Finally here is the new update of Mortal Kombat Legacy ... here's what's new :
-Added Ermac -Added Mileena -Added New stage -Fix Move List Preview -Fix win snd in tag mode -Fix Lifebar -Fix Rain -Fix Xray Damage -Fix Training Stage -Fix Cyrax Stage -Fix Reptile Stage -Fix Select Screen -Fix Big portrait for Noob Saibot and Sub Zero -Update Title Screen -Update Select Screen -Update IA for all chars -Update SND for all chars -Update AIR for all chars -Update SFF for all chars -Update Versus Screen -Update Versus Mode -Update Ladder Mode -Update Sektor -Update Cyrax -Update Sub Zero -Update Reptile -Update Goro -Update Scorpion -Update Rain -Update Special and super moves -Update X-Ray moves -Other updates
thanks for download and have fun (LINK IN DESCRIPTION)
Hello everyone ... this time I got back to present the latest updates on Mileena and to give a little preview of Smoke.
Unfortunately, I could still show little of Smoke ,because it gave me a bit of trouble with the color separation that I'm still trying to solve (also why I decided to apply ( i hope only temporarily), the transparency effect on him). As always, I hope you enjoy it and wish you a good vision.
PS: I apologize to everyone if I didn't posted the special video of the 150 subscribers to my channel but unfortunately I have not had time to realize it.
Hello everyone ... I wanted to know if you can change an animation of character (for example stand, walk, etc.) using the color palettes. I saw something similar in the "Soul Ninja " by Juano16 but I would understand how realize it on other characters
ello everyone, this time I came back to show some progress on Mileena. Unfortunately I will show little about her, Because I was engaged on Completing Ermac and update the game. as you will see,now "Ladder mode" Gameplay can be played in "single player", "multi player" or "turn player", in addition , I updated all the characters gameplay tag,now you can play in the "VS mode" similar to Mortal Kombat 9. That's all for now...I hope to to give more news soon and as always, I hope you like it
the project you're following is really fantastic ... I liked a lot of things, such as the score increases each time you hit 'opponent or the ability to configure the training mode differently from other mugen ... really incredible ...keep it up
Hello to all...this time I came back to show progress on the long-awaited Ermac... to this character I tried to give a unique style by inserting new special moves and a different gameplay from the other ninja ...i hope you like it https://www.youtube.com/watch?v=7zpjR2VmXIE
i not know molebox ( to be honest), for this i use other types of protezione..cercherò to better understand this program that I think I will come back very useful, thanks ... about the characters ... it is true, still in use as a basis the characters Binho for all my characters ... I do it because they are very simple to use and their CNS are very well organized, in addition I do it to honor Binho in a sense ... as I wrote a few days ago without him this project could not have existed
Of course...the roster includes all the characters of the saga mortal kombat, excluding the PS2 trilogy (Deadly Alliance, Deception, Armageddon) ... there will be characters mkx as triborg (although its variants are not Cyrax, sektor and smoke because there are already as individual characters)
Well, Binho long time ago helped me ... let's say he taught me what I know about mugen and also gave me permission to use his characters ... the screenpack instead was made with basic versione of another My project (biohazard mugen project) that I made with the help of a friend using the basic version of mugen ... in any case thanks for your interest and I hope to give more news soon
Well, I think that releasing the sprites or release the individual characters is more or less the same thing because in one way or another , both can be encoded by other users, what I want to avoid with this game, I know, it will not be a what well seen but I want to avoid embarrassing situations such as those that occurred in the past in this or other forums with other users ...
as I have said many times, i doesn't release the characters and/ or the sprites sheets because in the past some people have tried to steal my job, but this time I want things to go differently ... regarding the credit for Sean , if you read the "read me"(Included in the game) you did notice that I give credit to all the friends who are helping me to make the game and among them there is also Sean