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XANDERAC

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Messages by XANDERAC

    

Re: Capcom Fighting All-Stars: Rise of the Code Holders (Slow WIP Thread)

 February 19, 2024, 06:52:42 pm View in topic context
 Posted by XANDERAC  in Capcom Fighting All-Stars: Rise of the Code Holders (Slow WIP Thread) (Started by Steel Komodo February 18, 2024, 05:52:45 pm
 Board: Projects

Perhaps for bases you can use Alba's custom KOF styled sprites as a base and Kain for Abel, this project sounds great though, it would be nice to eventually see Ingrid reunited with the rest of her cast mates that never got a second chance, wishing you the best of luck with this whole thing

    

Re: KarmaCharmeleon's WIP thread: Akira

 February 17, 2024, 03:00:21 am View in topic context
 Posted by XANDERAC  in KarmaCharmeleon's WIP thread: Akira (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

Thank you so much for posting em. They look sick!

not a problem I haven't made any in ages and I've been dying to make some for your characters for a while so I'm happy to contribute these and hopefully more soon enough! and here's some for Iori too

SF4-ish


Dandy


MarIori


Custom


Custom



put the link here
    

Re: KarmaCharmeleon's WIP thread: Akira

 February 16, 2024, 04:10:25 am View in topic context
 Posted by XANDERAC  in KarmaCharmeleon's WIP thread: Akira (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

strange, might be an issue from using a discord image link since I did save them as png's, reuploaded them on mediafire HERE congrats on the release btw!


added these as well

PPG


Custom
    

Re: KarmaCharmeleon's WIP thread: Akira

 February 15, 2024, 06:10:29 am View in topic context
 Posted by XANDERAC  in KarmaCharmeleon's WIP thread: Akira (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

Experimental (custom)


Red, Black Gold


SF4 styled colours


Based off her SFV appearance


    

Re: Active Tag system

 February 14, 2024, 08:36:15 pm View in topic context
 Posted by XANDERAC  in Active Tag system (Started by PotS December 02, 2022, 03:54:21 pm
 Board: IKEMEN Releases

I have to ask, but I feel like this might be more character based rather than the tag code but I figured I'd check, but is there a way from disabling tag during certain supers, for example, I have a bunch of OHMSBY styled characters, and it doesn't prevent interruptions during the instant kill style moves, but with something like Violin Ken's SFV characters during their more cinematic supers it prevents interaction so you can't see the other character during that moment, and they can't interfere with the super animations
    

Re: Street Fighter Alpha Zero by Agent Ed v.1.2

 February 14, 2024, 05:16:36 am View in topic context
 Posted by XANDERAC  in Street Fighter Alpha Zero by Agent Ed v.1.2 (Started by Agent Ed November 13, 2023, 08:32:42 pm
 Board: IKEMEN Releases



I downloaded your latest build and I wanted to point out that for some reason Rose appears to be covering up the input since it's in the foreground
    

Re: [Vinnie Thread]: Potemkin Released (01/10/2024)

 January 23, 2024, 12:03:51 am View in topic context
 Posted by XANDERAC  in [Vinnie Thread]: Hybrid Nimue Released (03/10/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+







I assume you want to keep the small portraits consistent, otherwise I'm not sure if it would help to maybe use one of the portable games or a different version of him for a different small portrait
    

Re: CVS Redux (Screenpack/lifebar/Full Game) Updates (BETA Released (5/1/2024)

 January 09, 2024, 11:24:47 pm View in topic context
 Posted by XANDERAC  in CVS Redux (Screenpack/lifebar/Full Game) Updates (BETA Released (5/1/2024) (Started by DoomJoshuaBoy October 12, 2022, 03:09:10 am
 Board: IKEMEN Releases

I assume you mean one of these for Dan? yeah an EX would work for characters like Sean but maybe even using the Second impact art to reflect the EX version since I think that's what it's based on, I would almost suggest combining Mr  Karate/Serious Mr Karate/Takuma , Terry also needs one, idk if it may just be almost worth including his MOTW version too since I know a version of that exists too, I would also probably suggest just omitting the "master" versions of characters, although I think the only one you have might be Ken. Noticed Morrigan also has an EX version which you may need to add a new portrait and EX label to as well, or just maintain one of them as they have basically the same moveset more or less, just minor differences


    

Re: CVS Redux (Screenpack/lifebar/Full Game) Updates (BETA Released (5/1/2024)

 January 09, 2024, 02:02:27 am View in topic context
 Posted by XANDERAC  in CVS Redux (Screenpack/lifebar/Full Game) Updates (BETA Released (5/1/2024) (Started by DoomJoshuaBoy October 12, 2022, 03:09:10 am
 Board: IKEMEN Releases

I will suggest that as someone who already used your screenpack for my own build, just a preference but make sure all your default pals are mapped the same button (and that the palette selector is turned off on any that still have it on, I noticed Jin and some others still had it on) I assume you're still working on the naming and portraits, but I was confused as to why most of the characters had their portraits changed, and some didn't, but I assume that will be fixed in an update later. Currently just at a glance make sure you differentiate the multiple slot characters like Sean/Ken with their updated names and portraits since for Ken there's both "Ken, Ken Masters, Violent Ken and Master Ken" similarly to Kyo with "Kyo, Kyo Kusanagi and Kusanagi" , keep at it with the updates, it's a solid base to keep adding to
    

Re: Street Fighter Alpha Zero by Agent Ed

 November 18, 2023, 04:54:22 am View in topic context
 Posted by XANDERAC  in Street Fighter Alpha Zero by Agent Ed v.1.2 (Started by Agent Ed November 13, 2023, 08:32:42 pm
 Board: IKEMEN Releases

I'm not entirely sure why but for some reason the only way I can skip the intros to get into the actual game is by hitting F9 if not it just keeps looping the intro/demo/ranking screens which took me a moment lol. This game seems like a lot of fun, I wonder do you plan on adding the remaining characters from the PSP/GBA games? all the bonus characters you added are great so far too!
    

Re: ShinZankuro's Artworks:

 November 15, 2023, 04:36:50 am View in topic context
 Posted by XANDERAC  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

The shading on this Adon looks really nice but I feel like his proportions and face seem a little off, fantastic work though, love the MVC2 styled Beast a lot!
    

Re: Street Fighter Alpha Zero by Agent Ed

 November 15, 2023, 04:33:40 am View in topic context
 Posted by XANDERAC  in Street Fighter Alpha Zero by Agent Ed v.1.2 (Started by Agent Ed November 13, 2023, 08:32:42 pm
 Board: IKEMEN Releases

Very cool I'll have to try this out sometime, seems really promising !
    

Re: Starting Anew. New spriting project in progress! Help appreciated~

 September 04, 2023, 01:55:31 am View in topic context
 Posted by XANDERAC  in Starting Anew. New spriting project in progress! Help appreciated~ (Started by Xenomic August 01, 2023, 04:12:19 am
 Board: Graphics





I don't think they have many angles but maybe you can just find some pictures online and downsize them like this? you can always clean them up a little more afterwards but they may work for you, if you need them.
    

Re: Starting Anew. New spriting project in progress! Help appreciated~

 September 03, 2023, 10:30:11 pm View in topic context
 Posted by XANDERAC  in Starting Anew. New spriting project in progress! Help appreciated~ (Started by Xenomic August 01, 2023, 04:12:19 am
 Board: Graphics

if you needed to make it smaller maybe Dudley's rose would also work since it should be smaller I imagine, or maybe Vega's from SFA would help

    

Re: [Tornillo Thread]: Character Updates (24/08)

 August 25, 2023, 04:41:50 pm View in topic context
 Posted by XANDERAC  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

You can check the last modified time in the drive file.
I'm glad you mentioned that, because I noticed a couple weeks ago that out of all the OHMSBY style creators, your Google Drive is the only one that never has dates in the "last modified" section, so I'm never able to tell what was most recently updated based off of the Drive data. Not a big deal though, I just reference your actual website when I need to download updates. Thank you too btw for the updates and everything else you've created.

What really? When i open Drive it always show the date and time of the archive last modified.

Can confirm the dates aren't there for me also, maybe they show up for you as the owner of the account? not sure
    

Re: [Jinny Thread]: Katalina Release (OHMSBY Style) (15/08/2023)

 August 16, 2023, 04:11:48 am View in topic context
 Posted by XANDERAC  in [Jinny Thread]: Omega Zero Release (OHMSBY Style) (15/08/2023) (Started by Digital Jinny April 28, 2023, 05:20:58 pm
 Board: Your Releases, 1.0+

    

Re: [No Theme Thread] All Pixels Unite

 August 15, 2023, 12:34:34 am View in topic context
 Posted by XANDERAC  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 am
 Board: Graphics

So I've been trying to get into daily sketching again lately, just to get myself out of my creative rut, got Aseprite and just been also trying to get back into sprite drawing as well, these were originally I think 100x100px images, may not be the best but I thought they may be worth sharing. I've just been keeping a sketch book of Gengar designs for potential stickers and thought some might be fun to try out in pixel art too.





Some other bits of my sketches I might eventually turn into more pixel art if I ever get around to it.
Spoiler, click to toggle visibilty
    

Re: Starting Anew. New spriting project in progress! Help appreciated~

 August 07, 2023, 07:15:47 am View in topic context
 Posted by XANDERAC  in Starting Anew. New spriting project in progress! Help appreciated~ (Started by Xenomic August 01, 2023, 04:12:19 am
 Board: Graphics

Ah, I mean you can always adjust and fix the proportions if you go with Litchi, and for the result I found I think I just looked on Pinterest lol, but I figured the final few frames where Litchi has her hand extended are kind of like Jam's and might help you with also Menat's hand pose as well
    

Re: Starting Anew. New spriting project in progress! Help appreciated~

 August 07, 2023, 05:04:02 am View in topic context
 Posted by XANDERAC  in Starting Anew. New spriting project in progress! Help appreciated~ (Started by Xenomic August 01, 2023, 04:12:19 am
 Board: Graphics

I would say maybe rather than using the specific sprite of Jam as the drawing you're drawing over, since the pose you want is the Menat one from what I understand, maybe look for some of her other animations to use as a base, similar to frankenspriting maybe you can combine parts of her different animations to get what you wanted, like this one for the upper torso has some useful frames, you could even flip her right-most hand here to even have it facing the same way.



It might be tricky, but if you wanted even something slightly higher res than the older GG sprites, maybe you can use Litchi from Blazblue as well





    

Re: gouken remasterd uodate WIP

 August 07, 2023, 04:36:14 am View in topic context
 Posted by XANDERAC  in gouken remasterd uodate WIP (Started by alexlexus February 13, 2023, 07:23:47 am
 Board: Projects

I remember when I first got into mugen around when SF4 came out, me and my friend would play as your Gouken a lot, glad to see him getting updated after such a long time. I am curious though is he supposed to play like a Marvel character? the MVC2 style portraits I'm not sure if they're just a placeholder but I feel like unifying them under what you have set up for the SGS with the more monochromatic image works better, especially since if you also want to differentiate them by strength you could have a blue/red/yellow. Either way just a small nitpick but he looks pretty promising so far!