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MatreroG

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Messages by MatreroG

    

Re: Mugen 1.1/Ikemen Nightly: Inner World Bleach JUS

 February 22, 2025, 04:51:49 pm View in topic context
 Posted by MatreroG  in Mugen 1.1/Ikemen Nightly: Inner World Bleach JUS (Started by Vogel February 21, 2025, 06:33:53 am
 Board: Your Releases, 1.0+

It looks impeccable, Vogel!
Maybe the stage is worthy of an alternative night version...?
    

Mortal Kombat II Remix (Revision 1.2 2025) by Leanie MK

 February 16, 2025, 06:48:08 pm View in topic context
 Posted by MatreroG  in Mortal Kombat II Remix (Revision 1.2 2025) by Leanie MK (Started by MatreroG February 16, 2025, 06:48:08 pm
 Board: Found Releases 1.0+

    

Re: Street Fighter 2 Stages by Vegaz

 February 16, 2025, 01:16:45 pm View in topic context
 Posted by MatreroG  in Street Fighter 2 Stages by Vegaz (Started by Vegaz_Parrelli February 10, 2025, 05:39:12 pm
 Board: Your Releases, 1.0+

Revisiting and revitalizing the best of the classics is always welcome. Solid work as usual coming from Vegaz.
Plus, the crossover battles are fun to watch.  :geek:
    

Re: UPPER Street Fighter 2 - REVIVAL - W.I.P.

 February 16, 2025, 12:54:44 pm View in topic context
 Posted by MatreroG  in UPPER Street Fighter 2 - REVIVAL - W.I.P. (Started by Charles_2011 February 04, 2025, 05:40:55 am
 Board: Projects

Simple and clean. I miss a little the classic planisphere map on the select screen, but I'm going to follow the project closely.  :thumbsup:
    

Re: SF3 New York Subway *384x224

 February 16, 2025, 12:51:22 pm View in topic context
 Posted by MatreroG  in SF3 New York Subway *384x224 (Started by inktrebuchet February 16, 2025, 01:51:55 am
 Board: IKEMEN Releases

For quite some time I was wondering if any similar featuring could be implemented in the backgrounds taking into account geolocation and time zones. I constantly forget to ask my comrade LasombraDemon about this.
So all sounds good here. Let's check and see what happens...
    

Re: Fatal Fury: City of the Wolves

 February 16, 2025, 12:43:46 pm View in topic context
 Posted by MatreroG  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

8 characters on the initial roster seems a bit short to me these days.
And the first DLC looks promising.
    

Re: Vogel W.I.P Stages

 February 03, 2025, 11:51:06 am View in topic context
 Posted by MatreroG  in Vogel W.I.P Stages (Started by Vogel January 25, 2024, 08:46:35 pm
 Board: Projects

The new build looks nice, especially the light details in the environment.
    

Re: 2K25 Training Room Stage 1.1 & 1.0

 January 22, 2025, 11:43:45 am View in topic context
 Posted by MatreroG  in 2K25 Training Room Stage 1.1 & 1.0  (Started by MatreroG January 17, 2025, 12:44:38 pm
 Board: Your Releases, 1.0+

Thanks, buddy.
I still have in mind that we owe each other some collabs, maybe when I recover from my hand injury we can work on something.
    

Re: KarmaCharmeleon's WIP thread: Terry's Remake

 January 19, 2025, 02:09:34 pm View in topic context
 Posted by MatreroG  in KarmaCharmeleon's WIP thread: Wild Wolf (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

I think the majority here thinks the same. You have already brought and put together a very cool roster so we trust your judgment and we wait for the good news.
For my part, I'm excited that you get involved with Genjuro and Rose again. And that you point towards Chang and Choi as possible candidates, too.
That there are plans to continue collaborating closely with Rabano is also a nice confirmation.
 :thumbsup:


    

2K25 Training Room Stage 1.1 & 1.0

 January 17, 2025, 12:44:38 pm View in topic context
 Posted by MatreroG  in 2K25 Training Room Stage 1.1 & 1.0  (Started by MatreroG January 17, 2025, 12:44:38 pm
 Board: Your Releases, 1.0+

    

Re: Jubei (sprites by Rabano) released, many characters updated

 January 10, 2025, 01:47:44 pm View in topic context
 Posted by MatreroG  in Jubei (sprites by Rabano) and Ryu updated (05/02/2025) (Started by KarmaCharmeleon January 10, 2025, 01:32:48 pm
 Board: Your Releases, 1.0+

Nice. Maybe this duo is consolidating as a team.
The other constant updates are also welcome, thanks.
    

Bridge Of Bodhisattvas Stage 1.1 & 1.0

 January 10, 2025, 11:43:09 am View in topic context
 Posted by MatreroG  in Bridge Of Bodhisattvas Stage 1.1 & 1.0  (Started by MatreroG January 10, 2025, 11:43:09 am
 Board: Your Releases, 1.0+

    

Re: Noonan's Bar Stage 1.1 & 1.0

 January 10, 2025, 11:31:50 am View in topic context
 Posted by MatreroG  in Noonan's Bar Stage 1.1 & 1.0  (Started by MatreroG December 20, 2024, 08:15:15 pm
 Board: Your Releases, 1.0+

    

Noonan's Bar Stage 1.1 & 1.0

 December 20, 2024, 08:15:15 pm View in topic context
 Posted by MatreroG  in Noonan's Bar Stage 1.1 & 1.0  (Started by MatreroG December 20, 2024, 08:15:15 pm
 Board: Your Releases, 1.0+

    

Re: MatreroG's Stages W.I.P. Concepts

 December 08, 2024, 01:34:31 pm View in topic context
 Posted by MatreroG  in MatreroG's Stages W.I.P. Concepts (Started by MatreroG April 17, 2021, 02:59:14 am
 Board: Sprite Projects

Recently a guy contacted me to commission two new MUGEN stages. After seeing my latest release, "Hoopster Court", this person wanted to have something similar but with one of the fiercest rivalries in the NBA: Celtics–Lakers.
Here's a simple preview with the color change plus some quick graphical details:
    

Re: Hoopster Court Stage 1.1 & 1.0

 December 03, 2024, 03:22:53 pm View in topic context
 Posted by MatreroG  in Hoopster Court Stage 1.1 & 1.0  (Started by MatreroG December 01, 2024, 03:19:00 pm
 Board: Your Releases, 1.0+

Not really, but it seems like a good time for roundball MUGEN environments.
Coincidentally, last week a friend inaugurated and opened some basketball courts and then I remembered that a long time ago I had ripped some CAPCOM-ish sprites. And I ended up making this.

Thanks for the nice comment.
    

Hoopster Court Stage 1.1 & 1.0

 December 01, 2024, 03:19:00 pm View in topic context
 Posted by MatreroG  in Hoopster Court Stage 1.1 & 1.0  (Started by MatreroG December 01, 2024, 03:19:00 pm
 Board: Your Releases, 1.0+

Basketball showdown in a stadium built with sprites ripped from Konami's game "Run And Gun". I chose Chicago over other cities and NBA franchises just because it shares the same colors with my favorite Argentine soccer team. ;)
The stage brings super jump, parallax, looped BGM, 1.1 (with zoom & no zoom) and 1.0 option files.



Spoiler, click to toggle visibilty

STAGE DOWNLOAD
https://www.mediafire.com/file/w4vmwcb5csyr7qb/HoopsterCourt_Stage1.1%25261.0.rar/file
    

Re: What R U listening to right now?

 November 21, 2024, 12:32:06 pm View in topic context
 Posted by MatreroG  in What R U listening to right now? (Started by ( ゚ o゚) It's Urza! August 28, 2007, 04:15:50 pm
 Board: Entertainment

I was surprised that Primal Scream released an album after so many years...


    

Re: Shen Woo CVS spritesheet

 November 21, 2024, 12:04:21 pm View in topic context
 Posted by MatreroG  in Salad's Kitchen: Leona and Shen Woo (Started by Rabano November 06, 2024, 04:26:32 am
 Board: Sprite Projects

Quite impressive.
The fluidity of the moves is very good. And the details in the clothing and accessories also look very cool.
    

Re: MatreroG's Stages W.I.P. Concepts

 November 11, 2024, 01:04:05 pm View in topic context
 Posted by MatreroG  in MatreroG's Stages W.I.P. Concepts (Started by MatreroG April 17, 2021, 02:59:14 am
 Board: Sprite Projects

Without a doubt Navs from The Unlimited is the greatest architect of backgrounds and environments related to DC Comics. And the best thing is that he's still creating stuff!
I had already previewed some images but check out the video to see the Iceberg Lounge in action. This stage remains a work in progress.