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AlexSin

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Messages by AlexSin

    

Re: Hyper DBZ -INDIGO Edition is GO

 January 10, 2021, 06:08:03 PM View in topic context
 Posted by AlexSin  in Hyper DBZ -INDIGO Edition is GO (Started by Iced December 25, 2020, 10:07:38 PM
 Board: Hyper DBZ

doesn't look bad but uuugggghhhh!! american voices.
well maybe i (and lot more) will be more willing to get it once only has japanese voices and add more female characters like videl,android 21,chichi,bulma, or pan or something like that.

You're always welcome to make different soundpacks.
The choice to change the voice was to minimize the weight of the whole build, together with more freedom for lines and quotes for actions, winposes etc. .

Speaking of voices, there are still Funimation voices in the characters, like Saibamen, Mr Satan's Jet Super, Mr. Satan's "alright!" voice clip for the Dynamite Kick and in Piccolo there are still Japanese and Funi american voices inside the .snd file.
    

Re: Mediafire Backup Thread (WIP)

 January 10, 2021, 05:04:58 PM View in topic context
 Posted by AlexSin  in Mediafire Backup Thread (WIP) (Started by Meldo Wiseau December 24, 2020, 02:36:28 PM
 Board: Creator's Vault

MGSSJ2 chars should be re-uploaded too. His youtube account has vanished.
http://www.mediafire.com/file/ow9sjp8968xw8m6/MG-LinkV2.rar/file
http://www.mediafire.com/file/t1xm7w561i71w5g/MG-FVMadotsuki.rar
https://www.mediafire.com/file/y50g0ux8yqoa1su/MG-Crash.rar/file
http://www.mediafire.com/download/l05ba0u5a9z5jzi/Gumball.rar
http://www.mediafire.com/file/h6guaa24wkrxrow/MG-Sephiroth.rar
https://www.mediafire.com/file/7tz60rn3xle4ox7/MG-Cloud.rar/file

Character: http://www.mediafire.com/download/ks7aevwlb0m9ea6/MG-BetaMKII.rar
Stage: http://www.mediafire.com/download/87m00og4xba57d0/Egg_Carrier.rar

http://www.mediafire.com/download/iciluz9ab6gr33i/MG-FVAlundra.rar
    

Re: [WIP/SPRITES/CHAR] Ninon Beart

 January 07, 2021, 06:59:01 PM View in topic context
 Posted by AlexSin  in [WIP/SPRITES/CHAR] Ninon Beart (Started by RockHowardMX January 10, 2017, 06:41:21 PM
 Board: Graphics

You might want to look out for the viewer's right foot, it's placed too high. :thumbsup:
    

Re: SF III SAKURA

 January 07, 2021, 11:00:44 AM View in topic context
 Posted by AlexSin  in SF III SAKURA (Started by Anderson Masters January 07, 2017, 12:32:10 AM
 Board: Projects

Hes talking about palettes becuz you can change her underwear to shorts.  If you didnt understand even that, you shouldnt be a mod.
That doesn't have anything to do with it. You can get your rocks off to this as much as you want, but don't act like the issue is the palettes.

This is clearly a fetish thing, skirts simply do not move like that. He made it a point of separating out a thong, every single animation and frame makes a point of the skirt flying upwards to show it. In previous posts in this thread he specifically states he emphasizing things like racy underwear w/ camel toes on his OCs to be "sexy" This is just his sexual preference. I'm not going to address any further how creepy it is when this is clearly the version of Sakura from when she was in high school. You guys can shoot yourselves in the foot over that, its not my problem.


Don't worry about it, the Anderson guy completely ignored my post and ignored your post too, so just let them be. I guess in their minds it's a win. :mlol:
    

Re: SF III SAKURA

 January 06, 2021, 04:30:39 PM View in topic context
 Posted by AlexSin  in SF III SAKURA (Started by Anderson Masters January 07, 2017, 12:32:10 AM
 Board: Projects

Hes talking about palettes becuz you can change her underwear to shorts.  If you didnt understand even that, you shouldnt be a mod.

For some reason I think you have something against me. This is not even the first time you've acted like that towards me. Why is "you shouldn't be a mod" relevant in your comment? It sounds kind of hateful.

I may have misread what they said, but I also talked about that (look at the "the fixation on separating her underwear more and more" part on my post).
Maybe you don't understand what I said.
Umezono said "it's a little uncomfortable there is so much focus on this" and 087-B said "It's kind of gone beyond visual gag level at this point IMO...", so, yeah, my comment addressed theirs.

Plus mine was feedback too, I wanted to add to their commentary with my point of view.
    

Re: SF III SAKURA

 January 06, 2021, 01:21:37 PM View in topic context
 Posted by AlexSin  in SF III SAKURA (Started by Anderson Masters January 07, 2017, 12:32:10 AM
 Board: Projects

that underwear is throwing me off so badly, its a little uncomfortable there is so much focus on this when this version of sakura was underage.

i no will work on paletes at now... she will had 14 original paletes based on sf3, and this shader had alot of cool tricks that i still don't show you guys, but a fast edit on pals just to you see. she can change clothes like Yuri on KOF XIII

that underwear is throwing me off so badly, its a little uncomfortable there is so much focus on this when this version of sakura was underage.

Yeah I second this.

It's kind of gone beyond visual gag level at this point IMO...

i will work on pals after finish animations, this is the model of SFV, is exactly the same size of skirt and undies

Why are you talking about palettes? No one mentioned them, they're talking about the animations.
The skirt moves too much every time, at this point you could even remove the skirt and nothing would change in quality.
If you make her move one centimeter the skirt shouldn't be flying upwards every time to show her underwear, that's not how skirts work, but I guess it's some kind of fetish or something... also the fixation on separating her underwear more and more... I don't know, man.
    

Re: FeLo's Horror Circus

 January 04, 2021, 01:22:00 AM View in topic context
 Posted by AlexSin  in FeLo's Horror Circus (Started by FeLo_Llop March 22, 2009, 11:40:10 AM
 Board: Graphics

Please stay on topic.
    

Re: MVC1 Custom Portraits Thread

 December 31, 2020, 09:28:06 PM View in topic context
 Posted by AlexSin  in MVC1 Custom Portraits Thread (Started by sanstrong August 13, 2020, 02:59:16 AM
 Board: Sprite Projects

Amazing stuff, I love the expressions on their faces!
    

Re: [No Theme Thread] All Pixels Unite

 December 31, 2020, 11:34:03 AM View in topic context
 Posted by AlexSin  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 AM
 Board: Graphics

Made this on a whim yesterday:

    

Re: Super Crasy Jam - The king of Fighters Multiverse

 December 31, 2020, 11:23:21 AM View in topic context
 Posted by AlexSin  in Super Crazy Jam - The king of Fighters Multiverse (Started by Wou Mugen December 31, 2020, 06:32:27 AM
 Board: Projects

Crasy or crazy? It should be crazy.


maybe the characters should be a bit more separated.

Are the names of the stages supposed to be in English?

I won't comment on other things because it's still a work in progress, but it looks very nice so far!
    

Re: Liam Gallagher (Oasis) W.I.P.

 December 29, 2020, 02:08:12 PM View in topic context
 Posted by AlexSin  in Liam Gallagher (Oasis) W.I.P. (Started by Dawn de Era July 17, 2019, 07:40:19 PM
 Board: Projects

The Hyper attack you're showing gives power back.
    

Re: Reifi's Original Snk edits/Chars

 December 26, 2020, 12:33:13 PM View in topic context
 Posted by AlexSin  in Reifi's Original Snk edits/Chars (Started by evomugen00 December 26, 2020, 08:52:58 AM
 Board: Requests



picture

    

Re: Dragon Ball Z Buyu Retsuden Mugen Edition.

 December 25, 2020, 01:01:37 PM View in topic context
 Posted by AlexSin  in Dragon Ball Z Buyu Retsuden Mugen Edition. (Started by vlad_alucard August 01, 2020, 01:05:43 AM
 Board: Your Releases, 1.0+

Will Trunks have his sword attacks back? One of the older versions of this game had those.
    

Re: WHO CAN CREATE THIS KIND OF MAGIC?

 December 25, 2020, 11:39:38 AM View in topic context
 Posted by AlexSin  in WHO CAN CREATE THIS KIND OF MAGIC? (Started by oscar123 December 23, 2020, 09:57:11 PM
 Board: M.U.G.E.N Development Help

Spoiler, click to toggle visibilty

You can make invisible images, you can also not add them.
Wait, was that your question?

...
If you don't understand my humour, I'm saying you didn't post a single picture. There's only a lot of empty space.
...And I don't understand what animals you're talking about.
    

Re: Mediafire Backup Thread (WIP)

 December 24, 2020, 08:01:01 PM View in topic context
 Posted by AlexSin  in Mediafire Backup Thread (WIP) (Started by Meldo Wiseau December 24, 2020, 02:36:28 PM
 Board: Creator's Vault

You should make a back up of jafar's stages too.
    

Re: TMNT April O'Neil WIP

 December 22, 2020, 11:23:53 PM View in topic context
 Posted by AlexSin  in Dcat's TMNT WIP Thread (Started by Dcat July 02, 2020, 04:53:24 AM
 Board: Projects

    

Re: Dragon Ball Z Buyu Retsuden Mugen Edition.

 December 20, 2020, 09:58:40 PM View in topic context
 Posted by AlexSin  in Dragon Ball Z Buyu Retsuden Mugen Edition. (Started by vlad_alucard August 01, 2020, 01:05:43 AM
 Board: Your Releases, 1.0+

Super Buu plays very well! :D
    

Re: Pixel Art! Ed & Alphonse elric + more.

 December 18, 2020, 08:39:08 PM View in topic context
 Posted by AlexSin  in Pixel Art! Ed & Alphonse elric + more. (Started by Ghoulglifer January 08, 2015, 08:21:36 AM
 Board: Graphics

I like the poses!
    

Re: Last Bout: Styles Will Clash

 December 10, 2020, 06:35:03 PM View in topic context
 Posted by AlexSin  in Last Bout: Styles Will Clash (Started by Sean Altly December 10, 2020, 05:52:56 AM
 Board: Projects

Vidael's throw's hitcount isn't two like it should be. The same problem is for the elbow supermove, the hitcount doesn't raise after each hit.
HitAdd should be used for the throw, not sure about the super, maybe you have a numhits = 0 in the hitdef if it's all physical attacks and not an actual throw super.
    

Re: Vermilingus is trying to improve

 December 09, 2020, 10:08:22 PM View in topic context
 Posted by AlexSin  in Vermilingus is trying to improve (Started by Vermilingus May 20, 2020, 11:40:36 AM
 Board: Graphics

I feel like that Haohmaru could have a different, more ready-like pose, something like this: