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Messages by GodzFire

    

Re: TMNT Fullgame General Information

 June 16, 2012, 11:45:55 PM View in topic context
 Posted by GodzFire  in TMNT Fullgame General Information (Started by Cenobite 53 May 27, 2012, 04:35:22 PM
 Board: TMNT The Fullgame

You have no idea how incredibly awesome I think this is. CenoByte I've been following this for years.

Can I ask why you decided not to use characters from TMNT TF SNES?
    

Re: List of TMNT MUGEN Stages?

 May 30, 2009, 11:21:36 PM View in topic context
 Posted by GodzFire  in List of TMNT MUGEN Stages? (Started by GodzFire May 27, 2009, 11:03:38 PM
 Board: M.U.G.E.N Discussion

Anyone? :-(
    

Re: Deejay_mx, Feilong_mx, T-Hawk_mx, Cammy_mx and more

 May 30, 2009, 12:13:18 AM View in topic context
 Posted by GodzFire  in Deejay_mx, Feilong_mx, T-Hawk_mx, Cammy_mx and more (Started by jamielashley May 27, 2009, 01:38:56 PM
 Board: Found Releases

Dumb reason????

I don't think you have any right to say that... I think you should respect more his works and thank him for sharing with us.
And, just to let you know, he is planning to have a 4/6 button select option

Well I'll thank him for at least trying and sharing, but I still think to make a naturally 6 button character into a 4 button one is stupid, and I will at least not be downloading any until that 6 button option is put into place.
    

Re: K.I.Gold - Jago's Bridge Stage

 May 28, 2009, 05:56:40 AM View in topic context
 Posted by GodzFire  in K.I.Gold - Jago's Bridge Stage [Updated] (Started by Mackx May 28, 2009, 05:04:28 AM
 Board: Your Releases, older Mugen

Man forget KI2, Killer Instinct 1 was the greatness. I'd love to see stages from that done, especially with the Arcade sprites.
    

Re: Deejay_mx, Feilong_mx, T-Hawk_mx, Cammy_mx and more

 May 27, 2009, 11:06:29 PM View in topic context
 Posted by GodzFire  in Deejay_mx, Feilong_mx, T-Hawk_mx, Cammy_mx and more (Started by jamielashley May 27, 2009, 01:38:56 PM
 Board: Found Releases

Isn't Fido's chars the ones he made into 4 button from 6 button for some dumb reason?
    

List of TMNT MUGEN Stages?

 May 27, 2009, 11:03:38 PM View in topic context
 Posted by GodzFire  in List of TMNT MUGEN Stages? (Started by GodzFire May 27, 2009, 11:03:38 PM
 Board: M.U.G.E.N Discussion

Hey folks. I'm hoping you guys can help me with this. I'm trying to make a list of available TMNT video game stages for MUGEN. Here's what I have:

TMNT 1: Arcade
Channel 6
Downtown
Sewer
Technodome

TMNT 2: The Arcade Game
Snowy Central Park (Tora)
House Of Shogun (Shogun)

TMNT 3: The Manhattan Project
Submarine (Groundchuck)
Subway (Dirtbag)

TMNT 4: Turtles In Time
Big Apple
Alley Cat
Vs Stage

TMNT: Tournament Fighters
Back Alley (Leonardo)
Cafeteria (Raphael)
Mount Olympus (War)
Noh Stage (Aska)
Scrapyard (Donatello)
Sky Palace (Michelangelo)

Yes, I know there are other NES and Genesis games, but I'm just looking for stages from the games I've provided. If you see one that's not on my list, please drop a reply back. Thank you!   ;)
    

Re: 60 Piece DragonBall Series Portrait Pack

 May 23, 2009, 07:27:24 PM View in topic context
 Posted by GodzFire  in 60 Piece DragonBall Series Portrait Pack (Started by GodzFire May 21, 2009, 11:47:09 PM
 Board: Your Releases, older Mugen

:fear: Jpegs

You DID see the download link below the jpg with a zip containing all the pcxs, right?

Quote
its good of you to try and get some portraits together, but i think alot of them are too blurred like a JPEG. also some of them are out of proportion and appear stretched.

Once again, I'm not sure if you are basing that off the jpg preview I posted or the actual files. Also, some of them were just way too wide, and had to be constrained to a certain point.
    

Bunch of Random Portaits (Marvel, Capcom, TMNT, Inuyasha, Fan 4, etc)

 May 22, 2009, 12:00:03 AM View in topic context
 Posted by GodzFire  in Bunch of Random Portaits (Marvel, Capcom, TMNT, Inuyasha, Fan 4, etc) (Started by GodzFire May 22, 2009, 12:00:03 AM
 Board: Your Releases, older Mugen

    

Re: R@CE 45's MVC ability patches for mugen chars

 May 21, 2009, 11:51:20 PM View in topic context
 Posted by GodzFire  in R@CE 45's MVC ability patches for mugen chars  (Started by R@CE AKIR@ August 13, 2008, 04:01:20 AM
 Board: Edits & Add-ons

Looking forward to more great MvC patches R@CE 45. Gotta get those remaining SFAlpha and Darkstalkers characters taken care of! :-)
    

60 Piece DragonBall Series Portrait Pack

 May 21, 2009, 11:47:09 PM View in topic context
 Posted by GodzFire  in 60 Piece DragonBall Series Portrait Pack (Started by GodzFire May 21, 2009, 11:47:09 PM
 Board: Your Releases, older Mugen

I am pretty positive after this I'm never touching another DB portrait again :-) Here are 60, 120x140 portrait pictures from the entire DragonBall Series. Here's the preview:



They all have their background colors properly set.

Download HERE
    

Re: Rare Akuma IV

 May 21, 2009, 08:18:17 PM View in topic context
 Posted by GodzFire  in Rare Akuma IV (Started by PotS October 20, 2007, 04:56:17 PM
 Board: Edits & Add-ons

Wow, I thought POTS had all but retired a long time ago. Glad I found this thread.

Before anything, I have to say, that even with it's obvious cheapness, I absolutely, positively, 100% LOVE this character! So many different moves, so many WTF moments.

Now, I had been using the 10.20.2007 version up until today, since I thought that was the most recent. Having downloaded, tested, and watched this new Akuma, here are my comments:

PRO:
- Katamari Wheel Hyper
- Kirby SS ending.....priceless!
- Duck Hunt ducks falling all over the place
- Turning your character into a food from the Great Gourmet Race
- Some of the new intros
- The Deathstar

CONS:
- The "Turn of That Light" saying. Incredible annoying, and really ruins the game for me
- Too long Godzilla quotes, (NOTE: I LOVE the quotes, but some are too long, and disrupt the flow. For example, it should be "The menace was gone, but so was a great man" CUT there. Also for the footprints "Footprint, footprint" CUT there.)
- He seems to be MUCH weaker healthwise than my 10.20.2007 version
- Also, it seems his health during the match is always going down?
- His taunt takes away a large amount of his health

Those are just my 2 cents, a superb character none-the-less, although due to the "Turn Off That Light" and the life drain during the match alone, I am gonna be forced back to my previous version, unless an update is coming out soon.

PS: I'd laugh my ass off if Akuma droped the MST3K logo along with the Deathstar:



    

Re: Fighter Factory Ultimate

 May 21, 2009, 12:53:15 AM View in topic context
 Posted by GodzFire  in Fighter Factory Ultimate (Started by O Ilusionista May 01, 2009, 10:05:38 PM
 Board: Projects

Sorry if I'm just totally blind, but I've been going through this thread, trying to find a link to download, help test, and offer feedback, but I can't find anything. What am I missing?

I'm really fed up with old FF's crappy quirks, and am dying to be able to put this new version through it's paces.
    

Re: FF Translations

 May 21, 2009, 12:43:25 AM View in topic context
 Posted by GodzFire  in FF Translations (Started by O Ilusionista May 19, 2009, 05:19:52 AM
 Board: Projects

Whose leg do I have to hump in order to get a beta release of this FFU version? I'm dying to try it.
    

3 Stages from FlameKyo

 May 14, 2009, 03:01:59 AM View in topic context
 Posted by GodzFire  in 3 Stages from FlameKyo (Started by GodzFire May 14, 2009, 03:01:59 AM
 Board: Requests

Hey guys. I'm trying to help FlameKyo recover 3 stages that he made after he lost them due to PC issues.

They are:

Character Screen


Brolly Version 1


Space Version 1


His website is HERE

If you happen to have any of these stages, please drop a note back.
    

Re: Mushroom Kingdom 1-1

 May 13, 2009, 05:41:14 PM View in topic context
 Posted by GodzFire  in Mushroom Kingdom 1-1 (Started by Leonardo May 10, 2009, 05:50:32 AM
 Board: Your Releases, older Mugen

I'm just saying Leonardo, something for the TMNT Arcade stages is certainly better than nothing!
    

Re: Mushroom Kingdom 1-1

 May 13, 2009, 05:51:20 AM View in topic context
 Posted by GodzFire  in Mushroom Kingdom 1-1 (Started by Leonardo May 10, 2009, 05:50:32 AM
 Board: Your Releases, older Mugen

I love what you did with the Sewer level, especially the animated water. The only thing is it's missing the ending on the right side.

I really hope you decide to do more.
    

Re: Chief Thunder Stage

 May 12, 2009, 04:31:30 AM View in topic context
 Posted by GodzFire  in Chief Thunder Stage (Started by Chaseallendiaz May 11, 2009, 02:26:57 AM
 Board: Your Releases, older Mugen

Taking into account the repugnant KI characters whose gameplay he butchered, you shouldn't be surprised by this.

And you are who, exactly, and what makes you think your opinion is really worth that much? Unless you are contributing something, I wouldn't open my mouth.
    

Re: SF chars by Fido

 May 12, 2009, 04:30:25 AM View in topic context
 Posted by GodzFire  in SF chars by Fido (Started by FeLo_Llop March 22, 2009, 04:42:22 PM
 Board: Found Releases

If only Fido would release the characters as 6 button......
    

Re: Mushroom Kingdom 1-1

 May 12, 2009, 04:26:49 AM View in topic context
 Posted by GodzFire  in Mushroom Kingdom 1-1 (Started by Leonardo May 10, 2009, 05:50:32 AM
 Board: Your Releases, older Mugen

Leonardo my friend, any chance you could do some more TMNT Arcade Game stages? I see you did the Sewer one.

Also, is that Cain's Lab MMX Stage an original by you?
    

Re: BrokenMUGENHD Engine beta 2 (D8 - HD 960P)

 May 06, 2009, 05:12:35 AM View in topic context
 Posted by GodzFire  in BrokenMUGENHD Engine beta 2 (D8 - HD 960P) (Started by arthur69 April 09, 2009, 08:50:11 PM
 Board: Edits & Add-ons

arthur69, very much looking forward to finally getting some Super Street Fighter II Turbo HD Remix stages released.

However, the exclusion of any low rez stages option pretty much stops any chance of downloading this for me. I suggest just finding a way of including that option.

Hell, I play my WinMUGENPlus at 1280x1024 stretched. Doesn't bother me that much.