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Shin DANZEY

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Messages by Shin DANZEY

    

Re: Ryu and Ken 2022 Update.

 August 08, 2022, 06:31:34 PM View in topic context
 Posted by Shin DANZEY  in Ryu and Ken 2022 Update. (Started by Mushypepito123 July 27, 2022, 08:25:20 AM
 Board: Your Releases, 1.0+

thank you for this update! glad to see you again!
very good job!
welcome back in mugen!
    

Re: SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022]

 July 29, 2022, 03:58:36 PM View in topic context
 Posted by Shin DANZEY  in SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022] (Started by Shin DANZEY May 16, 2017, 06:31:11 AM
 Board: Edits & Addons 1.0+

new release gohanz2 by danzey edition
******VERSION 21.5 UPDATED*******
ARTIFICIAL INTELLIGENCE increased
fixed some animations
fixed new lv1 sayan attack combos (compatible with all characters)
new intro vs BUUZ2 (majin buu from dbz by balthazar) included with this charaters ( you must update buuz2 also with you got already with the buuz2 by danzey!)
1 brand new intro added
AI IMPROVED frankly!
fixed animations latence...
edit 29.07.2022 ; sorry , i fixed some errors ! redownload it!
 a new intro vs buuz2 was created!

GO TO THE FIRST POST TO see  DOWNLOAD link !!! :hyo:
    

Re: Hoshikuro/Evil Dan Revision

 July 16, 2022, 10:06:22 PM View in topic context
 Posted by Shin DANZEY  in Hoshikuro/Evil Dan Revision (Started by Nocturnis April 29, 2008, 08:26:29 PM
 Board: Projects

excellent job! i can'wait the next update!
that 's my only words!
    

Re: KANO 2D Cartoon Style by LESSARD

 July 06, 2022, 10:43:24 AM View in topic context
 Posted by Shin DANZEY  in KANO 2D Cartoon Style by LESSARD (Started by LESSARD July 04, 2022, 01:31:42 AM
 Board: Your Releases, 1.0+

thank you for this release! you made a great job with an AI!
GO ON! you have talent !
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 June 30, 2022, 12:44:35 PM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+


here is some answers from feedsbacks to rise the ways to control the danzey legendary tournament system :

update 6.0
adding a new option to access towards the main files for danzey tournament quickly! ( you might validate several times to open the files)
adding a option to reboot the tournament in order to restart from 0 without delete all files ( it is just only delete the points experience XP, the screenshots of tournament and the database)
adding news musics and backgrounds
that 's all for the moment! you can manage fully your tournament thank to this danzey selector! (update, add characters,stages,background, musics, restart a new tornament,download and more...

enjoy !
    

Re: STAGE: How remove a black band on the screen?

 June 05, 2022, 11:05:31 PM View in topic context
 Posted by Shin DANZEY  in STAGE: How remove a black band on the screen? (Started by Shin DANZEY June 05, 2022, 04:30:49 PM
 Board: M.U.G.E.N Configuration Help

You got two options, both may seem like band aid fixes but that's the best you could do to.

A: Scale the images to fill in the empty spots.
B: Lower the super jump value to match the image's size.

A would be more sensible as it will still allow super jumps to work flawlessly but the stage may look disproportionate.
B makes it look nice but won't allow jumping higher than what the image allows.

ok thank you i will try to fix it !
    

STAGE: How remove a black band on the screen?

 June 05, 2022, 04:30:49 PM View in topic context
 Posted by Shin DANZEY  in STAGE: How remove a black band on the screen? (Started by Shin DANZEY June 05, 2022, 04:30:49 PM
 Board: M.U.G.E.N Configuration Help

Hi everyone !
i noticed some of my stages get a black band on the screen ! i am on mugen 1.0 and i play with a resolution 800*600 !
i took a screenshot :


thank you in advance for your help !
    

Re: The Chaos Dimension

 April 30, 2022, 02:40:44 PM View in topic context
 Posted by Shin DANZEY  in The Chaos Dimension (Started by PotS April 20, 2022, 06:04:03 PM
 Board: Your Releases, 1.0+

very pleasant ! i liked your style ! this release is very cool ! go on ! you nailed it perfectly !
    

Re: KID GOKU Z2i BETA RELEASE

 April 17, 2022, 02:34:08 PM View in topic context
 Posted by Shin DANZEY  in KID GOKU Z2i BETA RELEASE (Started by MSHRobson April 15, 2022, 06:47:48 PM
 Board: Your Releases, 1.0+

excelent work! i am very impressive! thank you a lot for this release! keep going on ! you nailed it ! i am looking foward for your next updates or projects! ( i have a a request : could you add a strong AI in your characters?) .
    

Re: Merriment Place 1.1 & 1.0 UPDATED

 February 25, 2022, 08:28:46 PM View in topic context
 Posted by Shin DANZEY  in Merriment Place 1.1 & 1.0 UPDATED (Started by MatreroG February 19, 2022, 07:09:30 PM
 Board: Your Releases, 1.0+

congratulations! your stages are very impressive ! i must notice that you have done a version for mugen 1.0! it is very appreciated! i am very delighted! thank you very much!
    

Re: DANZEY LEGENDARY TOURNAMENT 2 ULTIMATE PREVIEW/UPDATE/ TRAILER!

 February 10, 2022, 04:07:01 PM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 ULTIMATE PREVIEW/UPDATE/ TRAILER! (Started by Shin DANZEY July 05, 2017, 09:57:55 AM
 Board: Projects

    

Re: SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2021]

 February 04, 2022, 11:29:19 AM View in topic context
 Posted by Shin DANZEY  in SHIN DANZEY 's CHARACTERS PATCHED UPDATED EXTENDED [2022] (Started by Shin DANZEY May 16, 2017, 06:31:11 AM
 Board: Edits & Addons 1.0+


VERSION 20.0 UPDATED !
fixed animations when gohan lose his super power when i has less 5% of life
 A NEW ARTIFICIAL INTELLIGENCE more efficient!
fixed some errors in the coding![unleashed mode was able to be activated whenever ! sorry about that! now fixed forever!]
new alternative air super kamehameha with unleash mode! like this:

fixed some errors
super new combo lv1 better than before !
 gohan is better balanced than the original from the author balthazar!
if you do a combo with more two hit and gohan finish with a strong kick the enemy will be to throw in the air like MORTAL KOMBAT CHARACTERS did! Spectacular!
rising also the speed of power charge that was too slow!
enjoy !! :indian_chief: ( download link !)
thank you for your patience! ENJOY!
:rugoi:
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 January 26, 2022, 10:59:30 PM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+

This would be an awesome tool, if it didn't take up so much space for all the extra stuff included with it that most people probably don't use.

i did my best to reduce highly the size of the tournament but it is very complicated!
in order to have the best quality , it is necessary! (introduction , pictures for presentation, video,ending , sounds, background wallpaper  and other stuff!)
don't look after the size but what you can do with it!
thank you for your comment! enjoy !
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 January 25, 2022, 09:09:42 PM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+

NEW INTRO AND ENDING FOR THE DANZEY LEGENDARY TOURNAMENT  2 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    

Re: Jiren is here

 January 06, 2022, 10:41:09 PM View in topic context
 Posted by Shin DANZEY  in Jiren is here (Started by Iced December 25, 2021, 01:04:39 AM
 Board: Your Releases, 1.0+

JIIIIIIIIIIIIIIREN FOR REAL!!!!

thank you so much!!! i am very grateful!
i am looking forward for the next update! you rock!
this character make my roster and my tournament more serious from now!
i am speechless...
    

Re: DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]

 December 29, 2021, 12:13:10 AM View in topic context
 Posted by Shin DANZEY  in DANZEY LEGENDARY TOURNAMENT 2 latest [MUGEN Tournament MAKER]  (Started by Shin DANZEY February 02, 2019, 07:20:44 PM
 Board: Your Releases, 1.0+

THE TUTORIAL AND DOCUMENTATION WERE IMPROVED! NEW VIDEO TUTORIAL RELEASED!
    

Re: add covid 19 coding into a character!

 December 04, 2021, 11:30:25 AM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

also to go further again
you can add a changestate in state 0 or 20 or 21 in common.cns ( walk state, standing state, maybe run state)
type = changestate
triggerall = !winko && AILEVEL
triggerall = roundstate!=3 && time>=30 && alive
triggerall = roundstate!=1
trigger1 = ctrl && random<random%300
trigger2 = ctrl && life< lifemax*0.01
value = ifelse(random<350,5002,5000)
persistent =5
ctrl=0


it will simulate a sickness!!!
really!!!



    

Re: add covid 19 coding into a character!

 November 29, 2021, 05:39:57 PM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

edit: added a covid 19 variant 2  coding in first post !
this variant is less infected than the first code!
have fun !
if you look for a vaccine, you can add this in the code

Spoiler, click to toggle visibilty
these are examples you can find your own vaccine also!
good game!
    

Re: add covid 19 coding into a character!

 November 26, 2021, 03:05:25 PM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

    

add covid 19 coding into a character!

 November 24, 2021, 11:24:15 PM View in topic context
 Posted by Shin DANZEY  in add covid 19 coding into a character! (Started by Shin DANZEY November 24, 2021, 11:24:15 PM
 Board: Tips, Tricks, Tutorials

Hi!
this topic is not a joke (it could have been!i know...but be focus!).although i have a roster of characters who are very hard to beat! so i make up my mind to give them a "symptom" so you have these codes
Code:
in statedef -2
[State -2, virus du covid19]
type = LifeAdd
triggerall = !winko && AIlevel
triggerall = roundstate!=3 && time<40 && alive
triggerall = roundstate!=1
trigger1 = 1
trigger1 = random=[99,250]
trigger2 = p2bodydist x<35 && random<333 ; <<<<<<<<<<<this is ovbious !lol
value = - (ceil(lifemax*0.001) + floor((time/10)))
kill = ifelse(random<200,1,0); 20% to death with the symptom
absolute = 0
persistent = 4 ; you can delete this line if you want that this symptom is more serious! or rise the number for frequency less often

or this variant 2 is less infected!

[State -2, virus du covid19 variant 2]
type = LifeAdd
triggerall = !winko && AILEVEL
triggerall = roundstate!=3 && time<40 && alive
triggerall = roundstate!=1
trigger1 = 1
trigger1 = random=[59,150]
trigger2 = p2bodydist x<35 && random<333 ; <<<<<<<<<<<this is ovbious !lol
value = - floor((ceil(lifemax*0.001) + floor((time/10)))/2)
kill = ifelse(random<333,1,0) ; 30% to death with the symptom
absolute = 0
persistent = random%10 ; you can delete this line if you want that this symptom is more serious! or rise the number for frequency less often




also to go further again
you can add a changestate in state 0 or 20 or 21 in common.cns ( walk state, standing state, maybe run state)
type = changestate
triggerall = !winko && AILEVEL
triggerall = roundstate!=3 && time>=30 && alive
triggerall = roundstate!=1
trigger1 = ctrl && random<250
value = ifelse(random<500,5002,5000)
persistent =5
crtl=0







that 's all! have fun !
now we need a vaccine (some antidote in post#5 ) lol! :thumbsup: