PM
 Board: M.U.G.E.N Development Help

Hello, guys from MFG, I really wanted your help to know how I do to put the portraits in Mugen Battle Climax, I wish there was a tutorial in steps or something, I already have the portraits I want to know how you put it in the character for me to put on Mugen Battle Climax, please guys is the only thing I ask for, I want to create my own Battle Climax, but I still don't know how I can put the portraits without error, whoever can help I will really thank you, please guys
    

Re: [Theme Thread] KOF XII Sprite thread

 August 16, 2020, 06:17:51 AM View in topic context
avatar  Posted by GokuBlood  in [Theme Thread] KOF XII Sprite thread (Started by Hoshi April 21, 2010, 10:07:34 PM
 Board: Graphics

Really good Jedah! Thank you for resurrecting the thread.
hey, gazira, I didn't find any other way to talk to you, so I had to quote your post, I was wondering if you could help me put portraits on the characters for Mugen Climax Battle, I really want to know how I do it, like, in steps or something, please give me a hand there