YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.


Olio is Offline
Contact Olio:

Olio

User

Messages by Olio

    

Re: Lifebars not using the full sprite

 April 24, 2023, 03:06:34 am View in topic context
 Posted by Olio  in Lifebars not using the full sprite (Started by Olio April 23, 2023, 10:33:05 pm
 Board: Ikemen General Discussion and Help

I don't know if Ikemen is the same as mugen in this regard, but in mugen you need to change these values in fight.def:

p1.range.x  = 0,-127
p2.range.x  = 0,127

Edit: oh wait, I just saw you already tried it. Hmm... did you change both values?

oh, maybe the reason that the lifebars end up wonky is due to the values on my ranges, here they are

p1.range.x  = -20,-365
p2.range.x = 6,360

I'll try using those values and moving from there
    

Lifebars not using the full sprite

 April 23, 2023, 10:33:05 pm View in topic context
 Posted by Olio  in Lifebars not using the full sprite (Started by Olio April 23, 2023, 10:33:05 pm
 Board: Ikemen General Discussion and Help

Hey there! this is my first post in the forum, so, sorry for any mistakes here ^^"

I'm trying to do some lifebars by myself for the first time, using the original elecbyte ones as a base and I'm experiencing a trouble with how the hp bars and the powerbars display themselves.

They won't use the full space that the sprite offers, and it's driving me kinda crazy, tried messing with the p1.range.x parameter but id didn't change a thing about my issue.

here's a video and a couple screenshots showing my problem

https://imgur.com/OYK2pkS
https://imgur.com/dFPc560
https://imgur.com/jYuT2sT



thx in advance for any help given! n.n