Well for one would start by actually DMing the fella who made the video since it states he edited himself and most conversions of this stage normally dont have the actual source game intro for it last time I checked.
Quick fix updates. Thanks again Alex. ---11/16/2020--- -Super Psychogun's hit effect is no longer misaligned on p2's position -Angled Psychogun's beam alignment has been adjusted to look more correct -The heavy air versiono f the psychogun has also been adjusted to look correct -P2 no longer gets KO'ed pre-maturely during the 3-hit combo super. -ChangeAnim in the wallbounce state has been altered to be its proper version. -P2's pos for the end of their grab states has been altered to be a better value.
New update. ---11/15/2020--- -Added source accurate wall splat to Dashing Heavy -The grab version of the Bloody Ferris Wheel no longer gives you power -Throw and torturebomb grabs now push you away from p2 at the end of it just like in source
[Download] Cobra: http://www.mediafire.com/file/atruxfuo0jm2b3x/Cobra.zip/file [Note] Something ive had on the back burner for awhile hopefully you'll folks enjoy a good deal. I tried to make sure I could get as much of his little extra source bits in as I could (special intro states, lose poses, etc.).
Ferchogtx's Spiderman is probably the most ideal one if you just want a good normal one. I suppose also ZVitor's was okay if iirc if you want something more custom. Regarding Super try out SeanAlty's version.
Heyo, not quite sure if this actually would go here or in rips but basically im wondering if anybody here would be interested in making a couple of Virtua Fighter 2 characters using some rips form Knuckle Fighter. The author ripped out their 3d models and made them to sprites. So we got Akira Yuki, Sarah Bryant and Pai-Chan. Im curious if anybody was interested in the rips of these and such if they wanted to a genuine and serious conversion of them?
Yeah not a lot of people made Cobra because of the sheer fact they dont have the source game to reference lol. Ive been working on my own currently for the past few months I will say that ya missing a lot on yers. He wasnt missing crouching or Arial moves at all form the source its literally just 3 moves all around for both. Also your holograms should do damage at all if you wanna make that accurate. They're there for mindgames.
Re: Does this thing exist?/who is the author?/etc. thread.
[Download] Prisman: https://www.mediafire.com/file/tsp2te4ikuv3fc0/Prisman.zip/file [Note] My 2nd conversion of a Kinnikuman MF character! Coding a lot of this stuff from this game is tough work but damn is the payoff worth it as well as the fact it makes a great learning experience for dealing with more wacky coded supers and such. Anyways Prizman is mostly a weird zoner with a lot of really aggressive jump in options and I hope you folks enjoy him!
UPDATE 9/5/2020 -Surfing grab now has unique positions for victims with the compatible sprites. -Compatibility with Felicia's headscartch attack -Hell's Hexahedron sprprioty reduced so it doesnt obscure fights in tag mode -Air hittimes in Medium attacks have all been modified -Jump sound has been corrected
The most you can get is the stage at the very bottom and the one to the right of it in the row above it. That fire one is Underworld and the other you should be able to siff around by just looking up his name and stages and it should come up. Everything else you cant get unless you can pay someone to unmolebox his fullgame or do it yourself so you can extract them.
UPDATE 8/10/2020 I was planning on doing this update a bit later with my 2nd kinnikuman character release but the palette issue was too big of an oversight to not take care of right away. -Altered width distance for Puzzle Buster so it looks better near screen edges. -Irish Whip's immunity time has been extended slightly so you cant whip repeadly as much. -Dashing Medium hittimes have been altered to match the rest of his medium attack hittimes. -Cornerpush has been added to his arial attacks. -Taunting gives you a small bit of power. -Winquotes added. -Fixed Palettes not being properlly aligned -Compatability with Prisman's Torturebomb -Compatability with Kaz's XMEN lose pose. -Compatability with NS's Sawada lose pose.